Player Matchup

Neith
Neith
Desert_Bearz
Neith
Level 13
God Stats
46W - 37L
1,453 SR
Queue Stats
52W - 52L
1,370 Elo+
Party 1
Ares
Ares
Fertmen1324
Ares
Level 31
God Stats
8W - 2L
1,698 SR
Queue Stats
146W - 131L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
d3adjr01
Nu Wa
Level 44
God Stats
5W - 4L
1,422 SR
Queue Stats
261W - 220L
1,445 Elo+
Party 1
Team Averages
Level 29
1,524 SR
1,412 Elo+

VS

Team Averages
Level 18
1,263 SR
1,494 Elo+
Achilles
Achilles
GoldenPickle0007
Achilles
Level 23
God Stats
0W - 1L
1,100 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Set
Set
JustAJokerX
Set
Level 29
God Stats
2W - 1L
1,481 SR
Queue Stats
4W - 3L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
TAPxRACKxBANG
Cthulhu
Level 3
God Stats
0W - 1L
1,208 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
10,647
626
6,930
8,445
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 0 / 7
12,655
744
14,352
15,266
15,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
d3adjr01
Nu Wa
16
5 / 0 / 8
12,239
720
20,573
8,085
3,508
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
9,221
542
5,652
16,458
7,881
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 4 / 1
9,823
578
10,467
18,045
7,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
13
1 / 3 / 2
9,448
556
7,214
19,139
10,679
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
3
3
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
6
0
7
9.5
L
0
6
2
0.17
L
2
4
1
0.63
L
Cthulhu
1
3
2
0.67
W
Nu Wa
d3adjr01
Nu Wa
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,855
Damage
23,333
31,796
Taken
53,642
23,063
Mitigated
25,700
13,737
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,930
3,492
0
1,782
8,445
3,559
1,084
1,821
6,624
0
28,508
W
14,352
926
1,168
5,821
15,266
15,996
0
3,137
12,129
35,461
0
L
5,652
1,465
0
75
16,458
7,881
0
10,663
5,795
0
40,838
L
10,467
4,937
0
4,430
18,045
7,140
0
11,766
6,279
0
45,714
L
Cthulhu
7,214
943
0
3,925
19,139
10,679
0
12,532
6,607
28,207
0
W
Nu Wa
d3adjr01
Nu Wa
20,573
8,814
295
4,671
8,085
3,508
1,779
2,548
5,537
100,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,541
Gold Earned
28,492
195
Minions Killed
163
0
Camps Cleared
0
837,307
Distance Traveled
874,747
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,647
626
37
2
0
202,087
0
W
Ares
12,655
744
40
2
0
338,441
3
L
Achilles
9,221
542
60
4
0
265,621
4
L
Set
9,823
578
69
4
0
293,856
2
L
Cthulhu
9,448
556
34
2
0
315,270
0
W
Nu Wa
12,239
720
118
7
0
296,779
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role