Player Matchup

Heimdallr
Heimdallr
ElDavo96
Heimdallr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 59L
1,557 Elo+
Party 3
Neith
Neith
ElKano98
Neith
Level 32
God Stats
8W - 14L
1,315 SR
Queue Stats
120W - 133L
1,495 Elo+
Party 3
Hercules
Hercules
KonTLorcK
Hercules
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 134L
1,599 Elo+
Solo
Ao Kuang
Ao Kuang
Kroupik00
Ao Kuang
Level 26
God Stats
9W - 13L
1,481 SR
Queue Stats
142W - 130L
1,512 Elo+
Solo
Cthulhu
Cthulhu
septembeatz
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,672 Elo+
Solo
Team Averages
Level 18
1,459 SR
1,567 Elo+

VS

Team Averages
Level 31
1,567 SR
1,581 Elo+
The Morrigan
The Morrigan
DerAfghaner
The Morrigan
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 83L
1,652 Elo+
Party 1
Apollo
Apollo
Kuramaxx
Apollo
Level 27
God Stats
50W - 32L
1,593 SR
Queue Stats
249W - 280L
1,550 Elo+
Party 2
Pele
Pele
Luno1706
Pele
Level 79
God Stats
21W - 13L
1,595 SR
Queue Stats
256W - 213L
1,591 Elo+
Party 1
Terra
Terra
OrochimaruSensei
Terra
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 127L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
zCr0nos
Cthulhu
Level 15
God Stats
33W - 22L
1,646 SR
Queue Stats
40W - 29L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElDavo96
Heimdallr
12
2 / 6 / 5
7,713
454
7,502
12,584
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
ElKano98
Neith
13
3 / 4 / 3
8,111
477
12,160
11,550
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
KonTLorcK
Hercules
13
5 / 6 / 5
8,907
524
14,119
17,118
13,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
Kroupik00
Ao Kuang
15
4 / 3 / 2
8,891
523
6,227
13,132
4,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
septembeatz
Cthulhu
10
1 / 9 / 0
6,507
383
3,090
12,701
9,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DerAfghaner
The Morrigan
13
5 / 4 / 2
8,964
527
9,879
7,799
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Kuramaxx
Apollo
13
5 / 2 / 4
8,395
494
7,235
8,969
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
18
12 / 2 / 5
11,201
659
14,245
16,842
7,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
4 / 3 / 8
9,155
539
5,442
14,793
11,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
zCr0nos
Cthulhu
13
2 / 4 / 8
8,185
481
9,747
15,439
7,450
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
15
Kills
28
28
Deaths
15
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
DerAfghaner
The Morrigan
5
4
2
1.5
L
Heimdallr
ElDavo96
Heimdallr
2
6
5
0.75
L
Neith
ElKano98
Neith
3
4
3
1.13
L
Hercules
KonTLorcK
Hercules
5
6
5
1.25
L
Ao Kuang
Kroupik00
Ao Kuang
4
3
2
1.67
W
Apollo
Kuramaxx
Apollo
5
2
4
3.5
W
Pele
12
2
5
7.25
W
4
3
8
2.67
L
Cthulhu
septembeatz
Cthulhu
1
9
0
0.11
W
Cthulhu
zCr0nos
Cthulhu
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,098
Damage
46,548
67,085
Taken
63,842
36,117
Mitigated
31,491
19,639
Healing
21,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
DerAfghaner
The Morrigan
9,879
1,994
304
2,239
7,799
3,035
967
2,096
5,595
41,943
0
L
Heimdallr
ElDavo96
Heimdallr
7,502
3,222
519
1,516
12,584
5,212
0
3,907
8,677
0
40,015
L
Neith
ElKano98
Neith
12,160
6,669
515
5,585
11,550
3,585
140
2,452
9,098
0
49,802
L
Hercules
KonTLorcK
Hercules
14,119
5,824
0
5,014
17,118
13,039
0
10,561
6,557
0
37,395
L
Ao Kuang
Kroupik00
Ao Kuang
6,227
1,527
0
5,317
13,132
4,579
0
5,312
7,820
51,735
0
W
Apollo
Kuramaxx
Apollo
7,235
4,103
0
3,246
8,969
2,885
1,423
1,357
7,512
0
49,747
W
Pele
14,245
3,800
0
6,143
16,842
7,055
36
1,588
15,204
0
86,898
W
5,442
1,479
1,002
4,306
14,793
11,066
128
2,761
11,883
22,522
0
L
Cthulhu
septembeatz
Cthulhu
3,090
155
316
857
12,701
9,702
0
3,008
9,693
24,251
0
W
Cthulhu
zCr0nos
Cthulhu
9,747
1,010
176
4,063
15,439
7,450
831
1,108
14,331
29,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,129
Gold Earned
45,900
334
Minions Killed
395
0
Camps Cleared
0
1,493,265
Distance Traveled
1,730,513
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,964
527
80
5
0
309,068
0
L
Heimdallr
7,713
454
68
4
0
307,289
0
L
Neith
8,111
477
73
4
0
299,457
0
L
Hercules
8,907
524
54
3
0
327,508
0
L
Ao Kuang
8,891
523
90
5
0
290,160
1
W
Apollo
8,395
494
83
5
0
303,532
1
W
Pele
11,201
659
134
8
0
364,224
1
W
Terra
9,155
539
41
2
0
348,136
0
L
Cthulhu
6,507
383
49
3
0
268,851
0
W
Cthulhu
8,185
481
57
3
0
405,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role