Player Matchup

Danzaburou
Danzaburou
KILLFACKER
Danzaburou
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,323 Elo+
Solo
Yemoja
Yemoja
KunAbdel
Yemoja
Level 30
God Stats
1W - 2L
1,740 SR
Queue Stats
44W - 46L
1,419 Elo+
Solo
Ao Kuang
Ao Kuang
Val2mort
Ao Kuang
Level 28
God Stats
1W - 3L
1,498 SR
Queue Stats
168W - 180L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
darkalpha920
Baron Samedi
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 31L
1,474 Elo+
Party 2
Amaterasu
Amaterasu
marshal258
Amaterasu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 99L
1,383 Elo+
Solo
Team Averages
Level 21
1,548 SR
1,417 Elo+

VS

Team Averages
Level 51
1,472 SR
1,452 Elo+
Ra
Ra
AppleLeg
Ra
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 88L
1,441 Elo+
Party 1
Bacchus
Bacchus
Karako
Bacchus
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
398W - 383L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
SpaceCoockies
Danzaburou
Level 29
God Stats
38W - 25L
1,590 SR
Queue Stats
69W - 69L
1,440 Elo+
Solo
Pele
Pele
Wiitox
Pele
Level 26
God Stats
21W - 15L
1,482 SR
Queue Stats
31W - 33L
1,427 Elo+
Solo
Bellona
Bellona
andrius112
Bellona
Level 24
God Stats
62W - 46L
1,285 SR
Queue Stats
757W - 747L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KILLFACKER
Danzaburou
9
0 / 6 / 0
6,019
401
4,237
8,778
2,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
KunAbdel
Yemoja
9
0 / 4 / 0
6,127
408
4,869
11,304
5,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Val2mort
Ao Kuang
12
3 / 7 / 0
7,776
518
8,438
15,214
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
darkalpha920
Baron Samedi
11
2 / 6 / 1
7,283
486
6,155
9,632
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
marshal258
Amaterasu
11
0 / 7 / 1
6,724
448
3,364
9,591
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 6
8,879
592
10,184
7,818
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Karako
Bacchus
10
1 / 0 / 12
7,475
498
5,291
11,312
11,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
SpaceCoockies
Danzaburou
10
4 / 1 / 9
7,166
478
7,227
7,947
2,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Wiitox
Pele
15
11 / 1 / 4
9,138
609
11,188
9,007
3,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
andrius112
Bellona
14
7 / 1 / 3
8,503
567
5,074
8,097
5,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
5
Kills
30
30
Deaths
5
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
Danzaburou
KILLFACKER
Danzaburou
0
6
0
0
W
Bacchus
Karako
Bacchus
1
0
12
7
L
Yemoja
KunAbdel
Yemoja
0
4
0
0
W
Danzaburou
SpaceCoockies
Danzaburou
4
1
9
8.5
L
Ao Kuang
Val2mort
Ao Kuang
3
7
0
0.43
W
Pele
Wiitox
Pele
11
1
4
13
W
Bellona
andrius112
Bellona
7
1
3
8.5
L
Baron Samedi
darkalpha920
Baron Samedi
2
6
1
0.42
L
Amaterasu
marshal258
Amaterasu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,063
Damage
38,964
54,519
Taken
44,181
24,321
Mitigated
26,095
11,462
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,184
927
2,419
2,629
7,818
3,109
477
3,973
3,845
52,878
0
L
Danzaburou
KILLFACKER
Danzaburou
4,237
2,406
0
1,083
8,778
2,615
250
2,693
6,041
0
23,745
W
Bacchus
Karako
Bacchus
5,291
732
0
1,645
11,312
11,702
551
4,427
6,885
16,380
0
L
Yemoja
KunAbdel
Yemoja
4,869
838
496
2,385
11,304
5,624
0
4,281
6,757
19,441
0
W
Danzaburou
SpaceCoockies
Danzaburou
7,227
2,728
0
2,424
7,947
2,652
1,619
3,262
4,685
0
24,924
L
Ao Kuang
Val2mort
Ao Kuang
8,438
2,504
0
4,514
15,214
6,271
0
2,497
12,555
41,383
9,681
W
Pele
Wiitox
Pele
11,188
2,947
0
653
9,007
3,179
528
4,641
4,366
0
55,218
W
Bellona
andrius112
Bellona
5,074
1,905
0
1,122
8,097
5,453
2,741
2,621
5,476
0
34,881
L
Baron Samedi
darkalpha920
Baron Samedi
6,155
132
984
1,296
9,632
4,233
0
3,797
5,571
35,524
0
L
Amaterasu
marshal258
Amaterasu
3,364
1,280
0
704
9,591
5,578
0
1,520
7,797
0
27,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,929
Gold Earned
41,161
265
Minions Killed
350
0
Camps Cleared
0
1,199,545
Distance Traveled
1,416,182
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,879
592
120
8
0
292,959
2
L
Danzaburou
6,019
401
50
3
0
268,603
0
W
Bacchus
7,475
498
20
1
0
286,989
8
L
Yemoja
6,127
408
26
2
0
268,480
0
W
Danzaburou
7,166
478
37
2
0
275,697
2
L
Ao Kuang
7,776
518
77
5
0
218,880
0
W
Pele
9,138
609
94
6
0
295,806
2
W
Bellona
8,503
567
79
5
0
264,731
0
L
Baron Samedi
7,283
486
58
4
0
244,292
1
L
Amaterasu
6,724
448
54
4
0
199,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role