Player Matchup

Bacchus
Bacchus
Denetax
Bacchus
Level 25
God Stats
1W - 1L
1,557 SR
Queue Stats
2W - 1L
1,707 Elo+
Party 1
Tiamat
Tiamat
Quenting
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,778 Elo+
Party 1
Neith
Neith
unknownitada
Neith
Level 100
God Stats
9W - 5L
1,701 SR
Queue Stats
39W - 38L
1,540 Elo+
Party 1
Team Averages
Level 51
1,586 SR
1,675 Elo+

VS

Team Averages
Level 64
1,384 SR
1,579 Elo+
Persephone
Persephone
Irocki
Persephone
Level 66
God Stats
8W - 5L
1,698 SR
Queue Stats
20W - 15L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
Odidi
Cthulhu
Level 97
God Stats
2W - 3L
1,227 SR
Queue Stats
24W - 19L
1,596 Elo+
Party 2
Jing Wei
Jing Wei
minuzo
Jing Wei
Level 28
God Stats
2W - 2L
1,227 SR
Queue Stats
15W - 11L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Denetax
Bacchus
10
0 / 5 / 4
7,922
609
4,483
10,772
10,001
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Quenting
Tiamat
10
2 / 4 / 0
8,212
632
6,324
7,176
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 1
8,627
664
4,902
8,440
3,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Irocki
Persephone
13
7 / 1 / 4
9,792
753
11,629
5,474
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Odidi
Cthulhu
12
1 / 0 / 9
9,482
729
7,872
10,838
9,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
minuzo
Jing Wei
12
3 / 3 / 5
8,790
676
3,631
8,783
2,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
11
11
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Denetax
Bacchus
0
5
4
0.4
W
Persephone
Irocki
Persephone
7
1
4
9
W
Cthulhu
Odidi
Cthulhu
1
0
9
5.5
L
Tiamat
Quenting
Tiamat
2
4
0
0.5
W
Jing Wei
minuzo
Jing Wei
3
3
5
1.83
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,709
Damage
23,132
26,388
Taken
25,095
17,129
Mitigated
14,319
4,781
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Denetax
Bacchus
4,483
784
0
1,114
10,772
10,001
0
7,247
3,525
5,913
0
W
Persephone
Irocki
Persephone
11,629
871
0
579
5,474
1,951
195
2,734
2,677
36,627
0
W
Cthulhu
Odidi
Cthulhu
7,872
314
1,007
2,505
10,838
9,380
0
2,874
7,721
34,801
0
L
Tiamat
Quenting
Tiamat
6,324
264
0
1,446
7,176
4,068
7
5,667
1,509
28,442
0
W
Jing Wei
minuzo
Jing Wei
3,631
3,181
0
2,054
8,783
2,988
2,378
4,693
3,846
0
26,482
L
4,902
1,970
0
2,221
8,440
3,060
570
6,603
1,837
0
42,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,761
Gold Earned
28,064
147
Minions Killed
168
0
Camps Cleared
0
682,652
Distance Traveled
762,883
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,922
609
7
1
0
227,524
3
W
Persephone
9,792
753
63
5
0
242,812
2
W
Cthulhu
9,482
729
45
3
0
263,623
3
L
Tiamat
8,212
632
57
4
0
233,632
4
W
Jing Wei
8,790
676
60
5
0
256,448
5
L
Neith
8,627
664
83
6
0
221,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role