Player Matchup

Scylla
Scylla
El_Kirby123
Scylla
Level 16
God Stats
39W - 40L
1,344 SR
Queue Stats
233W - 250L
1,475 Elo+
Party 1
Artemis
Artemis
Milo_7u7
Artemis
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
314W - 298L
1,319 Elo+
Party 1
Da Ji
Da Ji
Mr Tipsy
Da Ji
Level 29
God Stats
0W - 1L
1,306 SR
Queue Stats
29W - 28L
1,474 Elo+
Solo
Bakasura
Bakasura
Skymax_2
Bakasura
Level 18
God Stats
2W - 2L
1,569 SR
Queue Stats
115W - 108L
1,524 Elo+
Party 1
Geb
Geb
vibratorytiger1
Geb
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 146L
1,515 Elo+
Party 1
Team Averages
Level 31
1,444 SR
1,462 Elo+

VS

Team Averages
Level 26
1,717 SR
1,476 Elo+
Geb
Geb
Alfiesound
Geb
Level 14
God Stats
4W - 2L
1,740 SR
Queue Stats
23W - 27L
1,447 Elo+
Solo
Hachiman
Hachiman
DraconicKnight-
Hachiman
Level 18
God Stats
7W - 5L
1,856 SR
Queue Stats
262W - 244L
1,379 Elo+
Party 2
Heimdallr
Heimdallr
HeimdallrOwnsU
Heimdallr
Level 13
God Stats
60W - 42L
1,653 SR
Queue Stats
60W - 44L
1,612 Elo+
Solo
Ratatoskr
Ratatoskr
STRADEEZZY
Ratatoskr
Level 66
God Stats
30W - 31L
1,529 SR
Queue Stats
553W - 555L
1,431 Elo+
Party 2
Chaac
Chaac
SudsyCash
Chaac
Level 17
God Stats
52W - 20L
1,808 SR
Queue Stats
436W - 389L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
1 / 17 / 4
11,789
393
9,899
26,135
8,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Milo_7u7
Artemis
16
1 / 9 / 2
10,306
344
6,896
16,140
9,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Mr Tipsy
Da Ji
20
9 / 2 / 4
15,767
526
26,233
24,322
16,830
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Skymax_2
Bakasura
20
2 / 9 / 3
12,886
430
7,730
28,190
15,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 1 / 6
11,360
379
13,761
24,186
32,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 9
12,890
430
8,287
22,584
28,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
19
2 / 6 / 3
13,278
443
13,971
15,933
7,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
HeimdallrOwnsU
Heimdallr
20
18 / 3 / 2
17,362
579
23,702
23,510
15,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
STRADEEZZY
Ratatoskr
20
12 / 1 / 7
16,801
560
27,522
22,433
18,141
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
SudsyCash
Chaac
20
4 / 3 / 7
16,309
544
20,930
23,063
32,767
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
15
Kills
37
38
Deaths
15
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
Hachiman
2
6
3
0.58
L
Scylla
1
17
4
0.18
W
Heimdallr
HeimdallrOwnsU
Heimdallr
18
3
2
6.33
L
Artemis
Milo_7u7
Artemis
1
9
2
0.22
L
Da Ji
Mr Tipsy
Da Ji
9
2
4
5.5
W
Ratatoskr
STRADEEZZY
Ratatoskr
12
1
7
15.5
L
Bakasura
Skymax_2
Bakasura
2
9
3
0.39
W
Chaac
SudsyCash
Chaac
4
3
7
2.5
L
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,519
Damage
94,412
118,973
Taken
107,523
81,723
Mitigated
101,642
29,041
Healing
34,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,287
570
0
2,808
22,584
28,494
0
5,211
16,839
30,473
0
W
Hachiman
13,971
7,831
0
504
15,933
7,130
2,003
4,202
11,341
0
80,440
L
Scylla
9,899
1,845
255
2,809
26,135
8,031
862
651
25,202
60,072
0
W
Heimdallr
HeimdallrOwnsU
Heimdallr
23,702
14,238
0
11,214
23,510
15,110
1,546
6,963
16,452
0
148,672
L
Artemis
Milo_7u7
Artemis
6,896
2,387
0
60
16,140
9,051
584
1,116
14,790
0
44,457
L
Da Ji
Mr Tipsy
Da Ji
26,233
7,109
0
10,494
24,322
16,830
1,019
1,242
22,597
0
118,314
W
Ratatoskr
STRADEEZZY
Ratatoskr
27,522
7,621
0
9,081
22,433
18,141
6,121
5,816
16,387
0
152,510
L
Bakasura
Skymax_2
Bakasura
7,730
5,295
279
9,264
28,190
15,679
1,587
1,505
26,009
0
59,279
W
Chaac
SudsyCash
Chaac
20,930
2,009
0
11,318
23,063
32,767
1,251
3,390
19,158
249
108,559
L
13,761
1,729
534
5,346
24,186
32,132
148
4,022
19,917
56,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,108
Gold Earned
76,640
558
Minions Killed
806
0
Camps Cleared
0
2,775,844
Distance Traveled
2,841,682
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,890
430
32
1
0
592,845
0
W
Hachiman
13,278
443
163
5
0
503,472
1
L
Scylla
11,789
393
103
3
0
511,216
0
W
Heimdallr
17,362
579
201
7
0
567,868
0
L
Artemis
10,306
344
101
3
0
486,535
1
L
Da Ji
15,767
526
169
6
0
583,691
6
W
Ratatoskr
16,801
560
208
7
0
626,506
6
L
Bakasura
12,886
430
125
4
0
620,938
0
W
Chaac
16,309
544
202
7
0
550,991
4
L
Geb
11,360
379
60
2
0
573,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role