Player Matchup

Tiamat
Tiamat
Tequila WoIf
Tiamat
Level 143
God Stats
0W - 1L
1,375 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 2
Zeus
Zeus
Twist3795
Zeus
Level 62
God Stats
0W - 1L
1,629 SR
Queue Stats
25W - 26L
1,564 Elo+
Party 2
Anhur
Anhur
ozme
Anhur
Level 129
God Stats
0W - 2L
1,597 SR
Queue Stats
75W - 51L
1,581 Elo+
Party 2
Team Averages
Level 111
1,534 SR
1,620 Elo+

VS

Team Averages
Level 73
1,536 SR
1,297 Elo+
Tiamat
Tiamat
Cerlayjux
Tiamat
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,297 Elo+
Party 1
Neith
Neith
VanGeko
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,297 Elo+
Party 1
Rama
Rama
xKHayes
Rama
Level 135
God Stats
4W - 3L
1,609 SR
Queue Stats
11W - 10L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
4 / 4 / 8
10,950
608
6,103
8,588
2,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zeus
14
8 / 5 / 4
11,785
655
12,489
6,601
2,157
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
ozme
Anhur
13
3 / 5 / 8
11,368
632
2,792
8,567
2,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cerlayjux
Tiamat
15
11 / 3 / 1
13,021
723
14,386
7,584
2,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
VanGeko
Neith
13
1 / 6 / 10
10,498
583
2,952
8,968
2,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
xKHayes
Rama
13
0 / 7 / 12
10,457
581
1,097
8,821
2,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
15
Kills
12
14
Deaths
16
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cerlayjux
Tiamat
11
3
1
3.83
L
Tiamat
4
4
8
2
L
Zeus
8
5
4
2
W
Neith
VanGeko
Neith
1
6
10
1
L
Anhur
ozme
Anhur
3
5
8
1.4
W
Rama
xKHayes
Rama
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,384
Damage
18,435
23,756
Taken
25,373
7,758
Mitigated
7,145
859
Healing
1,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cerlayjux
Tiamat
14,386
7,989
0
1,466
7,584
2,222
0
5,801
1,783
23,993
0
L
Tiamat
6,103
2,676
0
696
8,588
2,923
0
6,332
2,256
14,021
0
L
Zeus
12,489
4,910
0
0
6,601
2,157
0
3,523
3,078
41,408
0
W
Neith
VanGeko
Neith
2,952
1,063
0
376
8,968
2,438
0
5,755
3,213
0
13,836
L
Anhur
ozme
Anhur
2,792
1,359
0
163
8,567
2,678
0
4,715
3,769
0
22,754
W
Rama
xKHayes
Rama
1,097
216
0
0
8,821
2,485
0
7,324
1,497
0
18,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,103
Gold Earned
33,976
97
Minions Killed
67
0
Camps Cleared
0
491,197
Distance Traveled
405,427
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,021
723
19
1
0
169,125
0
L
Tiamat
10,950
608
22
1
0
173,463
1
L
Zeus
11,785
655
42
2
0
178,405
1
W
Neith
10,498
583
19
1
0
118,098
0
L
Anhur
11,368
632
33
2
0
139,329
1
W
Rama
10,457
581
29
2
0
118,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role