Player Matchup

Ymir
Ymir
Galexyy55
Ymir
Level 89
God Stats
215W - 183L
1,574 SR
Queue Stats
324W - 303L
1,552 Elo+
Solo
Horus
Horus
Kineco745
Horus
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 73L
1,666 Elo+
Party 1
Cernunnos
Cernunnos
PANDA SW0RD
Cernunnos
Level 69
God Stats
5W - 5L
1,544 SR
Queue Stats
166W - 152L
1,642 Elo+
Party 1
Nemesis
Nemesis
sG_SplasH
Nemesis
Level 127
God Stats
8W - 9L
1,521 SR
Queue Stats
125W - 125L
1,516 Elo+
Solo
Ah Puch
Ah Puch
xJoel_18
Ah Puch
Level 145
God Stats
2W - 6L
1,229 SR
Queue Stats
33W - 40L
1,578 Elo+
Solo
Team Averages
Level 99
1,474 SR
1,591 Elo+

VS

Team Averages
Level 106
1,603 SR
1,575 Elo+
Set
Set
A FUTURE WEAPON
Set
Level 107
God Stats
20W - 9L
1,624 SR
Queue Stats
127W - 113L
1,553 Elo+
Solo
Hercules
Hercules
Boo_Charles_14
Hercules
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
529W - 466L
1,632 Elo+
Party 2
Hachiman
Hachiman
LoyalTapir
Hachiman
Level 116
God Stats
9W - 13L
1,654 SR
Queue Stats
255W - 244L
1,572 Elo+
Solo
Aphrodite
Aphrodite
Novagog56
Aphrodite
Level 109
God Stats
1W - 3L
1,769 SR
Queue Stats
469W - 423L
1,629 Elo+
Party 2
Janus
Janus
gabrieJ
Janus
Level 101
God Stats
16W - 17L
1,467 SR
Queue Stats
272W - 279L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
6 / 2 / 2
8,755
584
12,004
9,749
4,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Kineco745
Horus
12
1 / 1 / 6
7,666
511
3,355
11,318
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
PANDA SW0RD
Cernunnos
16
2 / 0 / 1
9,162
611
7,608
10,063
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
sG_SplasH
Nemesis
15
6 / 1 / 2
9,098
607
8,762
12,032
5,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
xJoel_18
Ah Puch
14
3 / 3 / 1
8,618
575
9,871
8,206
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 0
8,416
561
7,129
10,589
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Hercules
14
2 / 3 / 2
7,892
526
6,539
17,323
11,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
LoyalTapir
Hachiman
13
0 / 3 / 0
7,293
486
4,635
10,803
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Novagog56
Aphrodite
10
0 / 3 / 1
5,840
389
3,554
9,222
3,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
gabrieJ
Janus
13
0 / 5 / 3
7,332
489
4,924
9,571
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
18
Kills
7
7
Deaths
18
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
L
Hercules
2
3
2
1
W
Ymir
6
2
2
3.5
W
Horus
Kineco745
Horus
1
1
6
4
L
Hachiman
LoyalTapir
Hachiman
0
3
0
0
L
Aphrodite
Novagog56
Aphrodite
0
3
1
0.17
W
Cernunnos
PANDA SW0RD
Cernunnos
2
0
1
2.5
L
Janus
gabrieJ
Janus
0
5
3
0.3
W
Nemesis
sG_SplasH
Nemesis
6
1
2
7
W
Ah Puch
xJoel_18
Ah Puch
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,600
Damage
26,781
51,368
Taken
57,508
22,449
Mitigated
25,992
17,637
Healing
22,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,129
3,101
0
2,981
10,589
4,176
0
3,395
7,194
0
49,965
L
Hercules
6,539
1,587
0
7,670
17,323
11,595
0
7,931
9,392
0
45,223
W
Ymir
12,004
1,511
0
1,155
9,749
4,859
256
1,719
7,966
55,617
0
W
Horus
Kineco745
Horus
3,355
2,151
1,689
3,829
11,318
5,595
170
2,264
9,048
0
18,917
L
Hachiman
LoyalTapir
Hachiman
4,635
2,367
0
4,561
10,803
3,045
0
134
10,669
0
55,107
L
Aphrodite
Novagog56
Aphrodite
3,554
579
2,459
4,127
9,222
3,894
0
3,757
5,465
21,074
0
W
Cernunnos
PANDA SW0RD
Cernunnos
7,608
3,051
0
6,756
10,063
3,574
1,346
631
9,432
0
77,476
L
Janus
gabrieJ
Janus
4,924
386
0
606
9,571
3,282
20
6,658
2,913
45,380
0
W
Nemesis
sG_SplasH
Nemesis
8,762
3,694
0
1,831
12,032
5,895
280
867
11,109
0
64,081
W
Ah Puch
xJoel_18
Ah Puch
9,871
353
0
2,377
8,206
2,526
323
2,691
5,335
62,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,299
Gold Earned
36,773
504
Minions Killed
448
0
Camps Cleared
0
1,478,861
Distance Traveled
1,422,413
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,416
561
86
6
0
321,312
0
L
Hercules
7,892
526
107
7
0
274,284
2
W
Ymir
8,755
584
106
7
0
269,149
4
W
Horus
7,666
511
28
2
0
308,021
2
L
Hachiman
7,293
486
98
7
0
261,408
6
L
Aphrodite
5,840
389
47
3
0
257,263
3
W
Cernunnos
9,162
611
142
9
0
263,311
7
L
Janus
7,332
489
110
7
0
308,146
3
W
Nemesis
9,098
607
110
7
0
353,006
2
W
Ah Puch
8,618
575
118
8
0
285,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role