Player Matchup

Hercules
Hercules
ERIC0720521
Hercules
Level 13
God Stats
16W - 23L
1,367 SR
Queue Stats
50W - 78L
1,150 Elo+
Party 2
Hachiman
Hachiman
GREE LAG
Hachiman
Level 27
God Stats
0W - 3L
1,254 SR
Queue Stats
71W - 109L
1,263 Elo+
Solo
Ra
Ra
YukiSekatsu
Ra
Level 24
God Stats
3W - 14L
1,370 SR
Queue Stats
102W - 161L
1,189 Elo+
Party 2
Team Averages
Level 21
1,330 SR
1,200 Elo+

VS

Team Averages
Level 13
1,494 SR
1,243 Elo+
Aphrodite
Aphrodite
Aki sorah
Aphrodite
Level 6
God Stats
7W - 9L
1,328 SR
Queue Stats
65W - 69L
1,222 Elo+
Party 1
Cthulhu
Cthulhu
Am I Stuttering
Cthulhu
Level 8
God Stats
4W - 2L
1,653 SR
Queue Stats
59W - 56L
1,222 Elo+
Party 1
Fenrir
Fenrir
Yvng_maine312
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 72L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ERIC0720521
Hercules
15
2 / 6 / 6
10,792
635
9,325
20,826
10,041
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
GREE LAG
Hachiman
12
2 / 4 / 3
10,230
602
12,365
13,465
3,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 9 / 4
11,511
677
18,311
17,405
13,282
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aki sorah
Aphrodite
15
2 / 2 / 13
11,234
661
11,333
15,228
6,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 3 / 11
11,427
672
16,775
18,740
7,478
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
13 / 5 / 4
12,985
764
14,633
17,510
8,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
9
Kills
19
19
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aki sorah
Aphrodite
2
2
13
4.25
W
4
3
11
3.17
L
Hercules
ERIC0720521
Hercules
2
6
6
0.83
L
Hachiman
GREE LAG
Hachiman
2
4
3
0.88
L
5
9
4
0.78
W
13
5
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,001
Damage
42,741
51,696
Taken
51,478
27,106
Mitigated
21,822
9,681
Healing
24,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aki sorah
Aphrodite
11,333
3,533
7,957
10,136
15,228
6,252
1,308
6,714
8,514
41,301
0
W
16,775
947
1,086
2,673
18,740
7,478
295
7,122
11,618
50,969
0
L
Hercules
ERIC0720521
Hercules
9,325
2,887
0
3,367
20,826
10,041
289
13,671
7,155
0
38,893
L
Hachiman
GREE LAG
Hachiman
12,365
9,107
0
1,848
13,465
3,783
958
7,612
5,685
0
33,978
L
18,311
1,412
1,869
2,597
17,405
13,282
372
6,733
10,672
45,912
0
W
14,633
4,283
330
2,476
17,510
8,092
1,002
4,475
13,035
0
42,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
35,646
155
Minions Killed
170
0
Camps Cleared
0
688,528
Distance Traveled
888,205
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,234
661
58
3
0
273,258
1
W
Cthulhu
11,427
672
62
4
0
288,195
0
L
Hercules
10,792
635
48
3
0
255,557
0
L
Hachiman
10,230
602
46
3
0
207,709
0
L
Ra
11,511
677
61
4
0
225,262
0
W
Fenrir
12,985
764
50
3
0
326,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role