Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Design Br
Tsukuyomi
Level 119
God Stats
1W - 1L
1,317 SR
Queue Stats
159W - 131L
1,551 Elo+
Party 1
Hel
Hel
IvisorgamesI
Hel
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
231W - 193L
1,494 Elo+
Party 1
Bacchus
Bacchus
STRANGE_DOCTORWD
Bacchus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,591 Elo+
Solo
Chernobog
Chernobog
pulpillo007
Chernobog
Level 60
God Stats
10W - 30L
1,242 SR
Queue Stats
205W - 249L
1,358 Elo+
Solo
Team Averages
Level 98
1,412 SR
1,499 Elo+

VS

Team Averages
Level 78
1,677 SR
1,398 Elo+
Cernunnos
Cernunnos
BackupMarlin
Cernunnos
Level 88
God Stats
4W - 7L
1,569 SR
Queue Stats
362W - 440L
1,478 Elo+
Party 2
Bellona
Bellona
DrBlood666
Bellona
Level 69
God Stats
5W - 2L
1,833 SR
Queue Stats
53W - 88L
1,387 Elo+
Party 2
Ravana
Ravana
Luumau
Ravana
Level 108
God Stats
14W - 10L
1,856 SR
Queue Stats
634W - 706L
1,437 Elo+
Solo
Baba Yaga
Baba Yaga
daandesouza288
Baba Yaga
Level 69
God Stats
5W - 3L
1,756 SR
Queue Stats
440W - 544L
1,394 Elo+
Solo
Persephone
Persephone
zZIItachiiZz
Persephone
Level 54
God Stats
18W - 36L
1,369 SR
Queue Stats
22W - 55L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 0 / 1
6,568
657
4,632
6,652
5,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
Design Br
Tsukuyomi
10
1 / 0 / 4
5,775
578
1,186
3,889
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
6 / 0 / 2
6,979
698
6,138
6,227
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 3
5,070
507
2,252
4,994
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
pulpillo007
Chernobog
9
1 / 1 / 4
5,593
559
4,243
6,389
1,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BackupMarlin
Cernunnos
9
2 / 0 / 0
5,237
524
5,118
5,396
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
DrBlood666
Bellona
7
0 / 3 / 1
4,338
434
1,285
6,160
4,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ravana
Luumau
Ravana
9
0 / 2 / 1
5,016
502
3,047
5,232
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
daandesouza288
Baba Yaga
8
0 / 4 / 0
4,719
472
3,403
6,451
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
zZIItachiiZz
Persephone
9
0 / 4 / 0
4,786
479
1,454
5,801
1,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
2
2
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
1
4.5
L
Cernunnos
BackupMarlin
Cernunnos
2
0
0
2
W
Tsukuyomi
Design Br
Tsukuyomi
1
0
4
3
L
Bellona
DrBlood666
Bellona
0
3
1
0.17
W
6
0
2
7
L
Ravana
Luumau
Ravana
0
2
1
0.25
W
0
1
3
1.5
L
Baba Yaga
daandesouza288
Baba Yaga
0
4
0
0
W
Chernobog
pulpillo007
Chernobog
1
1
4
3
L
Persephone
zZIItachiiZz
Persephone
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,451
Damage
14,307
28,151
Taken
29,040
12,263
Mitigated
10,969
15,087
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,632
293
0
3,636
6,652
5,019
550
1,454
5,198
0
33,015
L
Cernunnos
BackupMarlin
Cernunnos
5,118
1,827
354
2,251
5,396
1,515
88
870
4,526
0
26,158
W
Tsukuyomi
Design Br
Tsukuyomi
1,186
436
0
1,934
3,889
1,017
0
0
3,889
0
25,433
L
Bellona
DrBlood666
Bellona
1,285
574
0
739
6,160
4,195
0
2,777
3,383
0
12,082
W
6,138
221
875
3,587
6,227
2,174
416
2,306
3,663
37,649
0
L
Ravana
Luumau
Ravana
3,047
1,031
0
2,130
5,232
1,637
0
1,234
3,923
0
23,489
W
2,252
35
306
1,849
4,994
2,431
0
565
4,348
9,509
0
L
Baba Yaga
daandesouza288
Baba Yaga
3,403
351
0
1,896
6,451
2,225
0
3,167
3,284
22,885
0
W
Chernobog
pulpillo007
Chernobog
4,243
2,007
0
2,900
6,389
1,622
0
173
6,196
0
31,361
L
Persephone
zZIItachiiZz
Persephone
1,454
301
0
1,461
5,801
1,397
0
342
5,157
20,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,985
Gold Earned
24,096
266
Minions Killed
208
0
Camps Cleared
0
1,045,577
Distance Traveled
926,773
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,568
657
57
6
0
191,005
3
L
Cernunnos
5,237
524
51
5
0
192,013
1
W
Tsukuyomi
5,775
578
69
7
0
238,834
3
L
Bellona
4,338
434
34
3
0
194,878
2
W
Hel
6,979
698
76
8
0
215,761
2
L
Ravana
5,016
502
48
5
0
203,982
2
W
Bacchus
5,070
507
15
2
0
219,470
4
L
Baba Yaga
4,719
472
37
4
0
176,208
1
W
Chernobog
5,593
559
49
5
0
180,507
0
L
Persephone
4,786
479
38
4
0
159,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role