Player Matchup

Ah Puch
Ah Puch
EMIRE UNITED
Ah Puch
Level 3
God Stats
2W - 0L
1,716 SR
Queue Stats
2W - 0L
1,681 Elo+
Party 1
Anhur
Anhur
Grims Fade
Anhur
Level 89
God Stats
1W - 0L
1,238 SR
Queue Stats
2W - 2L
1,407 Elo+
Party 1
Khepri
Khepri
Mr-Mollusk
Khepri
Level 11
God Stats
5W - 2L
1,677 SR
Queue Stats
105W - 99L
1,387 Elo+
Solo
Yemoja
Yemoja
SixDolphins
Yemoja
Level 5
God Stats
1W - 1L
1,291 SR
Queue Stats
106W - 72L
1,371 Elo+
Solo
Nu Wa
Nu Wa
Sweetgloozi
Nu Wa
Level 13
God Stats
8W - 5L
1,558 SR
Queue Stats
16W - 10L
1,466 Elo+
Solo
Team Averages
Level 24
1,496 SR
1,463 Elo+

VS

Team Averages
Level 21
1,536 SR
1,472 Elo+
Bacchus
Bacchus
I bleeded
Bacchus
Level 28
God Stats
5W - 10L
1,546 SR
Queue Stats
259W - 277L
1,517 Elo+
Solo
Chang'e
Chang'e
JCFpalcara
Chang'e
Level 26
God Stats
59W - 60L
1,414 SR
Queue Stats
266W - 295L
1,334 Elo+
Solo
Artemis
Artemis
Rubyfox56
Artemis
Level 23
God Stats
1W - 3L
1,581 SR
Queue Stats
134W - 123L
1,605 Elo+
Solo
Arachne
Arachne
TheHardenWay10
Arachne
Level 23
God Stats
39W - 24L
1,636 SR
Queue Stats
60W - 57L
1,433 Elo+
Solo
Olorun
Olorun
rawº
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EMIRE UNITED
Ah Puch
16
3 / 6 / 6
10,168
924
8,741
9,246
3,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
19
15 / 3 / 8
13,848
1,259
24,015
13,417
6,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Mr-Mollusk
Khepri
18
1 / 1 / 18
11,027
1,002
4,266
8,619
9,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
18
2 / 0 / 20
11,280
1,025
8,326
4,084
4,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
5 / 1 / 16
11,729
1,066
20,020
3,855
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
I bleeded
Bacchus
16
4 / 2 / 5
11,143
1,013
6,415
12,395
10,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chang'e
JCFpalcara
Chang'e
15
2 / 3 / 6
10,134
921
3,993
8,558
6,347
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Rubyfox56
Artemis
16
2 / 10 / 6
10,702
973
16,049
19,689
6,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 6 / 8
11,052
1,005
6,171
21,704
7,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
rawº
Olorun
14
0 / 5 / 5
9,195
836
1,311
8,497
2,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
26
Kills
11
11
Deaths
26
68
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
EMIRE UNITED
Ah Puch
3
6
6
1
W
Anhur
15
3
8
6.33
L
Bacchus
I bleeded
Bacchus
4
2
5
3.25
L
Chang'e
JCFpalcara
Chang'e
2
3
6
1.67
W
Khepri
Mr-Mollusk
Khepri
1
1
18
10
L
Artemis
Rubyfox56
Artemis
2
10
6
0.5
W
Yemoja
2
0
20
12
W
5
1
16
13
L
3
6
8
1.17
L
Olorun
rawº
Olorun
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,368
Damage
33,939
39,221
Taken
70,843
26,113
Mitigated
33,480
10,951
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
EMIRE UNITED
Ah Puch
8,741
408
0
758
9,246
3,441
0
3,147
6,099
18,404
0
W
Anhur
24,015
14,601
0
4,290
13,417
6,901
0
2,783
10,634
0
56,294
L
Bacchus
I bleeded
Bacchus
6,415
476
0
0
12,395
10,189
0
8,320
3,781
19,081
0
L
Chang'e
JCFpalcara
Chang'e
3,993
119
1,649
1,766
8,558
6,347
0
4,351
3,855
22,164
0
W
Khepri
Mr-Mollusk
Khepri
4,266
45
0
0
8,619
9,947
0
3,550
4,721
20,816
0
L
Artemis
Rubyfox56
Artemis
16,049
10,268
0
2,281
19,689
6,502
0
9,619
9,868
0
43,843
W
Yemoja
8,326
1,306
4,205
1,221
4,084
4,371
0
1,140
2,944
18,168
0
W
20,020
5,779
0
477
3,855
1,453
0
1,099
2,756
44,652
0
L
6,171
3,852
0
1,370
21,704
7,797
0
12,213
9,203
0
12,277
L
Olorun
rawº
Olorun
1,311
515
0
485
8,497
2,645
0
5,498
2,783
10,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,052
Gold Earned
52,226
238
Minions Killed
164
5
Camps Cleared
7
948,950
Distance Traveled
836,810
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,168
924
24
2
0
166,724
0
W
Anhur
13,848
1,259
77
7
3
164,175
0
L
Bacchus
11,143
1,013
26
2
3
246,838
0
L
Chang'e
10,134
921
39
4
1
119,767
3
W
Khepri
11,027
1,002
28
3
0
218,818
2
L
Artemis
10,702
973
84
8
0
178,757
1
W
Yemoja
11,280
1,025
29
3
0
209,106
0
W
Nu Wa
11,729
1,066
80
7
2
190,127
1
L
Arachne
11,052
1,005
9
1
3
223,431
1
L
Olorun
9,195
836
6
1
0
68,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role