Player Matchup

Bacchus
Bacchus
Jean_Gunnhildrx
Bacchus
Level 160
God Stats
0W - 3L
1,508 SR
Queue Stats
91W - 58L
1,681 Elo+
Party 2
Kuzenbo
Kuzenbo
Ser_Gawan_Hager
Kuzenbo
Level 149
God Stats
4W - 4L
1,666 SR
Queue Stats
126W - 83L
1,673 Elo+
Party 2
Tiamat
Tiamat
StrikerTerra
Tiamat
Level 149
God Stats
30W - 23L
1,594 SR
Queue Stats
200W - 188L
1,660 Elo+
Party 2
Anhur
Anhur
TheZyklon
Anhur
Level 129
God Stats
26W - 17L
1,669 SR
Queue Stats
713W - 597L
1,653 Elo+
Party 2
Ne Zha
Ne Zha
xLoniTan
Ne Zha
Level 147
God Stats
1W - 2L
1,513 SR
Queue Stats
195W - 155L
1,685 Elo+
Party 2
Team Averages
Level 147
1,590 SR
1,670 Elo+

VS

Team Averages
Level 129
1,631 SR
1,614 Elo+
Loki
Loki
AnAsKun01
Loki
Level 81
God Stats
13W - 7L
1,733 SR
Queue Stats
117W - 105L
1,614 Elo+
Party 3
Thanatos
Thanatos
Dirty_Dozo_
Thanatos
Level 118
God Stats
7W - 8L
1,605 SR
Queue Stats
200W - 185L
1,622 Elo+
Party 1
Zeus
Zeus
drwasteman
Zeus
Level 146
God Stats
15W - 10L
1,603 SR
Queue Stats
635W - 642L
1,634 Elo+
Solo
Hachiman
Hachiman
itzJonko
Hachiman
Level 145
God Stats
17W - 9L
1,609 SR
Queue Stats
326W - 299L
1,557 Elo+
Party 3
Cerberus
Cerberus
maudux
Cerberus
Level 157
God Stats
5W - 7L
1,606 SR
Queue Stats
652W - 568L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 4
11,117
445
10,757
20,771
22,297
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 10 / 7
10,995
440
15,165
27,566
25,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
20
12 / 10 / 4
13,378
535
26,012
20,802
14,072
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
TheZyklon
Anhur
19
2 / 3 / 3
12,438
498
10,718
20,009
7,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
xLoniTan
Ne Zha
17
2 / 9 / 4
10,864
435
6,767
22,906
7,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
6 / 2 / 10
14,595
584
14,893
16,875
13,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Dirty_Dozo_
Thanatos
19
9 / 5 / 8
13,418
537
10,853
19,518
9,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 8 / 14
15,317
613
26,371
18,133
8,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
itzJonko
Hachiman
20
7 / 4 / 8
14,501
580
19,534
19,805
7,195
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Cerberus
maudux
Cerberus
19
6 / 2 / 22
13,735
549
17,035
27,419
31,469
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
100
21
Kills
38
38
Deaths
21
22
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Loki
6
2
10
5.5
W
Thanatos
Dirty_Dozo_
Thanatos
9
5
8
2.6
L
1
6
4
0.5
L
4
10
7
0.75
L
Tiamat
12
10
4
1.4
L
Anhur
TheZyklon
Anhur
2
3
3
1.17
W
10
8
14
2.13
W
Hachiman
itzJonko
Hachiman
7
4
8
2.75
W
Cerberus
maudux
Cerberus
6
2
22
8.5
L
Ne Zha
xLoniTan
Ne Zha
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,419
Damage
88,686
112,054
Taken
101,750
76,328
Mitigated
69,330
27,534
Healing
38,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
14,893
2,983
0
3,633
16,875
13,040
1,211
10,022
6,853
82
97,427
W
Thanatos
Dirty_Dozo_
Thanatos
10,853
2,142
0
13,935
19,518
9,612
0
6,789
12,729
0
86,091
L
10,757
1,411
0
4,195
20,771
22,297
0
8,607
12,000
58,315
0
L
15,165
3,946
0
2,528
27,566
25,195
0
13,884
13,463
35,332
0
L
Tiamat
26,012
4,500
0
5,637
20,802
14,072
290
10,093
10,394
79,709
0
L
Anhur
TheZyklon
Anhur
10,718
4,719
0
6,684
20,009
7,018
969
2,944
17,029
0
93,719
W
26,371
1,822
0
5,903
18,133
8,014
1,784
11,319
6,814
124,134
0
W
Hachiman
itzJonko
Hachiman
19,534
10,012
0
10,101
19,805
7,195
5,152
7,462
12,343
0
119,574
W
Cerberus
maudux
Cerberus
17,035
1,676
0
4,911
27,419
31,469
478
16,342
11,077
70,105
0
L
Ne Zha
xLoniTan
Ne Zha
6,767
2,743
0
8,490
22,906
7,746
0
7,036
15,680
0
77,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,792
Gold Earned
71,566
553
Minions Killed
764
0
Camps Cleared
0
2,215,592
Distance Traveled
2,327,876
31
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,595
584
188
8
0
491,033
10
W
Thanatos
13,418
537
101
4
0
475,712
6
L
Bacchus
11,117
445
115
5
0
444,608
7
L
Kuzenbo
10,995
440
27
1
0
447,985
14
L
Tiamat
13,378
535
141
6
0
431,691
4
L
Anhur
12,438
498
155
6
0
435,640
4
W
Zeus
15,317
613
192
8
0
426,362
3
W
Hachiman
14,501
580
172
7
0
422,150
12
W
Cerberus
13,735
549
111
4
0
512,619
5
L
Ne Zha
10,864
435
115
5
0
455,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role