Player Matchup

Jormungandr
Jormungandr
Lethal2875
Jormungandr
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 57L
1,275 Elo+
Solo
Ah Puch
Ah Puch
Sr_Lix69
Ah Puch
Level 146
God Stats
6W - 1L
1,902 SR
Queue Stats
394W - 163L
1,876 Elo+
Party 1
Da Ji
Da Ji
Tubollitodulce
Da Ji
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 7L
1,821 Elo+
Party 1
Team Averages
Level 56
1,634 SR
1,657 Elo+

VS

Team Averages
Level 20
1,377 SR
1,126 Elo+
Ymir
Ymir
ReegaliTo
Ymir
Level 25
God Stats
0W - 9L
1,315 SR
Queue Stats
20W - 55L
1,124 Elo+
Party 2
Danzaburou
Danzaburou
The-Martyr_SoS
Danzaburou
Level 18
God Stats
0W - 5L
1,500 SR
Queue Stats
14W - 46L
1,071 Elo+
Party 2
Hachiman
Hachiman
Yeahzeuw
Hachiman
Level 16
God Stats
15W - 46L
1,317 SR
Queue Stats
15W - 49L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lethal2875
Jormungandr
15
1 / 2 / 22
10,973
732
9,001
10,956
11,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Sr_Lix69
Ah Puch
17
14 / 0 / 12
12,978
865
21,448
13,728
6,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
17 / 3 / 8
13,211
881
19,409
14,540
8,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 7 / 3
9,598
640
4,574
16,885
15,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
The-Martyr_SoS
Danzaburou
12
2 / 11 / 1
9,754
650
7,436
18,865
6,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
Yeahzeuw
Hachiman
10
1 / 14 / 2
8,569
571
6,430
20,247
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
32
Kills
5
5
Deaths
32
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Lethal2875
Jormungandr
1
2
22
6
L
Ymir
2
7
3
0.5
W
Ah Puch
Sr_Lix69
Ah Puch
14
0
12
20
L
Danzaburou
The-Martyr_SoS
Danzaburou
2
11
1
0.23
W
17
3
8
7
L
Hachiman
Yeahzeuw
Hachiman
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,858
Damage
18,440
39,224
Taken
55,997
26,053
Mitigated
28,502
12,768
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Lethal2875
Jormungandr
9,001
2,256
246
2,077
10,956
11,848
511
1,525
9,431
29,197
0
L
Ymir
4,574
851
0
1,472
16,885
15,532
69
9,884
6,826
18,328
0
W
Ah Puch
Sr_Lix69
Ah Puch
21,448
1,013
0
7,514
13,728
6,148
724
2,335
11,393
81,190
0
L
Danzaburou
The-Martyr_SoS
Danzaburou
7,436
2,948
0
1,583
18,865
6,751
189
11,764
6,930
0
22,506
W
19,409
6,754
0
2,931
14,540
8,057
0
883
13,657
0
62,443
L
Hachiman
Yeahzeuw
Hachiman
6,430
2,487
0
2,047
20,247
6,219
0
8,809
11,167
0
22,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
27,921
202
Minions Killed
98
0
Camps Cleared
0
809,726
Distance Traveled
653,096
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,973
732
48
3
0
270,662
2
L
Ymir
9,598
640
30
2
0
228,094
0
W
Ah Puch
12,978
865
106
7
0
266,802
2
L
Danzaburou
9,754
650
33
2
0
202,783
1
W
Da Ji
13,211
881
48
3
0
272,262
0
L
Hachiman
8,569
571
35
2
0
222,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role