Player Matchup

Neith
Neith
ArigatoRobot0
Neith
Level 25
God Stats
12W - 7L
1,663 SR
Queue Stats
65W - 56L
1,553 Elo+
Party 1
Janus
Janus
Sanga8
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 57L
1,539 Elo+
Party 1
Tyr
Tyr
StompMaster
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,511 Elo+
Party 1
Athena
Athena
h0lyScampx
Athena
Level 18
God Stats
16W - 15L
1,537 SR
Queue Stats
42W - 37L
1,515 Elo+
Party 1
Artemis
Artemis
slaproy
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,497 Elo+
Solo
Team Averages
Level 23
1,540 SR
1,523 Elo+

VS

Team Averages
Level 22
1,515 SR
1,554 Elo+
Chronos
Chronos
Kuramaxx
Chronos
Level 27
God Stats
2W - 2L
1,528 SR
Queue Stats
249W - 280L
1,561 Elo+
Party 2
Odin
Odin
NekoDeKat
Odin
Level 18
God Stats
7W - 8L
1,551 SR
Queue Stats
102W - 95L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
OrochimaruSensei
Kumbhakarna
Level 26
God Stats
8W - 6L
1,701 SR
Queue Stats
132W - 127L
1,562 Elo+
Party 2
Ao Kuang
Ao Kuang
ReyApe
Ao Kuang
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 66L
1,600 Elo+
Solo
Olorun
Olorun
loreytatué
Olorun
Level 28
God Stats
0W - 2L
1,296 SR
Queue Stats
56W - 54L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,957
471
5,855
8,920
3,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Sanga8
Janus
16
3 / 3 / 1
9,959
524
6,714
10,678
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 2
9,395
494
5,676
13,042
7,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
h0lyScampx
Athena
13
2 / 2 / 2
8,794
463
4,502
9,462
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
slaproy
Artemis
19
12 / 3 / 2
12,202
642
22,917
12,971
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kuramaxx
Chronos
13
2 / 3 / 4
8,237
434
5,307
8,952
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
17
4 / 2 / 2
10,787
568
9,634
10,772
10,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
OrochimaruSensei
Kumbhakarna
14
1 / 2 / 5
8,946
471
6,720
12,662
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
ReyApe
Ao Kuang
14
3 / 5 / 3
9,135
481
5,712
15,058
5,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
16
3 / 5 / 1
10,004
527
4,725
16,332
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
17
Kills
13
13
Deaths
17
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Chronos
Kuramaxx
Chronos
2
3
4
1.33
L
Odin
4
2
2
2.5
L
Kumbhakarna
OrochimaruSensei
Kumbhakarna
1
2
5
1.75
L
Ao Kuang
ReyApe
Ao Kuang
3
5
3
0.9
W
Janus
Sanga8
Janus
3
3
1
1.17
W
0
3
2
0.33
W
Athena
h0lyScampx
Athena
2
2
2
1.5
L
Olorun
3
5
1
0.7
W
Artemis
slaproy
Artemis
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,664
Damage
32,098
55,073
Taken
63,776
26,175
Mitigated
35,763
16,973
Healing
16,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,855
2,789
0
3,036
8,920
3,345
592
5,196
3,724
0
70,136
L
Chronos
Kuramaxx
Chronos
5,307
1,964
0
2,550
8,952
4,146
260
2,839
6,113
33,648
2,044
L
Odin
9,634
2,599
0
3,462
10,772
10,629
596
1,460
9,312
0
55,449
L
Kumbhakarna
OrochimaruSensei
Kumbhakarna
6,720
409
282
2,085
12,662
8,815
412
4,793
7,869
40,185
0
L
Ao Kuang
ReyApe
Ao Kuang
5,712
1,594
0
2,429
15,058
5,814
0
457
14,601
57,241
0
W
Janus
Sanga8
Janus
6,714
1,148
0
3,312
10,678
3,728
0
4,094
6,534
71,559
0
W
5,676
1,707
0
4,606
13,042
7,704
0
1,013
11,679
0
53,805
W
Athena
h0lyScampx
Athena
4,502
802
0
1,452
9,462
5,879
144
5,121
4,341
18,955
0
L
Olorun
4,725
2,502
116
5,574
16,332
6,359
0
1,667
14,665
62,772
0
W
Artemis
slaproy
Artemis
22,917
13,829
0
4,567
12,971
5,519
2,768
6,731
6,140
0
96,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,307
Gold Earned
47,109
558
Minions Killed
450
0
Camps Cleared
0
1,761,739
Distance Traveled
1,601,518
32
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,957
471
135
7
0
355,787
4
L
Chronos
8,237
434
65
3
0
307,372
1
L
Odin
10,787
568
118
6
0
282,209
4
L
Kumbhakarna
8,946
471
59
3
0
386,108
1
L
Ao Kuang
9,135
481
93
5
0
343,868
3
W
Janus
9,959
524
123
6
0
322,062
8
W
Tyr
9,395
494
113
6
0
358,393
10
W
Athena
8,794
463
30
2
0
393,968
9
L
Olorun
10,004
527
115
6
0
281,961
1
W
Artemis
12,202
642
157
8
0
331,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role