Player Matchup

Ymir
Ymir
FERSLOP
Ymir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 18L
1,121 Elo+
Solo
Agni
Agni
KenpachiBF
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
mataFRANGO
Cernunnos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
mickimouse27
Tyr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
realTatuysa
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 126
1,500 SR
1,424 Elo+

VS

Team Averages
Level 145
1,613 SR
1,642 Elo+
Nox
Nox
Marlbōro
Nox
Level 160
God Stats
8W - 6L
1,688 SR
Queue Stats
380W - 185L
1,735 Elo+
Party 1
Ymir
Ymir
Mepideleche
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Zeяø
Anhur
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
775W - 310L
1,738 Elo+
Party 1
Hun Batz
Hun Batz
däm1an
Hun Batz
Level 159
God Stats
2W - 0L
1,792 SR
Queue Stats
62W - 22L
1,756 Elo+
Party 1
Cu Chulainn
Cu Chulainn
joaomelchior
Cu Chulainn
Level 94
God Stats
29W - 19L
1,585 SR
Queue Stats
415W - 425L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FERSLOP
Ymir
8
0 / 5 / 1
5,154
396
1,811
9,092
5,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 2 / 3
6,880
529
4,394
5,261
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
mataFRANGO
Cernunnos
12
0 / 3 / 0
6,622
509
3,873
8,830
2,268
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 2
7,544
580
8,626
14,676
9,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
11
3 / 3 / 2
6,794
523
5,035
9,919
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,238
557
2,270
3,461
1,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 8
7,014
540
4,637
7,579
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Zeяø
Anhur
14
7 / 1 / 2
8,481
652
7,365
6,205
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
däm1an
Hun Batz
13
2 / 2 / 3
7,381
568
9,003
9,505
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cu Chulainn
joaomelchior
Cu Chulainn
13
2 / 2 / 0
7,623
586
8,971
12,161
4,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
14
14
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
FERSLOP
Ymir
0
5
1
0.1
L
1
2
3
1.25
W
2
1
2
3
W
1
1
8
5
W
Anhur
Zeяø
Anhur
7
1
2
8
W
Hun Batz
däm1an
Hun Batz
2
2
3
1.75
W
Cu Chulainn
joaomelchior
Cu Chulainn
2
2
0
1
L
Cernunnos
mataFRANGO
Cernunnos
0
3
0
0
L
3
1
2
4
L
Susano
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,739
Damage
32,246
47,778
Taken
38,911
22,472
Mitigated
16,455
16,213
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
FERSLOP
Ymir
1,811
567
0
970
9,092
5,334
0
1,845
7,247
11,018
0
L
4,394
241
0
1,255
5,261
1,717
0
2,109
3,152
37,008
0
W
2,270
302
0
300
3,461
1,227
0
1,023
2,358
40,324
0
W
4,637
1,161
0
1,618
7,579
5,023
0
2,749
4,677
20,717
0
W
Anhur
Zeяø
Anhur
7,365
4,434
0
2,515
6,205
1,764
1,106
579
5,556
0
49,681
W
Hun Batz
däm1an
Hun Batz
9,003
2,636
0
3,159
9,505
3,479
0
1,055
8,406
0
54,658
W
Cu Chulainn
joaomelchior
Cu Chulainn
8,971
1,386
0
3,963
12,161
4,962
0
406
11,709
0
50,257
L
Cernunnos
mataFRANGO
Cernunnos
3,873
1,923
0
3,168
8,830
2,268
0
1,608
7,222
0
44,302
L
8,626
896
0
7,831
14,676
9,738
0
40
14,636
0
50,064
L
Susano
5,035
1,073
0
2,989
9,919
3,415
0
1,305
8,614
0
36,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,994
Gold Earned
37,737
370
Minions Killed
436
0
Camps Cleared
0
1,289,515
Distance Traveled
1,321,607
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,154
396
20
2
0
266,683
2
L
Agni
6,880
529
88
7
0
248,413
4
W
Nox
7,238
557
94
7
0
266,196
4
W
Ymir
7,014
540
28
2
0
269,596
7
W
Anhur
8,481
652
92
7
0
235,515
4
W
Hun Batz
7,381
568
115
9
0
298,241
2
W
Cu Chulainn
7,623
586
107
8
0
252,059
5
L
Cernunnos
6,622
509
92
7
0
237,492
3
L
Tyr
7,544
580
105
8
0
277,931
6
L
Susano
6,794
523
65
5
0
258,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role