Player Matchup

Cerberus
Cerberus
A Panda Squad
Cerberus
Level 20
God Stats
7W - 3L
1,578 SR
Queue Stats
57W - 63L
1,386 Elo+
Solo
Artemis
Artemis
Huffbastet
Artemis
Level 15
God Stats
2W - 2L
1,257 SR
Queue Stats
4W - 7L
1,279 Elo+
Solo
Merlin
Merlin
LadyAmetista
Merlin
Level 27
God Stats
76W - 77L
1,564 SR
Queue Stats
166W - 167L
1,536 Elo+
Solo
Arachne
Arachne
Testimony_65
Arachne
Level 26
God Stats
10W - 6L
1,728 SR
Queue Stats
122W - 101L
1,462 Elo+
Solo
Danzaburou
Danzaburou
Violanze
Danzaburou
Level 28
God Stats
56W - 66L
1,510 SR
Queue Stats
171W - 180L
1,445 Elo+
Solo
Team Averages
Level 23
1,527 SR
1,421 Elo+

VS

Team Averages
Level 15
1,447 SR
1,428 Elo+
Izanami
Izanami
DeathCharge30
Izanami
Level 19
God Stats
36W - 30L
1,462 SR
Queue Stats
456W - 495L
1,306 Elo+
Solo
Discordia
Discordia
GaymerGage
Discordia
Level 25
God Stats
22W - 26L
1,502 SR
Queue Stats
34W - 32L
1,474 Elo+
Solo
Yemoja
Yemoja
Tit_Poux2552
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,375 Elo+
Solo
Sol
Sol
chris17ccc
Sol
Level 11
God Stats
0W - 2L
1,271 SR
Queue Stats
33W - 56L
1,354 Elo+
Solo
Bellona
Bellona
xX1ramel1Xx
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A Panda Squad
Cerberus
18
10 / 0 / 19
12,108
1,211
12,877
9,342
8,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Huffbastet
Artemis
17
2 / 2 / 16
10,368
1,037
11,136
8,212
3,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
18
4 / 0 / 25
11,601
1,160
14,594
3,961
1,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Testimony_65
Arachne
18
12 / 2 / 16
11,767
1,177
14,548
11,960
5,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Violanze
Danzaburou
18
10 / 0 / 15
11,507
1,151
18,239
11,298
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
0 / 7 / 2
9,286
929
8,201
12,894
4,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
GaymerGage
Discordia
15
1 / 6 / 2
9,571
957
17,421
13,221
4,003
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
14
0 / 12 / 1
8,926
893
858
18,555
14,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
0 / 7 / 2
8,958
896
7,242
15,749
3,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
xX1ramel1Xx
Bellona
15
3 / 6 / 0
10,037
1,004
6,724
20,071
10,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
11
38
Kills
4
4
Deaths
38
91
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
A Panda Squad
Cerberus
10
0
19
19.5
L
Izanami
0
7
2
0.14
L
Discordia
GaymerGage
Discordia
1
6
2
0.33
W
Artemis
Huffbastet
Artemis
2
2
16
5
W
Merlin
4
0
25
16.5
W
Arachne
Testimony_65
Arachne
12
2
16
10
L
Yemoja
0
12
1
0.04
W
Danzaburou
Violanze
Danzaburou
10
0
15
17.5
L
0
7
2
0.14
L
Bellona
xX1ramel1Xx
Bellona
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,394
Damage
40,446
44,773
Taken
80,490
22,042
Mitigated
37,351
9,483
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
A Panda Squad
Cerberus
12,877
1,419
0
853
9,342
8,063
0
5,684
3,658
20,655
0
L
Izanami
8,201
6,083
0
874
12,894
4,403
0
3,167
9,727
0
26,666
L
Discordia
GaymerGage
Discordia
17,421
776
0
240
13,221
4,003
0
4,345
8,876
40,692
0
W
Artemis
Huffbastet
Artemis
11,136
5,189
0
1,226
8,212
3,085
0
5,420
2,792
0
24,817
W
Merlin
14,594
1,566
0
0
3,961
1,372
0
3,111
850
47,433
0
W
Arachne
Testimony_65
Arachne
14,548
12,670
0
3,173
11,960
5,132
0
5,620
6,340
0
25,085
L
Yemoja
858
439
475
422
18,555
14,041
0
6,447
12,108
4,369
0
W
Danzaburou
Violanze
Danzaburou
18,239
12,774
0
4,231
11,298
4,390
0
5,754
5,544
0
33,900
L
7,242
2,673
0
2,082
15,749
3,942
0
6,182
9,567
22,533
0
L
Bellona
xX1ramel1Xx
Bellona
6,724
1,078
0
543
20,071
10,962
0
7,330
12,741
84
19,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,351
Gold Earned
46,778
216
Minions Killed
162
6
Camps Cleared
4
978,613
Distance Traveled
826,834
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,108
1,211
20
2
1
209,744
0
L
Izanami
9,286
929
53
5
4
117,250
0
L
Discordia
9,571
957
48
5
0
191,892
0
W
Artemis
10,368
1,037
36
4
2
168,231
0
W
Merlin
11,601
1,160
97
10
0
188,462
2
W
Arachne
11,767
1,177
18
2
1
214,992
0
L
Yemoja
8,926
893
4
0
0
135,285
0
W
Danzaburou
11,507
1,151
45
5
2
197,184
0
L
Sol
8,958
896
32
3
0
167,697
0
L
Bellona
10,037
1,004
25
3
0
214,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role