Player Matchup

Osiris
Osiris
N3Cr0ManCer
Osiris
Level 159
God Stats
25W - 1L
2,011 SR
Queue Stats
299W - 67L
1,977 Elo+
Party 1
Odin
Odin
killergød
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
xRyuuuk
Tiamat
Level 160
God Stats
4W - 0L
1,799 SR
Queue Stats
201W - 24L
1,986 Elo+
Party 1
Team Averages
Level 160
1,770 SR
1,821 Elo+

VS

Team Averages
Level 54
1,376 SR
1,485 Elo+
Skadi
Skadi
JIBerry
Skadi
Level 64
God Stats
0W - 2L
1,353 SR
Queue Stats
65W - 73L
1,386 Elo+
Solo
Kukulkan
Kukulkan
RickyMonges2020
Kukulkan
Level 11
God Stats
0W - 2L
1,274 SR
Queue Stats
3W - 2L
1,570 Elo+
Solo
Discordia
Discordia
iBlueBoy
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
7 / 1 / 9
8,676
868
7,563
10,681
8,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
7 / 1 / 9
9,009
901
5,550
10,142
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
xRyuuuk
Tiamat
12
9 / 3 / 10
9,041
904
12,704
8,960
6,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JIBerry
Skadi
8
1 / 10 / 3
7,063
706
3,588
12,692
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
11
2 / 5 / 3
7,931
793
4,630
7,041
2,188
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
iBlueBoy
Discordia
9
1 / 8 / 3
6,517
652
4,852
7,940
2,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
23
Kills
4
5
Deaths
23
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
JIBerry
Skadi
1
10
3
0.25
W
Osiris
7
1
9
11.5
L
Kukulkan
2
5
3
0.7
L
Discordia
iBlueBoy
Discordia
1
8
3
0.31
W
7
1
9
11.5
W
Tiamat
xRyuuuk
Tiamat
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,817
Damage
13,070
29,783
Taken
27,673
23,864
Mitigated
7,794
8,335
Healing
1,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
JIBerry
Skadi
3,588
1,357
0
1,219
12,692
3,431
0
4,689
7,751
0
13,675
W
Osiris
7,563
2,919
0
3,621
10,681
8,871
0
3,239
7,442
0
29,715
L
Kukulkan
4,630
314
0
220
7,041
2,188
0
2,566
4,333
23,149
0
L
Discordia
iBlueBoy
Discordia
4,852
333
0
20
7,940
2,175
0
4,846
2,841
15,692
0
W
5,550
1,232
0
1,680
10,142
8,185
0
2,151
7,991
0
22,406
W
Tiamat
xRyuuuk
Tiamat
12,704
2,256
0
3,034
8,960
6,808
0
4,158
4,802
34,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,726
Gold Earned
21,511
129
Minions Killed
90
0
Camps Cleared
0
624,534
Distance Traveled
467,850
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,063
706
24
2
0
134,579
1
W
Osiris
8,676
868
48
5
0
209,930
4
L
Kukulkan
7,931
793
47
5
0
167,130
2
L
Discordia
6,517
652
19
2
0
166,141
4
W
Odin
9,009
901
27
3
0
222,641
5
W
Tiamat
9,041
904
54
5
0
191,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role