Player Matchup

Baron Samedi
Baron Samedi
CaineOmatik
Baron Samedi
Level 28
God Stats
16W - 18L
1,643 SR
Queue Stats
159W - 183L
1,360 Elo+
Solo
Fenrir
Fenrir
Crruunk
Fenrir
Level 28
God Stats
14W - 10L
1,706 SR
Queue Stats
105W - 102L
1,479 Elo+
Party 1
Anubis
Anubis
Darth-_-Ice
Anubis
Level 8
God Stats
18W - 8L
1,615 SR
Queue Stats
136W - 133L
1,521 Elo+
Party 1
Cupid
Cupid
Slayerxofxgodz
Cupid
Level 19
God Stats
23W - 19L
1,478 SR
Queue Stats
43W - 40L
1,342 Elo+
Party 1
Fafnir
Fafnir
TWINSFIGHTES12
Fafnir
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
236W - 230L
1,345 Elo+
Solo
Team Averages
Level 20
1,588 SR
1,409 Elo+

VS

Team Averages
Level 14
1,412 SR
1,404 Elo+
Ravana
Ravana
Cuults_-
Ravana
Level 29
God Stats
0W - 2L
1,241 SR
Queue Stats
27W - 22L
1,474 Elo+
Solo
Cerberus
Cerberus
DeniedRaindrop
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,338 Elo+
Solo
Ares
Ares
Perkuset-
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Ripperlol2193
Kukulkan
Level 15
God Stats
47W - 53L
1,338 SR
Queue Stats
157W - 185L
1,310 Elo+
Solo
Hou Yi
Hou Yi
colt-on-console
Hou Yi
Level 20
God Stats
4W - 6L
1,479 SR
Queue Stats
4W - 7L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaineOmatik
Baron Samedi
15
1 / 2 / 11
8,942
559
5,552
9,736
3,541
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Crruunk
Fenrir
16
21 / 0 / 3
10,475
655
14,261
8,117
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
13
6 / 4 / 11
8,485
530
11,119
7,855
3,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 0
8,460
529
6,182
7,479
2,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 2 / 12
9,237
577
4,513
10,273
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cuults_-
Ravana
13
2 / 4 / 3
7,857
491
5,122
8,866
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
11
5 / 8 / 1
7,554
472
9,896
15,041
7,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
9
0 / 11 / 2
5,771
361
1,583
15,264
6,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Ripperlol2193
Kukulkan
11
1 / 9 / 3
6,913
432
6,025
9,968
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 0
8,028
502
6,144
9,924
3,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
34
Kills
11
11
Deaths
35
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CaineOmatik
Baron Samedi
1
2
11
3.25
W
Fenrir
Crruunk
Fenrir
21
0
3
22.5
L
Ravana
Cuults_-
Ravana
2
4
3
0.88
W
Anubis
6
4
11
2.88
L
Cerberus
5
8
1
0.69
L
Ares
0
11
2
0.09
L
Kukulkan
Ripperlol2193
Kukulkan
1
9
3
0.28
W
2
3
0
0.67
W
4
2
12
5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,627
Damage
28,770
43,460
Taken
59,063
22,227
Mitigated
23,211
12,246
Healing
7,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CaineOmatik
Baron Samedi
5,552
720
126
4,977
9,736
3,541
1,169
4,508
4,764
42,436
0
W
Fenrir
Crruunk
Fenrir
14,261
3,488
0
1,593
8,117
3,853
748
2,915
4,994
0
46,411
L
Ravana
Cuults_-
Ravana
5,122
1,882
0
2,657
8,866
2,653
0
2,161
6,705
0
45,256
W
Anubis
11,119
917
0
1,727
7,855
3,440
607
4,168
3,315
41,586
0
L
Cerberus
9,896
443
0
2,875
15,041
7,539
0
7,217
7,824
29,072
0
L
Ares
1,583
715
240
418
15,264
6,512
19
8,342
6,922
12,851
0
L
Kukulkan
Ripperlol2193
Kukulkan
6,025
587
0
0
9,968
2,875
0
3,304
6,664
30,335
0
W
6,182
3,021
0
1,193
7,479
2,568
1,487
990
6,429
0
42,324
W
4,513
1,725
0
2,630
10,273
8,825
197
3,489
6,454
20,921
0
L
6,144
3,194
0
869
9,924
3,632
1,110
160
9,764
0
43,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,599
Gold Earned
36,123
332
Minions Killed
317
0
Camps Cleared
0
1,453,459
Distance Traveled
1,451,238
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,942
559
85
5
0
261,887
4
W
Fenrir
10,475
655
63
4
0
372,030
2
L
Ravana
7,857
491
80
5
0
306,527
5
W
Anubis
8,485
530
61
4
0
244,746
1
L
Cerberus
7,554
472
62
4
0
269,439
3
L
Ares
5,771
361
21
1
0
294,336
1
L
Kukulkan
6,913
432
60
4
0
278,427
4
W
Cupid
8,460
529
84
5
0
258,111
2
W
Fafnir
9,237
577
39
2
0
316,685
3
L
Hou Yi
8,028
502
94
6
0
302,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role