Player Matchup

Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
King0fZer0
Pele
Level 4
God Stats
3W - 2L
1,491 SR
Queue Stats
12W - 6L
1,518 Elo+
Party 2
Ra
Ra
ghostrider00008
Ra
Level 82
God Stats
65W - 43L
1,674 SR
Queue Stats
373W - 317L
1,623 Elo+
Party 2
Ao Kuang
Ao Kuang
motts sauce VI
Ao Kuang
Level 79
God Stats
9W - 5L
1,650 SR
Queue Stats
1,285W - 1,196L
1,529 Elo+
Party 2
Ymir
Ymir
nuclear bear117
Ymir
Level 97
God Stats
72W - 75L
1,555 SR
Queue Stats
171W - 211L
1,523 Elo+
Party 2
Team Averages
Level 74
1,574 SR
1,538 Elo+

VS

Team Averages
Level 66
1,683 SR
1,551 Elo+
Nu Wa
Nu Wa
CitedBannon
Nu Wa
Level 46
God Stats
1W - 1L
1,806 SR
Queue Stats
88W - 69L
1,650 Elo+
Party 1
Cerberus
Cerberus
Constantine988
Cerberus
Level 47
God Stats
10W - 7L
1,569 SR
Queue Stats
385W - 483L
1,324 Elo+
Solo
Sun Wukong
Sun Wukong
M1k3K0ckurtz
Sun Wukong
Level 88
God Stats
14W - 4L
1,772 SR
Queue Stats
305W - 223L
1,615 Elo+
Party 1
Arachne
Arachne
Tectoniks
Arachne
Level 119
God Stats
2W - 3L
1,598 SR
Queue Stats
157W - 117L
1,595 Elo+
Party 1
Danzaburou
Danzaburou
xEra Intelx
Danzaburou
Level 28
God Stats
24W - 17L
1,669 SR
Queue Stats
58W - 47L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
5 / 2 / 3
8,134
581
8,198
7,528
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 2
6,840
489
2,225
6,557
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
6 / 0 / 1
9,535
681
7,637
6,036
2,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
14
3 / 2 / 1
7,762
554
4,333
11,335
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 1 / 7
6,804
486
2,820
8,711
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,178
441
6,162
6,055
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
5
0 / 2 / 1
5,163
369
1,515
4,942
1,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
M1k3K0ckurtz
Sun Wukong
14
2 / 2 / 1
8,064
576
8,490
9,306
5,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
Tectoniks
Arachne
12
3 / 3 / 0
7,008
501
5,120
9,569
4,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
xEra Intelx
Danzaburou
10
1 / 5 / 0
6,204
443
4,567
9,678
2,810
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
6
6
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
3
3.25
L
0
3
0
0
L
Cerberus
0
2
1
0.25
W
1
1
2
2
L
Sun Wukong
M1k3K0ckurtz
Sun Wukong
2
2
1
1.25
L
Arachne
Tectoniks
Arachne
3
3
0
1
W
6
0
1
6.5
W
Ao Kuang
3
2
1
1.75
W
0
1
7
3.5
L
Danzaburou
xEra Intelx
Danzaburou
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,213
Damage
25,854
40,167
Taken
39,550
16,827
Mitigated
15,708
14,913
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,198
4,423
0
2,015
7,528
2,349
1,771
891
6,615
0
53,348
L
6,162
1,583
0
549
6,055
2,000
0
3,678
2,377
33,596
0
L
Cerberus
1,515
51
0
458
4,942
1,740
329
984
3,958
6,587
0
W
2,225
528
0
3,282
6,557
2,000
653
722
5,725
0
38,672
L
Sun Wukong
M1k3K0ckurtz
Sun Wukong
8,490
1,647
0
2,877
9,306
5,119
0
4,755
4,551
0
52,394
L
Arachne
Tectoniks
Arachne
5,120
3,527
0
1,632
9,569
4,039
0
3,264
6,305
0
41,457
W
7,637
755
452
1,267
6,036
2,363
0
1,925
3,933
84,726
0
W
Ao Kuang
4,333
1,377
0
6,581
11,335
3,993
323
492
10,795
40,453
0
W
2,820
191
0
1,316
8,711
6,122
199
3,161
5,422
15,914
0
L
Danzaburou
xEra Intelx
Danzaburou
4,567
1,621
135
2,052
9,678
2,810
751
2,109
7,569
0
32,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,075
Gold Earned
32,617
464
Minions Killed
311
0
Camps Cleared
0
1,346,638
Distance Traveled
1,160,593
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,134
581
91
7
0
225,747
1
L
Nu Wa
6,178
441
66
5
0
226,298
4
L
Cerberus
5,163
369
9
1
0
140,124
2
W
Pele
6,840
489
78
6
0
314,149
0
L
Sun Wukong
8,064
576
105
8
0
274,779
2
L
Arachne
7,008
501
74
5
0
274,358
2
W
Ra
9,535
681
178
13
0
292,828
5
W
Ao Kuang
7,762
554
97
7
0
256,137
0
W
Ymir
6,804
486
20
1
0
257,777
6
L
Danzaburou
6,204
443
57
4
0
245,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role