Player Matchup

Neith
Neith
Emrian
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Ksota
Nemesis
Level 29
God Stats
3W - 3L
1,367 SR
Queue Stats
94W - 72L
1,629 Elo+
Solo
Artio
Artio
LikeAFemaleDog
Artio
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Qroooow
Izanami
Level 25
God Stats
3W - 2L
1,481 SR
Queue Stats
266W - 215L
1,716 Elo+
Party 2
Vulcan
Vulcan
RoooomShambles
Vulcan
Level 29
God Stats
4W - 1L
1,545 SR
Queue Stats
149W - 85L
1,724 Elo+
Party 2
Team Averages
Level 25
1,478 SR
1,614 Elo+

VS

Team Averages
Level 38
1,518 SR
1,713 Elo+
Hachiman
Hachiman
Blublopblop
Hachiman
Level 26
God Stats
24W - 9L
1,838 SR
Queue Stats
100W - 58L
1,639 Elo+
Solo
Olorun
Olorun
ImNotaPhag
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 16L
1,794 Elo+
Party 1
Sun Wukong
Sun Wukong
L1V1NGLEGEND
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,696 Elo+
Solo
Loki
Loki
SnowbunnyLover
Loki
Level 144
God Stats
8W - 4L
1,253 SR
Queue Stats
124W - 47L
1,796 Elo+
Party 1
Hun Batz
Hun Batz
jhzombiekiller1
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emrian
Neith
8
2 / 0 / 3
4,809
687
3,033
3,994
1,087
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Ksota
Nemesis
9
1 / 0 / 3
5,036
719
2,078
4,321
1,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
3 / 0 / 2
4,864
695
1,562
3,796
1,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Qroooow
Izanami
9
1 / 0 / 0
4,759
680
1,878
2,291
968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

8
3 / 1 / 2
5,037
720
3,606
2,578
705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blublopblop
Hachiman
8
0 / 1 / 0
4,193
599
3,598
5,515
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
ImNotaPhag
Olorun
5
0 / 2 / 1
3,732
533
2,161
2,895
752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
L1V1NGLEGEND
Sun Wukong
6
0 / 2 / 0
3,537
505
1,198
4,096
1,949
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 1 / 0
3,743
535
1,033
2,781
604
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
5
0 / 4 / 0
3,573
510
958
5,321
1,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
1
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Blublopblop
Hachiman
0
1
0
0
W
Neith
Emrian
Neith
2
0
3
3.5
L
Olorun
ImNotaPhag
Olorun
0
2
1
0.25
W
Nemesis
Ksota
Nemesis
1
0
3
2.5
L
Sun Wukong
L1V1NGLEGEND
Sun Wukong
0
2
0
0
W
3
0
2
4
W
Izanami
Qroooow
Izanami
1
0
0
1
W
3
1
2
4
L
1
1
0
1
L
Hun Batz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,157
Damage
8,948
16,980
Taken
20,608
5,353
Mitigated
5,705
6,618
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Blublopblop
Hachiman
3,598
1,396
0
2,746
5,515
1,136
0
899
4,566
0
24,174
W
Neith
Emrian
Neith
3,033
2,099
0
1,803
3,994
1,087
642
375
3,619
0
26,810
L
Olorun
ImNotaPhag
Olorun
2,161
995
0
968
2,895
752
0
791
2,104
15,094
0
W
Nemesis
Ksota
Nemesis
2,078
702
0
956
4,321
1,237
0
894
3,427
0
23,198
L
Sun Wukong
L1V1NGLEGEND
Sun Wukong
1,198
125
0
500
4,096
1,949
0
1,286
2,685
0
8,037
W
1,562
433
0
2,420
3,796
1,356
252
615
3,181
4,802
0
W
Izanami
Qroooow
Izanami
1,878
1,054
0
1,259
2,291
968
683
0
2,291
0
24,162
W
3,606
1,128
0
180
2,578
705
871
277
2,301
22,412
0
L
1,033
0
0
360
2,781
604
0
299
2,457
0
11,528
L
Hun Batz
958
335
0
1,081
5,321
1,264
0
1,893
3,378
0
9,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,505
Gold Earned
18,778
216
Minions Killed
150
0
Camps Cleared
0
690,780
Distance Traveled
586,557
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,193
599
45
6
0
121,327
1
W
Neith
4,809
687
62
9
0
133,664
2
L
Olorun
3,732
533
32
5
0
85,462
1
W
Nemesis
5,036
719
49
7
0
153,749
2
L
Sun Wukong
3,537
505
17
2
0
129,451
2
W
Artio
4,864
695
7
1
0
156,899
3
W
Izanami
4,759
680
56
8
0
108,600
3
W
Vulcan
5,037
720
42
6
0
137,868
2
L
Loki
3,743
535
33
5
0
99,216
2
L
Hun Batz
3,573
510
23
3
0
151,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role