Player Matchup

Serqet
Serqet
BuK-LaU-
Serqet
Level 125
God Stats
15W - 13L
1,542 SR
Queue Stats
789W - 779L
1,553 Elo+
Party 1
Sylvanus
Sylvanus
Rude514
Sylvanus
Level 89
God Stats
1W - 1L
1,417 SR
Queue Stats
4W - 5L
1,349 Elo+
Party 1
Neith
Neith
Zusnight
Neith
Level 90
God Stats
1W - 1L
1,188 SR
Queue Stats
3W - 2L
1,226 Elo+
Party 3
Nu Wa
Nu Wa
beto14071987
Nu Wa
Level 89
God Stats
1W - 1L
1,466 SR
Queue Stats
1W - 1L
1,226 Elo+
Party 3
Cu Chulainn
Cu Chulainn
sosayta
Cu Chulainn
Level 152
God Stats
1W - 0L
1,237 SR
Queue Stats
32W - 40L
1,451 Elo+
Party 3
Team Averages
Level 109
1,370 SR
1,361 Elo+

VS

Team Averages
Level 79
1,600 SR
1,455 Elo+
Loki
Loki
I Goat Nut I
Loki
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 140L
1,443 Elo+
Party 2
Guan Yu
Guan Yu
TinyHotCakes
Guan Yu
Level 42
God Stats
6W - 2L
1,866 SR
Queue Stats
279W - 267L
1,465 Elo+
Party 2
Olorun
Olorun
WR1 snipes
Olorun
Level 69
God Stats
1W - 1L
1,709 SR
Queue Stats
29W - 27L
1,470 Elo+
Party 2
Hercules
Hercules
nachonahuel1
Hercules
Level 107
God Stats
32W - 49L
1,364 SR
Queue Stats
562W - 570L
1,442 Elo+
Solo
Discordia
Discordia
ringlerx500x
Discordia
Level 99
God Stats
17W - 14L
1,563 SR
Queue Stats
1,151W - 1,034L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BuK-LaU-
Serqet
20
13 / 3 / 9
16,669
595
19,294
26,102
16,487
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Rude514
Sylvanus
18
3 / 1 / 6
13,840
494
15,408
21,001
24,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Zusnight
Neith
19
2 / 4 / 7
13,317
476
11,014
15,015
5,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
1 / 7 / 3
14,606
522
13,200
15,048
5,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
sosayta
Cu Chulainn
20
3 / 5 / 7
14,761
527
24,700
27,645
38,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 5
13,216
472
11,903
23,437
8,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
TinyHotCakes
Guan Yu
20
2 / 4 / 10
11,881
424
17,203
29,490
32,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
WR1 snipes
Olorun
5
0 / 2 / 0
7,283
260
2,102
5,058
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
nachonahuel1
Hercules
20
4 / 4 / 4
14,290
510
11,101
31,446
19,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ringlerx500x
Discordia
20
9 / 8 / 4
15,237
544
22,696
21,563
7,592
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
22
Kills
20
20
Deaths
22
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Serqet
BuK-LaU-
Serqet
13
3
9
5.83
L
5
4
5
1.88
W
Sylvanus
Rude514
Sylvanus
3
1
6
6
L
Guan Yu
TinyHotCakes
Guan Yu
2
4
10
1.75
L
Olorun
WR1 snipes
Olorun
0
2
0
0
W
Neith
Zusnight
Neith
2
4
7
1.38
W
1
7
3
0.36
L
Hercules
nachonahuel1
Hercules
4
4
4
1.5
L
Discordia
ringlerx500x
Discordia
9
8
4
1.38
W
Cu Chulainn
sosayta
Cu Chulainn
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,616
Damage
65,005
104,811
Taken
110,994
90,808
Mitigated
69,615
43,229
Healing
44,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BuK-LaU-
Serqet
19,294
3,531
0
12,145
26,102
16,487
3,185
5,599
20,270
0
109,690
L
11,903
4,476
0
5,520
23,437
8,537
322
4,385
18,478
0
94,304
W
Sylvanus
Rude514
Sylvanus
15,408
2,031
7,560
10,967
21,001
24,432
899
5,601
14,848
41,254
0
L
Guan Yu
TinyHotCakes
Guan Yu
17,203
3,670
4,086
10,971
29,490
32,576
301
8,918
20,020
4,644
62,987
L
Olorun
WR1 snipes
Olorun
2,102
652
256
914
5,058
1,242
0
2,865
1,946
10,338
0
W
Neith
Zusnight
Neith
11,014
4,725
843
4,148
15,015
5,481
2,973
3,125
11,570
0
73,859
W
13,200
4,466
0
1,328
15,048
5,590
8,662
8,442
6,037
105,429
0
L
Hercules
nachonahuel1
Hercules
11,101
3,363
1,698
15,142
31,446
19,668
522
5,664
24,861
0
103,849
L
Discordia
ringlerx500x
Discordia
22,696
1,129
0
6,073
21,563
7,592
648
6,776
13,576
135,849
0
W
Cu Chulainn
sosayta
Cu Chulainn
24,700
5,785
574
5,664
27,645
38,818
759
2,678
24,649
0
107,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,193
Gold Earned
61,907
654
Minions Killed
731
0
Camps Cleared
0
2,299,460
Distance Traveled
2,134,963
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
16,669
595
130
5
0
579,346
2
L
Loki
13,216
472
176
6
0
585,039
7
W
Sylvanus
13,840
494
47
2
0
452,241
1
L
Guan Yu
11,881
424
103
4
0
503,842
1
L
Olorun
7,283
260
16
1
0
89,793
0
W
Neith
13,317
476
112
4
0
397,716
0
W
Nu Wa
14,606
522
190
7
0
427,810
0
L
Hercules
14,290
510
209
7
0
498,976
1
L
Discordia
15,237
544
227
8
0
457,313
2
W
Cu Chulainn
14,761
527
175
6
0
442,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role