Player Matchup

Merlin
Merlin
NosReaper
Merlin
Level 94
God Stats
6W - 2L
1,650 SR
Queue Stats
103W - 66L
1,644 Elo+
Party 1
Jormungandr
Jormungandr
RSWANSON
Jormungandr
Level 146
God Stats
6W - 2L
1,701 SR
Queue Stats
200W - 131L
1,638 Elo+
Party 1
Ra
Ra
SUGARSAM
Ra
Level 148
God Stats
7W - 12L
1,521 SR
Queue Stats
930W - 858L
1,702 Elo+
Party 1
Cernunnos
Cernunnos
kehfun
Cernunnos
Level 125
God Stats
4W - 1L
1,737 SR
Queue Stats
134W - 75L
1,660 Elo+
Party 1
Tyr
Tyr
xkqytm
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 34L
1,671 Elo+
Party 1
Team Averages
Level 106
1,622 SR
1,663 Elo+

VS

Team Averages
Level 80
1,380 SR
1,568 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DanielZeledon279
Guan Yu
Level 156
God Stats
0W - 1L
1,508 SR
Queue Stats
3W - 3L
1,756 Elo+
Solo
Thoth
Thoth
Karlmon666
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,531 Elo+
Solo
Medusa
Medusa
alexandxzx
Medusa
Level 27
God Stats
1W - 2L
1,204 SR
Queue Stats
51W - 51L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
xxassx346
Zhong Kui
Level 67
God Stats
1W - 4L
1,190 SR
Queue Stats
126W - 129L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NosReaper
Merlin
20
11 / 6 / 21
15,945
759
36,235
21,335
10,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
RSWANSON
Jormungandr
20
8 / 7 / 18
13,359
636
13,636
32,006
49,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
8 / 5 / 25
16,526
787
21,875
26,237
31,612
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
kehfun
Cernunnos
20
13 / 8 / 22
15,093
719
45,148
29,220
14,469
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tyr
xkqytm
Tyr
20
2 / 9 / 24
13,632
649
8,043
26,676
40,515
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
5 / 8 / 16
13,853
660
21,563
27,832
35,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 8 / 18
13,727
654
15,487
40,647
49,836
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
20
11 / 7 / 16
16,276
775
30,675
21,521
9,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
alexandxzx
Medusa
20
8 / 8 / 12
15,598
743
31,780
23,568
10,849
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
xxassx346
Zhong Kui
18
3 / 11 / 14
12,689
604
17,954
30,378
26,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
108
42
Kills
32
35
Deaths
42
110
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
5
8
16
1.63
L
5
8
18
1.75
L
Thoth
11
7
16
2.71
W
Merlin
NosReaper
Merlin
11
6
21
3.58
W
Jormungandr
RSWANSON
Jormungandr
8
7
18
2.43
W
8
5
25
4.1
L
Medusa
alexandxzx
Medusa
8
8
12
1.75
W
Cernunnos
kehfun
Cernunnos
13
8
22
3
W
Tyr
xkqytm
Tyr
2
9
24
1.56
L
Zhong Kui
xxassx346
Zhong Kui
3
11
14
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,937
Damage
117,459
135,474
Taken
143,946
146,713
Mitigated
132,629
49,008
Healing
46,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
21,563
4,524
3,598
1,061
27,832
35,848
440
12,167
15,665
38,027
0
L
15,487
625
7,894
14,636
40,647
49,836
181
17,708
22,939
2,230
25,666
L
Thoth
30,675
1,613
2,056
4,433
21,521
9,440
1,296
11,604
9,917
66,670
0
W
Merlin
NosReaper
Merlin
36,235
1,698
3,652
3,803
21,335
10,201
1,032
13,193
8,142
63,845
0
W
Jormungandr
RSWANSON
Jormungandr
13,636
1,701
3,249
3,299
32,006
49,916
461
14,853
17,153
32,954
0
W
21,875
1,434
14,394
8,994
26,237
31,612
1,493
10,254
15,983
67,980
0
L
Medusa
alexandxzx
Medusa
31,780
10,027
3,694
1,923
23,568
10,849
1,939
13,347
10,221
0
72,117
W
Cernunnos
kehfun
Cernunnos
45,148
32,321
3,844
6,346
29,220
14,469
3,555
19,004
10,216
0
66,561
W
Tyr
xkqytm
Tyr
8,043
1,800
0
1,427
26,676
40,515
507
13,800
12,876
0
12,375
L
Zhong Kui
xxassx346
Zhong Kui
17,954
3,791
2,009
4,953
30,378
26,656
714
16,920
13,458
25,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,555
Gold Earned
72,143
223
Minions Killed
213
0
Camps Cleared
0
1,660,756
Distance Traveled
1,499,881
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,853
660
34
2
0
281,187
0
L
Guan Yu
13,727
654
12
1
0
337,107
0
L
Thoth
16,276
775
87
4
0
338,740
0
W
Merlin
15,945
759
63
3
0
297,595
2
W
Jormungandr
13,359
636
30
1
0
336,909
0
W
Ra
16,526
787
74
4
0
399,892
0
L
Medusa
15,598
743
66
3
0
263,640
0
W
Cernunnos
15,093
719
40
2
0
306,287
0
W
Tyr
13,632
649
16
1
0
320,073
0
L
Zhong Kui
12,689
604
14
1
0
279,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role