Player Matchup

Anubis
Anubis
CallMeZap-_-
Anubis
Level 105
God Stats
1W - 0L
1,553 SR
Queue Stats
10W - 9L
1,561 Elo+
Party 2
Medusa
Medusa
Jomoo
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,630 Elo+
Solo
Kukulkan
Kukulkan
NoeBTW
Kukulkan
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,646 Elo+
Party 2
Izanami
Izanami
logip
Izanami
Level 15
God Stats
19W - 10L
1,529 SR
Queue Stats
59W - 54L
1,511 Elo+
Solo
Neith
Neith
tonemalone
Neith
Level 3
God Stats
4W - 2L
1,677 SR
Queue Stats
10W - 14L
1,646 Elo+
Party 2
Team Averages
Level 28
1,552 SR
1,599 Elo+

VS

Team Averages
Level 6
1,534 SR
1,571 Elo+
Ra
Ra
CHUNKEYMUNKEYZ
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
ICEP3AKS
Merlin
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 19L
1,430 Elo+
Solo
Thor
Thor
Pakha8
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,642 Elo+
Party 1
Nemesis
Nemesis
Tarofying
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,642 Elo+
Party 1
Artemis
Artemis
Wh1teTiger
Artemis
Level 2
God Stats
1W - 1L
1,670 SR
Queue Stats
1W - 2L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
22 / 3 / 17
14,792
1,345
27,407
18,019
8,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Jomoo
Medusa
14
1 / 1 / 3
9,288
844
1,824
2,710
823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
NoeBTW
Kukulkan
19
2 / 5 / 27
11,728
1,066
8,924
8,441
3,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
logip
Izanami
20
12 / 3 / 22
13,350
1,214
25,193
13,909
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
20
10 / 3 / 25
13,161
1,196
14,256
15,469
5,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 10
10,862
987
7,332
15,315
5,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
ICEP3AKS
Merlin
18
6 / 1 / 7
12,196
1,109
20,432
8,900
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Pakha8
Thor
18
7 / 11 / 5
13,210
1,201
12,614
20,164
6,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Tarofying
Nemesis
17
1 / 14 / 8
10,452
950
5,984
25,917
8,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Wh1teTiger
Artemis
17
1 / 12 / 8
10,475
952
8,652
17,641
5,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
53
47
Kills
15
15
Deaths
47
94
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
9
10
0.56
W
Anubis
22
3
17
10.17
L
Merlin
ICEP3AKS
Merlin
6
1
7
9.5
W
Medusa
Jomoo
Medusa
1
1
3
2.5
W
Kukulkan
NoeBTW
Kukulkan
2
5
27
3.1
L
Thor
Pakha8
Thor
7
11
5
0.86
L
Nemesis
Tarofying
Nemesis
1
14
8
0.36
L
Artemis
Wh1teTiger
Artemis
1
12
8
0.42
W
Izanami
logip
Izanami
12
3
22
7.67
W
Neith
10
3
25
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,604
Damage
55,014
58,548
Taken
87,937
23,938
Mitigated
29,650
12,108
Healing
3,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,332
1,311
488
1,361
15,315
5,613
0
6,421
8,894
34,863
0
W
Anubis
27,407
1,630
310
7,253
18,019
8,356
0
6,209
11,446
52,217
0
L
Merlin
ICEP3AKS
Merlin
20,432
829
0
311
8,900
2,905
0
4,017
4,883
39,481
0
W
Medusa
Jomoo
Medusa
1,824
778
0
28
2,710
823
0
1,153
1,469
0
2,421
W
Kukulkan
NoeBTW
Kukulkan
8,924
1,715
0
0
8,441
3,648
0
3,326
4,903
23,247
0
L
Thor
Pakha8
Thor
12,614
2,452
0
0
20,164
6,741
0
7,864
12,300
0
24,653
L
Nemesis
Tarofying
Nemesis
5,984
1,453
0
287
25,917
8,796
0
10,101
15,816
0
21,039
L
Artemis
Wh1teTiger
Artemis
8,652
5,114
0
1,164
17,641
5,595
0
7,928
9,713
0
26,093
W
Izanami
logip
Izanami
25,193
19,862
0
2,513
13,909
5,253
0
7,387
6,164
0
49,389
W
Neith
14,256
7,670
0
2,004
15,469
5,858
0
8,361
6,802
0
24,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,319
Gold Earned
57,195
179
Minions Killed
178
0
Camps Cleared
3
752,382
Distance Traveled
956,885
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,862
987
52
5
1
172,768
2
W
Anubis
14,792
1,345
49
4
0
177,081
0
L
Merlin
12,196
1,109
49
4
0
218,475
1
W
Medusa
9,288
844
0
0
0
54,197
0
W
Kukulkan
11,728
1,066
40
4
0
153,451
1
L
Thor
13,210
1,201
28
3
0
196,488
1
L
Nemesis
10,452
950
21
2
2
217,419
0
L
Artemis
10,475
952
28
3
0
151,735
1
W
Izanami
13,350
1,214
66
6
0
180,107
1
W
Neith
13,161
1,196
24
2
0
187,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role