Player Matchup

Sol
Sol
Baodao94
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 79L
1,440 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Fluejakt
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FryxNow
Ymir
Level 11
God Stats
1W - 1L
1,292 SR
Queue Stats
19W - 17L
1,446 Elo+
Party 1
Izanami
Izanami
Haifisch2k
Izanami
Level 12
God Stats
8W - 6L
1,504 SR
Queue Stats
20W - 18L
1,444 Elo+
Party 1
Ares
Ares
tovidu
Ares
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 12L
1,452 Elo+
Party 1
Team Averages
Level 15
1,459 SR
1,456 Elo+

VS

Team Averages
Level 27
1,611 SR
1,532 Elo+
Khepri
Khepri
CaptaineCourage
Khepri
Level 63
God Stats
28W - 18L
1,679 SR
Queue Stats
115W - 116L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
Darckeagle
Danzaburou
Level 9
God Stats
6W - 3L
1,711 SR
Queue Stats
12W - 6L
1,634 Elo+
Party 2
Scylla
Scylla
Gydeo
Scylla
Level 29
God Stats
20W - 20L
1,552 SR
Queue Stats
76W - 84L
1,490 Elo+
Party 2
Guan Yu
Guan Yu
TheBadger214
Guan Yu
Level 22
God Stats
4W - 5L
1,615 SR
Queue Stats
80W - 58L
1,638 Elo+
Solo
Thor
Thor
qwer389
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,809
518
5,045
5,798
2,019
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Fluejakt
Cu Chulainn
16
11 / 3 / 6
10,323
607
14,084
16,016
7,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
FryxNow
Ymir
14
6 / 5 / 6
8,769
516
9,094
11,563
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Haifisch2k
Izanami
16
9 / 5 / 3
10,034
590
12,630
10,487
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
tovidu
Ares
16
1 / 1 / 4
9,477
557
3,438
8,831
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 9
7,956
468
6,050
15,235
10,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Darckeagle
Danzaburou
13
5 / 7 / 4
8,657
509
5,048
12,037
3,688
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Gydeo
Scylla
15
4 / 3 / 2
9,238
543
6,107
6,834
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
TheBadger214
Guan Yu
13
2 / 3 / 1
8,330
490
4,273
9,858
8,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
qwer389
Thor
12
2 / 9 / 7
7,962
468
5,654
14,501
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
29
Kills
15
15
Deaths
29
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
2
7
9
0.93
L
Danzaburou
Darckeagle
Danzaburou
5
7
4
1
W
Cu Chulainn
Fluejakt
Cu Chulainn
11
3
6
4.67
W
Ymir
FryxNow
Ymir
6
5
6
1.8
L
Scylla
Gydeo
Scylla
4
3
2
1.67
W
Izanami
Haifisch2k
Izanami
9
5
3
2.1
L
Guan Yu
TheBadger214
Guan Yu
2
3
1
0.83
L
Thor
qwer389
Thor
2
9
7
0.61
W
Ares
tovidu
Ares
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,291
Damage
27,132
52,695
Taken
58,465
27,960
Mitigated
30,671
11,416
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,045
1,440
0
1,636
5,798
2,019
1,169
2,984
2,662
38,783
937
L
6,050
813
298
1,969
15,235
10,684
0
5,487
9,748
20,127
0
L
Danzaburou
Darckeagle
Danzaburou
5,048
2,557
0
2,471
12,037
3,688
0
2,385
9,652
0
36,462
W
Cu Chulainn
Fluejakt
Cu Chulainn
14,084
5,120
0
5,523
16,016
7,552
0
2,207
13,720
0
68,208
W
Ymir
FryxNow
Ymir
9,094
1,410
0
1,770
11,563
6,063
0
3,233
8,198
30,987
1,503
L
Scylla
Gydeo
Scylla
6,107
677
0
710
6,834
2,416
0
2,332
4,502
44,735
0
W
Izanami
Haifisch2k
Izanami
12,630
7,770
0
2,307
10,487
4,425
2,469
3,037
7,410
0
72,645
L
Guan Yu
TheBadger214
Guan Yu
4,273
785
35
1,428
9,858
8,602
0
2,844
7,014
0
43,109
L
Thor
qwer389
Thor
5,654
2,150
0
2,666
14,501
5,281
0
4,280
10,203
0
30,305
W
Ares
tovidu
Ares
3,438
410
0
180
8,831
7,901
777
379
8,302
46,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,412
Gold Earned
42,143
467
Minions Killed
320
0
Camps Cleared
0
1,601,541
Distance Traveled
1,523,864
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,809
518
90
5
0
314,690
1
L
Khepri
7,956
468
26
2
0
332,267
8
L
Danzaburou
8,657
509
69
4
0
273,311
2
W
Cu Chulainn
10,323
607
108
6
0
383,591
2
W
Ymir
8,769
516
50
3
0
313,548
0
L
Scylla
9,238
543
84
5
0
311,445
2
W
Izanami
10,034
590
120
7
0
277,579
5
L
Guan Yu
8,330
490
91
5
0
319,251
1
L
Thor
7,962
468
50
3
0
287,590
0
W
Ares
9,477
557
99
6
0
312,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role