Player Matchup

Baba Yaga
Baba Yaga
BolnoiKrolik
Baba Yaga
Level 37
God Stats
0W - 6L
1,288 SR
Queue Stats
29W - 47L
1,381 Elo+
Party 2
Medusa
Medusa
Domizion
Medusa
Level 22
God Stats
2W - 4L
1,657 SR
Queue Stats
2W - 10L
1,264 Elo+
Party 3
Sobek
Sobek
Gatzoid
Sobek
Level 21
God Stats
1W - 3L
1,488 SR
Queue Stats
2W - 8L
1,328 Elo+
Party 3
Hou Yi
Hou Yi
elnicotrue
Hou Yi
Level 16
God Stats
2W - 3L
1,308 SR
Queue Stats
162W - 206L
1,324 Elo+
Party 2
Loki
Loki
vsexporvux
Loki
Level 8
God Stats
4W - 5L
1,345 SR
Queue Stats
79W - 89L
1,336 Elo+
Party 2
Team Averages
Level 21
1,417 SR
1,326 Elo+

VS

Team Averages
Level 18
1,624 SR
1,391 Elo+
Tsukuyomi
Tsukuyomi
EkteNorskBrunost
Tsukuyomi
Level 29
God Stats
37W - 43L
1,518 SR
Queue Stats
354W - 405L
1,373 Elo+
Party 1
Anhur
Anhur
HertugNielsen
Anhur
Level 10
God Stats
4W - 2L
1,511 SR
Queue Stats
18W - 15L
1,407 Elo+
Party 1
Anubis
Anubis
VelvetThunder111
Anubis
Level 28
God Stats
7W - 2L
1,922 SR
Queue Stats
52W - 51L
1,465 Elo+
Solo
Heimdallr
Heimdallr
kakatua321
Heimdallr
Level 13
God Stats
3W - 1L
1,411 SR
Queue Stats
19W - 17L
1,320 Elo+
Party 4
Cabrakan
Cabrakan
katadesmoi
Cabrakan
Level 8
God Stats
2W - 2L
1,755 SR
Queue Stats
18W - 14L
1,388 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BolnoiKrolik
Baba Yaga
17
1 / 8 / 4
10,762
399
15,875
16,530
5,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Domizion
Medusa
18
6 / 11 / 3
12,381
459
16,491
22,853
8,744
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Gatzoid
Sobek
14
0 / 10 / 9
10,225
379
8,414
28,276
35,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
elnicotrue
Hou Yi
18
7 / 15 / 3
12,405
459
14,118
24,918
10,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 13 / 8
11,097
411
3,441
22,587
7,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
10 / 4 / 17
14,908
552
21,584
18,917
7,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 6 / 9
14,494
537
13,753
21,048
8,273
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
16 / 1 / 9
17,058
632
22,830
17,269
8,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
kakatua321
Heimdallr
20
14 / 3 / 11
14,817
549
30,317
24,738
11,482
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
katadesmoi
Cabrakan
19
7 / 4 / 13
13,897
515
10,793
20,441
28,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
116
17
Kills
57
57
Deaths
18
27
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BolnoiKrolik
Baba Yaga
1
8
4
0.38
L
Medusa
Domizion
Medusa
6
11
3
0.68
W
Tsukuyomi
10
4
17
4.63
L
Sobek
Gatzoid
Sobek
0
10
9
0.45
W
10
6
9
2.42
W
16
1
9
20.5
L
Hou Yi
elnicotrue
Hou Yi
7
15
3
0.57
W
Heimdallr
kakatua321
Heimdallr
14
3
11
6.5
W
Cabrakan
katadesmoi
Cabrakan
7
4
13
3.38
L
3
13
8
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,339
Damage
99,277
115,164
Taken
102,413
69,264
Mitigated
65,101
10,678
Healing
38,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BolnoiKrolik
Baba Yaga
15,875
1,272
0
2,430
16,530
5,937
0
7,558
8,972
65,408
0
L
Medusa
Domizion
Medusa
16,491
8,368
780
2,333
22,853
8,744
0
6,458
16,395
0
74,178
W
Tsukuyomi
21,584
8,579
0
2,474
18,917
7,533
585
2,761
14,789
0
124,913
L
Sobek
Gatzoid
Sobek
8,414
1,404
230
4,147
28,276
35,845
0
6,029
22,245
22,656
0
W
13,753
5,694
468
4,592
21,048
8,273
2,109
5,033
15,317
0
81,053
W
22,830
628
0
11,644
17,269
8,932
3,579
3,809
11,081
148,739
0
L
Hou Yi
elnicotrue
Hou Yi
14,118
5,158
0
0
24,918
10,753
406
7,306
17,612
0
59,008
W
Heimdallr
kakatua321
Heimdallr
30,317
24,223
0
14,685
24,738
11,482
6,617
5,848
18,231
0
106,201
W
Cabrakan
katadesmoi
Cabrakan
10,793
1,907
0
4,305
20,441
28,881
1,174
5,609
14,604
48,492
0
L
3,441
768
0
758
22,587
7,985
0
6,272
16,315
0
19,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,870
Gold Earned
75,174
363
Minions Killed
698
0
Camps Cleared
0
2,308,421
Distance Traveled
2,413,903
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,762
399
113
4
0
463,634
0
L
Medusa
12,381
459
110
4
0
462,085
0
W
Tsukuyomi
14,908
552
151
6
0
536,043
4
L
Sobek
10,225
379
20
1
0
545,913
3
W
Anhur
14,494
537
125
5
0
444,488
1
W
Anubis
17,058
632
227
8
0
504,431
2
L
Hou Yi
12,405
459
92
3
0
368,738
2
W
Heimdallr
14,817
549
142
5
0
471,831
0
W
Cabrakan
13,897
515
53
2
0
457,110
4
L
Loki
11,097
411
28
1
0
468,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role