Player Matchup

Vulcan
Vulcan
Cuventhar
Vulcan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 54L
1,430 Elo+
Party 1
Vamana
Vamana
Fredzel
Vamana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,422 Elo+
Party 1
Olorun
Olorun
Windrex
Olorun
Level 62
God Stats
1W - 3L
1,332 SR
Queue Stats
44W - 40L
1,496 Elo+
Party 1
Team Averages
Level 73
1,444 SR
1,450 Elo+

VS

Team Averages
Level 73
1,413 SR
1,606 Elo+
Ymir
Ymir
BańkaPL
Ymir
Level 7
God Stats
5W - 0L
1,500 SR
Queue Stats
15W - 7L
1,617 Elo+
Party 2
Scylla
Scylla
Fordmind
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MisiuLord11
Cernunnos
Level 125
God Stats
1W - 0L
1,240 SR
Queue Stats
137W - 79L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cuventhar
Vulcan
12
2 / 4 / 3
8,575
613
10,091
7,621
2,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Fredzel
Vamana
11
1 / 5 / 4
8,315
594
8,492
11,626
9,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Windrex
Olorun
11
2 / 7 / 1
8,364
597
4,882
13,979
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 2 / 13
9,281
663
6,772
12,459
13,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Fordmind
Scylla
14
7 / 0 / 7
10,151
725
8,304
6,335
2,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MisiuLord11
Cernunnos
14
7 / 3 / 7
10,507
751
13,758
12,563
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
16
16
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
13
4.25
L
Vulcan
Cuventhar
Vulcan
2
4
3
0.88
W
Scylla
Fordmind
Scylla
7
0
7
10.5
L
Vamana
Fredzel
Vamana
1
5
4
0.6
W
Cernunnos
MisiuLord11
Cernunnos
7
3
7
3.5
L
Olorun
Windrex
Olorun
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,465
Damage
28,834
33,226
Taken
31,357
16,522
Mitigated
21,460
7,339
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,772
1,390
0
570
12,459
13,809
232
6,471
5,988
21,195
0
L
Vulcan
Cuventhar
Vulcan
10,091
2,596
0
228
7,621
2,639
0
3,998
3,623
34,004
0
W
Scylla
Fordmind
Scylla
8,304
889
0
2,046
6,335
2,796
516
3,167
3,168
51,716
0
L
Vamana
Fredzel
Vamana
8,492
4,427
0
2,323
11,626
9,088
0
5,824
5,802
0
19,136
W
Cernunnos
MisiuLord11
Cernunnos
13,758
6,622
0
5,512
12,563
4,855
2,289
5,449
7,114
0
50,658
L
Olorun
Windrex
Olorun
4,882
2,871
501
4,287
13,979
4,795
49
5,314
8,665
30,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,254
Gold Earned
29,939
128
Minions Killed
178
0
Camps Cleared
0
681,451
Distance Traveled
713,927
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,281
663
22
2
0
233,732
1
L
Vulcan
8,575
613
51
4
0
240,801
1
W
Scylla
10,151
725
85
6
0
253,461
3
L
Vamana
8,315
594
15
1
0
247,474
0
W
Cernunnos
10,507
751
71
5
0
226,734
6
L
Olorun
8,364
597
62
4
0
193,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role