Player Matchup

Kuzenbo
Kuzenbo
Notorious187a
Kuzenbo
Level 59
God Stats
1W - 3L
1,383 SR
Queue Stats
9W - 11L
1,437 Elo+
Party 2
Guan Yu
Guan Yu
Witness_The_Gr8
Guan Yu
Level 127
God Stats
11W - 9L
1,794 SR
Queue Stats
313W - 321L
1,527 Elo+
Party 2
Zeus
Zeus
babyscoobz
Zeus
Level 88
God Stats
1W - 0L
1,675 SR
Queue Stats
31W - 23L
1,521 Elo+
Party 2
Loki
Loki
lecheminduroii
Loki
Level 46
God Stats
1W - 1L
1,758 SR
Queue Stats
6W - 5L
1,429 Elo+
Party 2
Vulcan
Vulcan
makwert97
Vulcan
Level 29
God Stats
1W - 0L
1,752 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Team Averages
Level 70
1,672 SR
1,483 Elo+

VS

Team Averages
Level 40
1,582 SR
1,572 Elo+
King Arthur
King Arthur
GuidingDragon
King Arthur
Level 29
God Stats
0W - 1L
1,617 SR
Queue Stats
1W - 2L
1,722 Elo+
Party 3
Neith
Neith
OperatedApple88
Neith
Level 38
God Stats
3W - 3L
1,568 SR
Queue Stats
7W - 10L
1,367 Elo+
Party 1
Ymir
Ymir
ZachThePredator
Ymir
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 20L
1,722 Elo+
Party 3
Discordia
Discordia
iGjackk_2
Discordia
Level 49
God Stats
8W - 7L
1,559 SR
Queue Stats
20W - 20L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
joshepet
Kukulkan
Level 46
God Stats
26W - 14L
1,667 SR
Queue Stats
98W - 89L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
2 / 2 / 14
10,800
771
5,876
15,760
18,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 2 / 15
11,476
820
12,173
18,110
20,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
9 / 4 / 9
11,777
841
22,131
8,464
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 0 / 5
9,569
684
4,363
8,450
5,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
makwert97
Vulcan
19
5 / 2 / 6
11,359
811
14,723
7,323
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GuidingDragon
King Arthur
15
3 / 4 / 3
9,841
703
9,220
19,030
11,430
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 4
9,586
685
9,152
8,975
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 8 / 3
8,726
623
3,808
15,880
6,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
iGjackk_2
Discordia
14
0 / 4 / 5
8,322
594
9,192
9,745
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
joshepet
Kukulkan
16
3 / 6 / 4
9,946
710
8,748
12,054
2,923
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
24
Kills
10
10
Deaths
24
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GuidingDragon
King Arthur
3
4
3
1.13
W
Kuzenbo
2
2
14
4.5
L
3
2
4
2.5
W
6
2
15
6.75
L
1
8
3
0.31
W
9
4
9
3.38
L
Discordia
iGjackk_2
Discordia
0
4
5
0.63
L
Kukulkan
joshepet
Kukulkan
3
6
4
0.83
W
2
0
5
4.5
W
Vulcan
makwert97
Vulcan
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,266
Damage
40,120
58,107
Taken
65,684
50,357
Mitigated
26,515
15,695
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GuidingDragon
King Arthur
9,220
1,987
0
1,006
19,030
11,430
1
10,456
7,859
0
26,584
W
Kuzenbo
5,876
1,664
0
1,294
15,760
18,138
954
6,728
8,878
15,421
0
L
9,152
3,842
0
2,633
8,975
3,039
0
6,322
2,165
0
29,241
W
12,173
2,127
2,846
9,344
18,110
20,083
1,338
6,023
11,683
0
24,758
L
3,808
1,349
0
1,510
15,880
6,217
1,273
9,816
5,475
20,942
0
W
22,131
1,000
0
771
8,464
3,370
635
2,975
5,285
44,356
0
L
Discordia
iGjackk_2
Discordia
9,192
229
0
598
9,745
2,906
0
6,651
2,673
27,177
0
L
Kukulkan
joshepet
Kukulkan
8,748
1,278
0
715
12,054
2,923
1
7,565
4,015
33,034
0
W
4,363
281
0
100
8,450
5,434
21
2,236
6,024
0
30,852
W
Vulcan
makwert97
Vulcan
14,723
2,043
0
1,340
7,323
3,332
1,543
3,083
4,076
57,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,981
Gold Earned
46,421
311
Minions Killed
262
10
Camps Cleared
5
1,402,064
Distance Traveled
1,170,639
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,841
703
40
3
1
244,569
3
W
Kuzenbo
10,800
771
23
2
0
286,797
0
L
Neith
9,586
685
57
4
1
251,415
2
W
Guan Yu
11,476
820
42
3
2
301,301
3
L
Ymir
8,726
623
35
3
1
192,787
0
W
Zeus
11,777
841
77
6
3
235,178
0
L
Discordia
8,322
594
53
4
2
245,335
3
L
Kukulkan
9,946
710
77
6
0
236,533
4
W
Loki
9,569
684
43
3
2
288,892
0
W
Vulcan
11,359
811
126
9
3
289,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role