Player Matchup

Serqet
Serqet
AgentGengar
Serqet
Level 48
God Stats
1W - 2L
1,484 SR
Queue Stats
99W - 100L
1,503 Elo+
Party 2
Thor
Thor
Guayaquil098
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,464 Elo+
Solo
Janus
Janus
PhilipTrayFry
Janus
Level 158
God Stats
5W - 3L
1,301 SR
Queue Stats
146W - 146L
1,496 Elo+
Party 2
Zeus
Zeus
RubioReborn
Zeus
Level 158
God Stats
0W - 1L
1,279 SR
Queue Stats
7W - 10L
1,528 Elo+
Party 2
Awilix
Awilix
tearful_catnap
Awilix
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
210W - 224L
1,473 Elo+
Solo
Team Averages
Level 102
1,413 SR
1,493 Elo+

VS

Team Averages
Level 103
1,550 SR
1,486 Elo+
Apollo
Apollo
Hos3
Apollo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 72L
1,482 Elo+
Solo
Awilix
Awilix
NoiLy R
Awilix
Level 119
God Stats
2W - 1L
1,749 SR
Queue Stats
72W - 63L
1,566 Elo+
Solo
Cu Chulainn
Cu Chulainn
br0mega
Cu Chulainn
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 66L
1,361 Elo+
Party 1
Ah Puch
Ah Puch
joegolfjoker
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
sdarkl0rd79
Ne Zha
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 31L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
2 / 6 / 10
10,605
624
4,189
15,074
12,111
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
2 / 9 / 7
10,503
618
7,509
18,410
16,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
2 / 8 / 6
11,745
691
13,223
16,430
6,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 3 / 6
13,110
771
39,027
13,837
5,106
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 7 / 7
9,829
578
4,139
15,653
7,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hos3
Apollo
7
0 / 0 / 0
8,198
482
966
1,617
394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
NoiLy R
Awilix
20
10 / 3 / 14
13,886
817
13,761
17,958
7,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
br0mega
Cu Chulainn
19
6 / 8 / 12
12,784
752
11,340
22,099
18,862
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
joegolfjoker
Ah Puch
20
9 / 1 / 16
15,139
891
36,678
19,388
7,935
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ne Zha
20
8 / 7 / 8
12,440
732
11,988
18,343
7,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
83
18
Kills
33
33
Deaths
19
36
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
6
10
1.17
L
2
9
7
0.61
W
Apollo
Hos3
Apollo
0
0
0
0
W
Awilix
NoiLy R
Awilix
10
3
14
5.67
L
2
8
6
0.63
L
10
3
6
4.33
W
Cu Chulainn
br0mega
Cu Chulainn
6
8
12
1.5
W
Ah Puch
joegolfjoker
Ah Puch
9
1
16
17
W
Ne Zha
8
7
8
1.71
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,087
Damage
74,733
79,404
Taken
79,405
47,930
Mitigated
42,671
23,685
Healing
31,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
4,189
440
1,695
1,856
15,074
12,111
0
5,520
9,554
105
3,598
L
7,509
600
802
1,182
18,410
16,877
0
9,632
8,778
0
22,300
W
Apollo
Hos3
Apollo
966
809
151
563
1,617
394
0
1,467
150
0
2,396
W
Awilix
NoiLy R
Awilix
13,761
4,930
532
5,290
17,958
7,968
1,526
10,930
6,686
0
35,726
L
13,223
0
1,917
3,653
16,430
6,093
0
7,266
9,164
37,187
0
L
39,027
2,569
2,614
5,799
13,837
5,106
0
7,237
6,600
67,158
0
W
Cu Chulainn
br0mega
Cu Chulainn
11,340
2,607
414
1,164
22,099
18,862
169
15,032
6,581
0
15,812
W
Ah Puch
joegolfjoker
Ah Puch
36,678
778
5,240
13,621
19,388
7,935
487
14,229
5,117
80,904
0
W
Ne Zha
11,988
785
1,504
3,437
18,343
7,512
2,198
10,691
7,216
0
31,955
L
4,139
737
1,727
2,440
15,653
7,743
0
7,023
8,630
0
8,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,792
Gold Earned
62,447
183
Minions Killed
190
0
Camps Cleared
0
1,279,137
Distance Traveled
1,216,418
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,605
624
3
0
0
268,179
0
L
Thor
10,503
618
21
1
0
233,637
0
W
Apollo
8,198
482
5
0
0
54,497
0
W
Awilix
13,886
817
41
2
0
312,286
0
L
Janus
11,745
691
59
3
0
247,725
1
L
Zeus
13,110
771
83
5
0
266,753
5
W
Cu Chulainn
12,784
752
15
1
0
251,899
0
W
Ah Puch
15,139
891
106
6
0
318,787
5
W
Ne Zha
12,440
732
23
1
0
278,949
0
L
Awilix
9,829
578
17
1
0
262,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role