Player Matchup

Ne Zha
Ne Zha
Myselfy
Ne Zha
Level 108
God Stats
1W - 2L
1,706 SR
Queue Stats
35W - 24L
1,553 Elo+
Party 1
Athena
Athena
PhoenixVolcano
Athena
Level 125
God Stats
3W - 1L
1,779 SR
Queue Stats
52W - 33L
1,711 Elo+
Party 1
Scylla
Scylla
lJacxzl
Scylla
Level 116
God Stats
0W - 2L
1,185 SR
Queue Stats
18W - 17L
1,599 Elo+
Party 1
Team Averages
Level 116
1,557 SR
1,621 Elo+

VS

Team Averages
Level 115
1,645 SR
1,626 Elo+
Rama
Rama
InevitableFails
Rama
Level 127
God Stats
5W - 3L
1,738 SR
Queue Stats
311W - 209L
1,714 Elo+
Party 2
Zeus
Zeus
LovelyCalf78207
Zeus
Level 122
God Stats
4W - 4L
1,472 SR
Queue Stats
219W - 129L
1,710 Elo+
Party 2
Mulan
Mulan
Tuzcdervhutt
Mulan
Level 97
God Stats
10W - 9L
1,726 SR
Queue Stats
92W - 127L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Myselfy
Ne Zha
11
2 / 4 / 1
7,735
645
5,598
7,386
5,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 3
7,874
656
3,474
14,302
10,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
lJacxzl
Scylla
11
1 / 2 / 2
7,819
652
3,656
5,535
2,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
9,133
761
7,213
5,887
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 1 / 6
9,259
772
10,369
3,901
1,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 9
8,076
673
5,742
8,561
6,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
11
11
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
5
1
6
8
L
Ne Zha
Myselfy
Ne Zha
2
4
1
0.63
L
0
5
3
0.3
W
1
1
9
5.5
L
Scylla
lJacxzl
Scylla
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,728
Damage
23,324
27,223
Taken
18,349
18,137
Mitigated
9,506
3,082
Healing
4,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,213
5,553
0
2,258
5,887
1,945
941
1,700
4,062
0
52,483
W
10,369
569
0
0
3,901
1,222
255
1,234
2,592
32,232
0
L
Ne Zha
Myselfy
Ne Zha
5,598
550
0
1,440
7,386
5,194
0
2,274
4,951
0
27,624
L
3,474
763
0
900
14,302
10,833
0
4,309
9,414
8,464
0
W
5,742
701
856
1,378
8,561
6,339
68
4,226
4,135
0
15,631
L
Scylla
lJacxzl
Scylla
3,656
358
0
742
5,535
2,110
0
3,269
1,985
33,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,428
Gold Earned
26,468
123
Minions Killed
148
0
Camps Cleared
0
696,982
Distance Traveled
678,033
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,133
761
77
6
0
218,331
4
W
Zeus
9,259
772
51
4
0
219,858
5
L
Ne Zha
7,735
645
40
3
0
241,912
3
L
Athena
7,874
656
12
1
0
235,805
3
W
Mulan
8,076
673
20
2
0
239,844
3
L
Scylla
7,819
652
71
6
0
219,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role