Player Matchup

King Arthur
King Arthur
ArtOfBrunno
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,512 Elo+
Solo
Anubis
Anubis
JokerZeroKOR
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,664 Elo+
Solo
Medusa
Medusa
SinPVP
Medusa
Level 15
God Stats
8W - 7L
1,495 SR
Queue Stats
14W - 13L
1,479 Elo+
Solo
Athena
Athena
THEJKILLER
Athena
Level 24
God Stats
18W - 19L
1,407 SR
Queue Stats
119W - 114L
1,434 Elo+
Solo
Thor
Thor
d4rTh22
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 67L
1,279 Elo+
Solo
Team Averages
Level 15
1,480 SR
1,474 Elo+

VS

Team Averages
Level 24
1,525 SR
1,516 Elo+
Ganesha
Ganesha
Ghost_Samurai98
Ganesha
Level 29
God Stats
6W - 5L
1,478 SR
Queue Stats
102W - 124L
1,455 Elo+
Solo
Da Ji
Da Ji
Kilbyre
Da Ji
Level 28
God Stats
37W - 15L
1,637 SR
Queue Stats
90W - 59L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
PunisherD3
Baron Samedi
Level 29
God Stats
26W - 22L
1,509 SR
Queue Stats
146W - 150L
1,567 Elo+
Solo
Neith
Neith
iCaray
Neith
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Solo
Cupid
Cupid
lellooo
Cupid
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArtOfBrunno
King Arthur
9
0 / 2 / 2
6,116
510
1,303
10,107
3,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
11
5 / 8 / 1
7,364
614
8,959
11,671
5,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
SinPVP
Medusa
11
5 / 7 / 2
6,595
550
6,173
9,693
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
THEJKILLER
Athena
9
2 / 7 / 4
6,711
559
5,019
10,580
7,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Thor
d4rTh22
Thor
7
0 / 8 / 0
4,556
380
1,432
7,181
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 13
6,683
557
5,934
8,717
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Kilbyre
Da Ji
14
13 / 1 / 3
8,824
735
7,364
8,494
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
PunisherD3
Baron Samedi
12
4 / 3 / 11
7,300
608
8,762
6,517
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
iCaray
Neith
8
3 / 4 / 2
5,808
484
1,113
3,969
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
lellooo
Cupid
14
11 / 1 / 2
8,818
735
12,705
9,984
3,522
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
12
Kills
32
32
Deaths
12
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArtOfBrunno
King Arthur
0
2
2
0.5
W
1
3
13
2.5
L
Anubis
5
8
1
0.69
W
Da Ji
Kilbyre
Da Ji
13
1
3
14.5
W
Baron Samedi
PunisherD3
Baron Samedi
4
3
11
3.17
L
Medusa
SinPVP
Medusa
5
7
2
0.86
L
Athena
THEJKILLER
Athena
2
7
4
0.57
L
Thor
d4rTh22
Thor
0
8
0
0
W
Neith
iCaray
Neith
3
4
2
1
W
Cupid
lellooo
Cupid
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,886
Damage
35,878
49,232
Taken
37,681
21,385
Mitigated
15,954
7,643
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArtOfBrunno
King Arthur
1,303
380
0
2,455
10,107
3,490
0
1,532
8,547
0
21,896
W
5,934
963
0
1,803
8,717
5,762
0
3,566
5,151
12,685
0
L
Anubis
8,959
1,148
0
2,634
11,671
5,135
0
5,857
5,383
24,884
0
W
Da Ji
Kilbyre
Da Ji
7,364
3,525
0
2,232
8,494
3,155
1,810
1,030
7,464
0
48,088
W
Baron Samedi
PunisherD3
Baron Samedi
8,762
1,092
1,560
2,004
6,517
2,578
630
3,513
3,004
29,654
0
L
Medusa
SinPVP
Medusa
6,173
2,811
0
1,549
9,693
2,975
595
3,167
6,386
0
34,556
L
Athena
THEJKILLER
Athena
5,019
1,895
0
1,005
10,580
7,613
213
3,182
7,291
17,046
0
L
Thor
d4rTh22
Thor
1,432
351
0
0
7,181
2,172
0
240
6,929
0
6,480
W
Neith
iCaray
Neith
1,113
738
0
311
3,969
937
135
1,910
2,059
0
8,554
W
Cupid
lellooo
Cupid
12,705
8,202
0
6,613
9,984
3,522
988
3,959
6,025
0
50,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,342
Gold Earned
37,433
171
Minions Killed
267
0
Camps Cleared
0
1,012,948
Distance Traveled
1,003,069
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,116
510
50
4
0
252,764
0
W
Ganesha
6,683
557
2
0
0
223,510
2
L
Anubis
7,364
614
35
3
0
182,676
0
W
Da Ji
8,824
735
99
8
0
244,783
4
W
Baron Samedi
7,300
608
58
5
0
209,366
7
L
Medusa
6,595
550
54
5
0
192,136
0
L
Athena
6,711
559
25
2
0
225,604
2
L
Thor
4,556
380
7
1
0
159,768
1
W
Neith
5,808
484
26
2
0
131,759
0
W
Cupid
8,818
735
82
7
0
193,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role