Player Matchup

Heimdallr
Heimdallr
Arionalll
Heimdallr
Level 17
God Stats
43W - 25L
1,566 SR
Queue Stats
92W - 67L
1,493 Elo+
Party 1
Loki
Loki
KingToastBC
Loki
Level 26
God Stats
6W - 6L
1,431 SR
Queue Stats
8W - 8L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
LittleWrath49
Cthulhu
Level 13
God Stats
64W - 37L
1,588 SR
Queue Stats
111W - 84L
1,493 Elo+
Party 1
Odin
Odin
Lugia_Dovakiin
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 94L
1,543 Elo+
Party 1
Izanami
Izanami
ianish_Studios
Izanami
Level 8
God Stats
48W - 32L
1,595 SR
Queue Stats
116W - 92L
1,493 Elo+
Party 1
Team Averages
Level 15
1,536 SR
1,472 Elo+

VS

Team Averages
Level 17
1,583 SR
1,452 Elo+
Cerberus
Cerberus
 
Cerberus
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GameBuffalo912
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,426 Elo+
Solo
Ra
Ra
Neinerr
Ra
Level 27
God Stats
2W - 2L
1,655 SR
Queue Stats
8W - 9L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
WiryTomasprox
Tsukuyomi
Level 25
God Stats
2W - 10L
1,658 SR
Queue Stats
90W - 128L
1,360 Elo+
Solo
Cernunnos
Cernunnos
fazou70
Cernunnos
Level 24
God Stats
13W - 12L
1,603 SR
Queue Stats
51W - 36L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arionalll
Heimdallr
11
4 / 0 / 4
6,477
589
5,764
5,132
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
4 / 1 / 5
5,759
524
4,226
4,315
1,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
9
2 / 1 / 3
5,337
485
2,577
5,266
1,845
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 1
6,653
605
3,159
3,531
1,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 2
5,197
472
2,565
3,455
817
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 2 / 0
5,888
535
2,090
5,639
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 9 / 2
5,257
478
2,010
9,577
2,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
0 / 0 / 1
5,870
534
1,724
3,898
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
WiryTomasprox
Tsukuyomi
7
0 / 3 / 2
4,858
442
2,820
6,335
1,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
fazou70
Cernunnos
8
1 / 2 / 0
5,203
473
3,324
6,159
1,832
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
3
4
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
0
1
W
Heimdallr
Arionalll
Heimdallr
4
0
4
6
L
0
9
2
0.11
W
4
1
5
6.5
W
Cthulhu
2
1
3
3.5
W
3
2
1
1.75
L
0
0
1
0.5
L
Tsukuyomi
WiryTomasprox
Tsukuyomi
0
3
2
0.33
L
Cernunnos
fazou70
Cernunnos
1
2
0
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,291
Damage
11,968
21,699
Taken
31,608
7,405
Mitigated
10,058
5,432
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,090
42
0
2,323
5,639
2,391
0
542
4,922
14,278
0
W
Heimdallr
Arionalll
Heimdallr
5,764
2,414
0
1,318
5,132
1,666
600
1,733
3,257
0
28,249
L
2,010
1,174
0
0
9,577
2,848
766
1,024
8,499
0
10,024
W
4,226
850
0
460
4,315
1,502
83
991
3,284
0
13,793
W
Cthulhu
2,577
217
0
1,851
5,266
1,845
348
169
5,097
14,958
0
W
3,159
1,007
0
668
3,531
1,575
500
333
3,180
0
28,843
L
1,724
56
323
2,179
3,898
1,250
945
0
3,848
35,045
0
L
Tsukuyomi
WiryTomasprox
Tsukuyomi
2,820
1,094
0
1,592
6,335
1,737
0
414
5,800
0
20,533
L
Cernunnos
fazou70
Cernunnos
3,324
1,339
0
2,957
6,159
1,832
132
597
5,429
0
30,008
W
2,565
1,731
0
1,135
3,455
817
693
388
3,067
0
25,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,423
Gold Earned
27,076
230
Minions Killed
238
0
Camps Cleared
0
1,059,829
Distance Traveled
1,103,785
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,888
535
48
4
0
228,915
4
W
Heimdallr
6,477
589
51
5
0
187,697
0
L
Artemis
5,257
478
19
2
0
213,545
3
W
Loki
5,759
524
26
2
0
231,043
0
W
Cthulhu
5,337
485
19
2
0
245,111
0
W
Odin
6,653
605
75
7
0
194,441
0
L
Ra
5,870
534
78
7
0
222,871
0
L
Tsukuyomi
4,858
442
39
4
0
227,764
2
L
Cernunnos
5,203
473
54
5
0
210,690
5
W
Izanami
5,197
472
59
5
0
201,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role