Player Matchup

Apollo
Apollo
BamTheKill3r
Apollo
Level 48
God Stats
0W - 1L
1,822 SR
Queue Stats
15W - 26L
1,348 Elo+
Party 1
Kuzenbo
Kuzenbo
RodriGab
Kuzenbo
Level 15
God Stats
4W - 8L
1,390 SR
Queue Stats
4W - 11L
1,304 Elo+
Party 1
Scylla
Scylla
ZinDaGreat
Scylla
Level 52
God Stats
1W - 3L
1,203 SR
Queue Stats
13W - 25L
1,388 Elo+
Party 1
Team Averages
Level 38
1,471 SR
1,347 Elo+

VS

Team Averages
Level 59
1,602 SR
1,543 Elo+
Ares
Ares
Kyynetic
Ares
Level 28
God Stats
2W - 1L
1,779 SR
Queue Stats
110W - 103L
1,503 Elo+
Solo
Scylla
Scylla
MoreProphecy
Scylla
Level 129
God Stats
2W - 3L
1,474 SR
Queue Stats
128W - 117L
1,569 Elo+
Party 2
Loki
Loki
cuuchieslayer
Loki
Level 19
God Stats
3W - 1L
1,552 SR
Queue Stats
38W - 32L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
4 / 7 / 1
9,124
652
9,159
15,491
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
RodriGab
Kuzenbo
10
0 / 7 / 5
8,759
626
3,348
19,271
15,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
ZinDaGreat
Scylla
10
2 / 10 / 4
8,728
623
8,881
13,076
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
7 / 1 / 11
11,534
824
11,160
16,509
13,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
16
12 / 1 / 10
11,767
841
21,929
8,370
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 5 / 10
10,170
726
8,858
10,401
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
6
Kills
24
24
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
4
7
1
0.64
W
Ares
7
1
11
12.5
W
Scylla
12
1
10
17
L
Kuzenbo
RodriGab
Kuzenbo
0
7
5
0.36
L
Scylla
ZinDaGreat
Scylla
2
10
4
0.4
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,388
Damage
41,947
47,838
Taken
35,280
25,286
Mitigated
21,747
5,428
Healing
9,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
9,159
5,191
0
2,749
15,491
5,611
783
12,130
2,999
0
38,479
W
Ares
11,160
1,128
0
5,279
16,509
13,876
167
5,695
10,465
22,339
0
W
Scylla
21,929
2,126
0
3,455
8,370
3,568
1,249
2,914
5,362
74,532
0
L
Kuzenbo
RodriGab
Kuzenbo
3,348
1,186
540
1,010
19,271
15,377
244
13,293
5,585
16,015
0
L
Scylla
ZinDaGreat
Scylla
8,881
1,349
0
1,129
13,076
4,298
510
6,799
6,097
30,439
0
W
8,858
1,880
0
461
10,401
4,303
576
3,737
6,459
0
32,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,611
Gold Earned
33,471
115
Minions Killed
158
0
Camps Cleared
0
619,969
Distance Traveled
744,420
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,124
652
53
4
0
222,277
1
W
Ares
11,534
824
11
1
0
258,928
1
W
Scylla
11,767
841
96
7
0
237,719
0
L
Kuzenbo
8,759
626
19
1
0
199,750
0
L
Scylla
8,728
623
43
3
0
197,942
0
W
Loki
10,170
726
51
4
0
247,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role