Player Matchup

Heimdallr
Heimdallr
Martyy9312
Heimdallr
Level 47
God Stats
178W - 144L
1,506 SR
Queue Stats
405W - 416L
1,466 Elo+
Party 1
Erlang Shen
Erlang Shen
MicBreather8218
Erlang Shen
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,731 Elo+
Party 1
Janus
Janus
Toomduggy
Janus
Level 44
God Stats
6W - 8L
1,428 SR
Queue Stats
44W - 47L
1,647 Elo+
Party 1
Ymir
Ymir
Trax3010
Ymir
Level 10
God Stats
1W - 0L
1,343 SR
Queue Stats
3W - 1L
1,617 Elo+
Party 1
Nemesis
Nemesis
fryman2004
Nemesis
Level 32
God Stats
3W - 5L
1,500 SR
Queue Stats
42W - 48L
1,468 Elo+
Party 1
Team Averages
Level 30
1,455 SR
1,586 Elo+

VS

Team Averages
Level 24
1,426 SR
1,364 Elo+
Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LyricalMite7787
Thanatos
Level 27
God Stats
29W - 28L
1,530 SR
Queue Stats
134W - 144L
1,379 Elo+
Solo
Janus
Janus
SalineClock8368
Janus
Level 29
God Stats
0W - 3L
1,100 SR
Queue Stats
38W - 36L
1,404 Elo+
Solo
Anubis
Anubis
XeroNisisX
Anubis
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 31L
1,207 Elo+
Solo
Yemoja
Yemoja
martingamer256
Yemoja
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
290W - 311L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Martyy9312
Heimdallr
18
6 / 3 / 5
11,734
618
13,565
11,113
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
MicBreather8218
Erlang Shen
20
10 / 0 / 7
12,755
671
12,579
14,301
8,875
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Toomduggy
Janus
15
6 / 2 / 8
10,601
558
7,097
7,680
1,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
16
5 / 2 / 12
10,418
548
13,035
15,038
8,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
fryman2004
Nemesis
15
8 / 3 / 9
10,293
542
7,212
8,997
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 7 / 1
9,441
497
5,201
13,955
5,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
13
4 / 9 / 0
8,841
465
4,329
17,576
10,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 10 / 2
7,569
398
3,928
11,062
2,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
XeroNisisX
Anubis
14
2 / 5 / 2
8,825
464
10,408
11,164
5,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 5 / 3
8,405
442
4,020
16,574
10,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
35
Kills
10
10
Deaths
36
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
7
1
0.64
L
Thanatos
4
9
0
0.44
W
Heimdallr
Martyy9312
Heimdallr
6
3
5
2.83
W
Erlang Shen
MicBreather8218
Erlang Shen
10
0
7
13.5
L
0
10
2
0.1
W
Janus
Toomduggy
Janus
6
2
8
5
W
Ymir
5
2
12
5.5
L
Anubis
XeroNisisX
Anubis
2
5
2
0.6
W
Nemesis
fryman2004
Nemesis
8
3
9
4.17
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,488
Damage
27,886
57,129
Taken
70,331
27,250
Mitigated
34,615
17,746
Healing
16,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,201
2,367
0
461
13,955
5,199
428
2,528
11,427
0
53,716
L
Thanatos
4,329
1,054
0
7,463
17,576
10,145
992
4,371
13,202
0
35,936
W
Heimdallr
Martyy9312
Heimdallr
13,565
6,077
0
3,268
11,113
4,640
2,882
3,321
7,792
0
76,593
W
Erlang Shen
MicBreather8218
Erlang Shen
12,579
6,729
0
8,699
14,301
8,875
1,454
4,152
10,149
0
106,257
L
3,928
301
0
242
11,062
2,971
286
2,988
8,074
34,833
0
W
Janus
Toomduggy
Janus
7,097
703
0
1,808
7,680
1,914
60
4,195
3,485
50,335
0
W
Ymir
13,035
4,311
0
3,375
15,038
8,401
0
5,222
9,816
67,198
0
L
Anubis
XeroNisisX
Anubis
10,408
593
0
3,430
11,164
5,440
0
6,890
4,274
52,234
0
W
Nemesis
fryman2004
Nemesis
7,212
2,932
0
596
8,997
3,420
0
1,639
7,358
0
42,606
L
4,020
450
1,102
4,204
16,574
10,860
474
3,355
13,219
27,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,801
Gold Earned
43,081
541
Minions Killed
365
0
Camps Cleared
0
1,839,341
Distance Traveled
1,719,801
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,441
497
101
5
0
392,637
1
L
Thanatos
8,841
465
67
4
0
364,246
0
W
Heimdallr
11,734
618
134
7
0
329,185
2
W
Erlang Shen
12,755
671
163
9
0
379,623
0
L
Janus
7,569
398
65
3
0
309,046
0
W
Janus
10,601
558
101
5
0
393,760
1
W
Ymir
10,418
548
84
4
0
321,354
5
L
Anubis
8,825
464
79
4
0
288,240
3
W
Nemesis
10,293
542
59
3
0
415,419
0
L
Yemoja
8,405
442
53
3
0
365,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role