Player Matchup

Danzaburou
Danzaburou
DTA_Daddy
Danzaburou
Level 17
God Stats
62W - 50L
1,620 SR
Queue Stats
124W - 127L
1,533 Elo+
Party 1
Bellona
Bellona
DTA_Regulator
Bellona
Level 27
God Stats
58W - 38L
1,629 SR
Queue Stats
90W - 77L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
DTAklankochan
Baron Samedi
Level 37
God Stats
45W - 46L
1,551 SR
Queue Stats
314W - 335L
1,425 Elo+
Party 1
Athena
Athena
Drip Honor Back
Athena
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 22L
1,646 Elo+
Party 1
Chang'e
Chang'e
Drip Honor Face
Chang'e
Level 2
God Stats
8W - 4L
1,721 SR
Queue Stats
16W - 13L
1,680 Elo+
Party 1
Team Averages
Level 18
1,604 SR
1,569 Elo+

VS

Team Averages
Level 13
1,608 SR
1,663 Elo+
Danzaburou
Danzaburou
KneckKneelr
Danzaburou
Level 5
God Stats
2W - 1L
1,501 SR
Queue Stats
87W - 52L
1,616 Elo+
Solo
Thanatos
Thanatos
PriiD3 Jok3R
Thanatos
Level 16
God Stats
3W - 0L
1,867 SR
Queue Stats
46W - 46L
1,625 Elo+
Solo
Arachne
Arachne
RosstheBoss512
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,580 Elo+
Solo
Neith
Neith
TheRomiu700
Neith
Level 6
God Stats
10W - 6L
1,672 SR
Queue Stats
52W - 60L
1,589 Elo+
Solo
The Morrigan
The Morrigan
TotalKraken
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 17L
1,903 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DTA_Daddy
Danzaburou
9
1 / 9 / 1
5,581
399
2,815
8,947
2,108
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
13
4 / 5 / 4
8,047
575
7,894
13,169
7,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
DTAklankochan
Baron Samedi
10
3 / 10 / 1
6,772
484
4,796
11,851
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 8 / 3
6,369
455
4,062
13,404
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 4 / 4
8,280
591
9,042
10,808
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KneckKneelr
Danzaburou
16
16 / 1 / 0
10,741
767
16,593
12,627
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
PriiD3 Jok3R
Thanatos
12
4 / 4 / 3
7,235
517
8,321
12,720
6,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 3 / 3
7,131
509
4,529
8,670
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 5 / 3
6,129
438
4,075
5,664
1,675
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

The Morrigan
TotalKraken
The Morrigan
16
11 / 2 / 6
9,887
706
12,927
8,397
3,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
15
Kills
36
36
Deaths
15
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DTA_Daddy
Danzaburou
1
9
1
0.17
L
Bellona
4
5
4
1.2
L
Baron Samedi
DTAklankochan
Baron Samedi
3
10
1
0.35
L
1
8
3
0.31
L
6
4
4
2
W
Danzaburou
KneckKneelr
Danzaburou
16
1
0
16
W
Thanatos
PriiD3 Jok3R
Thanatos
4
4
3
1.38
W
3
3
3
1.5
W
2
5
3
0.7
W
The Morrigan
TotalKraken
The Morrigan
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,609
Damage
46,445
58,179
Taken
48,078
23,149
Mitigated
19,977
13,383
Healing
24,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DTA_Daddy
Danzaburou
2,815
834
0
760
8,947
2,108
0
0
8,922
0
16,636
L
Bellona
7,894
4,449
0
3,605
13,169
7,016
664
3,721
9,248
0
44,012
L
Baron Samedi
DTAklankochan
Baron Samedi
4,796
209
779
2,228
11,851
4,411
96
5,960
5,882
27,626
0
L
4,062
841
0
1,264
13,404
6,689
93
2,539
10,815
19,505
1,492
L
9,042
678
458
4,289
10,808
2,925
0
0
10,558
41,663
0
W
Danzaburou
KneckKneelr
Danzaburou
16,593
9,495
0
7,854
12,627
4,925
3,522
4,076
8,443
0
77,514
W
Thanatos
PriiD3 Jok3R
Thanatos
8,321
1,988
0
10,597
12,720
6,129
0
5,856
6,504
0
29,664
W
4,529
2,751
0
3,305
8,670
3,745
0
1,660
6,946
0
36,101
W
4,075
2,118
0
489
5,664
1,675
661
2,922
2,650
0
14,206
W
The Morrigan
TotalKraken
The Morrigan
12,927
2,934
0
2,044
8,397
3,503
152
2,604
5,753
72,190
3,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,049
Gold Earned
41,123
278
Minions Killed
402
0
Camps Cleared
0
1,163,821
Distance Traveled
1,191,879
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,581
399
30
2
0
198,307
0
L
Bellona
8,047
575
89
6
0
237,512
0
L
Baron Samedi
6,772
484
39
3
0
219,725
0
L
Athena
6,369
455
33
2
0
236,550
1
L
Chang'e
8,280
591
87
6
0
271,727
1
W
Danzaburou
10,741
767
138
10
0
229,610
3
W
Thanatos
7,235
517
43
3
0
246,751
3
W
Arachne
7,131
509
64
5
0
263,037
1
W
Neith
6,129
438
22
2
0
214,471
1
W
The Morrigan
9,887
706
135
10
0
238,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role