Player Matchup

Sol
Sol
Eαsy
Sol
Level 7
God Stats
5W - 1L
1,802 SR
Queue Stats
21W - 5L
1,936 Elo+
Solo
Ymir
Ymir
Flaptrap210
Ymir
Level 118
God Stats
10W - 7L
1,516 SR
Queue Stats
79W - 83L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
SOGOldGregg
Danzaburou
Level 67
God Stats
67W - 57L
1,554 SR
Queue Stats
238W - 243L
1,489 Elo+
Party 1
Team Averages
Level 64
1,624 SR
1,610 Elo+

VS

Team Averages
Level 70
1,541 SR
1,466 Elo+
Cernunnos
Cernunnos
OsMarra
Cernunnos
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 115L
1,552 Elo+
Party 2
Tiamat
Tiamat
PaiDoNariz
Tiamat
Level 49
God Stats
1W - 0L
1,623 SR
Queue Stats
90W - 89L
1,439 Elo+
Party 2
Hun Batz
Hun Batz
wellardon
Hun Batz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Eαsy
Sol
20
12 / 5 / 8
18,671
692
29,585
28,396
10,448
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 8 / 17
16,958
628
8,511
25,165
35,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
SOGOldGregg
Danzaburou
20
9 / 9 / 10
18,915
701
19,574
22,570
8,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OsMarra
Cernunnos
20
10 / 5 / 8
18,431
683
26,761
26,971
11,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
PaiDoNariz
Tiamat
20
9 / 4 / 10
19,074
706
24,923
15,533
9,898
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
wellardon
Hun Batz
19
3 / 14 / 13
17,269
640
11,173
24,892
9,250
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
53
23
Kills
22
22
Deaths
23
35
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sol
Eαsy
Sol
12
5
8
3.2
L
2
8
17
1.31
W
Cernunnos
OsMarra
Cernunnos
10
5
8
2.8
W
Tiamat
PaiDoNariz
Tiamat
9
4
10
3.5
L
Danzaburou
SOGOldGregg
Danzaburou
9
9
10
1.56
W
Hun Batz
wellardon
Hun Batz
3
14
13
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,670
Damage
62,857
76,131
Taken
67,396
54,452
Mitigated
30,817
23,261
Healing
15,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Eαsy
Sol
29,585
6,803
0
17,158
28,396
10,448
2,713
9,538
18,858
124,650
0
L
8,511
1,587
0
1,531
25,165
35,578
0
7,179
17,986
59,948
0
W
Cernunnos
OsMarra
Cernunnos
26,761
14,798
0
8,601
26,971
11,669
2,215
16,262
10,709
0
103,473
W
Tiamat
PaiDoNariz
Tiamat
24,923
4,235
0
5,972
15,533
9,898
796
9,120
6,413
134,833
0
L
Danzaburou
SOGOldGregg
Danzaburou
19,574
7,069
0
4,572
22,570
8,426
1,578
8,367
14,203
0
102,582
W
Hun Batz
wellardon
Hun Batz
11,173
2,859
0
1,170
24,892
9,250
0
12,878
12,014
0
59,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,544
Gold Earned
54,774
403
Minions Killed
335
0
Camps Cleared
0
1,357,337
Distance Traveled
1,339,718
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
18,671
692
156
6
0
496,573
4
L
Ymir
16,958
628
85
3
0
417,819
6
W
Cernunnos
18,431
683
100
4
0
451,122
9
W
Tiamat
19,074
706
179
7
0
480,056
8
L
Danzaburou
18,915
701
162
6
0
442,945
1
W
Hun Batz
17,269
640
56
2
0
408,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role