Player Matchup

Sun Wukong
Sun Wukong
Crruunk
Sun Wukong
Level 28
God Stats
11W - 7L
1,631 SR
Queue Stats
105W - 102L
1,471 Elo+
Party 1
Anubis
Anubis
Darth-_-Ice
Anubis
Level 8
God Stats
18W - 8L
1,500 SR
Queue Stats
136W - 133L
1,495 Elo+
Party 1
Horus
Horus
FIaming64
Horus
Level 27
God Stats
219W - 165L
1,560 SR
Queue Stats
381W - 362L
1,516 Elo+
Party 3
Da Ji
Da Ji
GGFitnessPro
Da Ji
Level 28
God Stats
2W - 1L
1,368 SR
Queue Stats
58W - 43L
1,539 Elo+
Solo
Amaterasu
Amaterasu
Pie725
Amaterasu
Level 24
God Stats
3W - 6L
1,712 SR
Queue Stats
112W - 113L
1,419 Elo+
Party 3
Team Averages
Level 23
1,554 SR
1,488 Elo+

VS

Team Averages
Level 28
1,511 SR
1,341 Elo+
Kali
Kali
DATONA
Kali
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
ElementalPixie11
Danzaburou
Level 8
God Stats
17W - 16L
1,624 SR
Queue Stats
64W - 107L
1,193 Elo+
Party 2
Erlang Shen
Erlang Shen
Rev-_Deadly
Erlang Shen
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 87L
1,273 Elo+
Party 2
Zeus
Zeus
Sirlemmiwink
Zeus
Level 25
God Stats
32W - 34L
1,432 SR
Queue Stats
105W - 123L
1,444 Elo+
Solo
Ra
Ra
canymoney45
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crruunk
Sun Wukong
18
13 / 0 / 10
12,440
541
17,418
15,757
13,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
17
4 / 3 / 5
11,370
494
12,386
14,434
8,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
FIaming64
Horus
17
16 / 1 / 19
12,573
547
17,789
15,241
13,574
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
12 / 6 / 10
12,834
558
16,897
22,860
11,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Pie725
Amaterasu
16
8 / 6 / 17
11,210
487
13,171
23,023
13,222
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DATONA
Kali
15
11 / 9 / 2
12,149
528
14,504
22,622
7,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
ElementalPixie11
Danzaburou
12
0 / 16 / 5
8,919
388
9,273
21,771
7,218
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Rev-_Deadly
Erlang Shen
15
1 / 12 / 5
9,807
426
11,276
28,907
17,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 3 / 0
7,676
334
4,511
4,053
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 14 / 4
9,246
402
8,182
17,121
5,684
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
31
53
Kills
15
16
Deaths
54
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Crruunk
Sun Wukong
13
0
10
18
L
Kali
DATONA
Kali
11
9
2
1.33
W
Anubis
4
3
5
2.17
L
Danzaburou
ElementalPixie11
Danzaburou
0
16
5
0.16
W
Horus
FIaming64
Horus
16
1
19
25.5
W
12
6
10
2.83
W
Amaterasu
Pie725
Amaterasu
8
6
17
2.75
L
Erlang Shen
Rev-_Deadly
Erlang Shen
1
12
5
0.29
L
1
3
0
0.33
L
2
14
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,661
Damage
47,746
91,315
Taken
94,474
59,299
Mitigated
38,187
40,003
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Crruunk
Sun Wukong
17,418
4,569
0
7,775
15,757
13,154
1,857
1,398
14,359
0
70,544
L
Kali
DATONA
Kali
14,504
7,656
0
3,732
22,622
7,225
459
3,429
19,093
0
34,620
W
Anubis
12,386
910
0
6,328
14,434
8,032
2,557
4,190
9,750
67,448
0
L
Danzaburou
ElementalPixie11
Danzaburou
9,273
5,806
0
789
21,771
7,218
0
1,923
19,673
0
36,793
W
Horus
FIaming64
Horus
17,789
7,845
5,450
9,376
15,241
13,574
3,014
2,351
12,890
0
54,204
W
16,897
5,091
0
8,803
22,860
11,317
2,540
1,781
21,003
0
79,170
W
Amaterasu
Pie725
Amaterasu
13,171
5,836
0
2,271
23,023
13,222
1,468
2,403
20,620
164
36,046
L
Erlang Shen
Rev-_Deadly
Erlang Shen
11,276
6,450
0
2,116
28,907
17,002
88
2,994
25,508
0
55,181
L
4,511
215
0
0
4,053
1,058
0
1,235
2,793
21,899
0
L
8,182
1,467
456
1,078
17,121
5,684
0
2,938
14,083
33,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,427
Gold Earned
47,797
464
Minions Killed
279
0
Camps Cleared
0
2,063,803
Distance Traveled
1,395,560
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,440
541
115
5
0
452,567
1
L
Kali
12,149
528
46
2
0
318,909
0
W
Anubis
11,370
494
120
5
0
365,351
0
L
Danzaburou
8,919
388
56
2
0
306,108
0
W
Horus
12,573
547
89
4
0
405,897
0
W
Da Ji
12,834
558
95
4
0
423,536
5
W
Amaterasu
11,210
487
45
2
0
416,452
3
L
Erlang Shen
9,807
426
88
4
0
348,439
0
L
Zeus
7,676
334
47
2
0
183,665
0
L
Ra
9,246
402
42
2
0
238,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role