Player Matchup

Thanatos
Thanatos
D20 Phantoms
Thanatos
Level 18
God Stats
5W - 4L
1,565 SR
Queue Stats
34W - 53L
1,654 Elo+
Solo
Merlin
Merlin
FortniteSquad42
Merlin
Level 12
God Stats
5W - 4L
1,287 SR
Queue Stats
57W - 52L
1,438 Elo+
Party 1
Ymir
Ymir
GimliMore
Ymir
Level 34
God Stats
26W - 28L
1,409 SR
Queue Stats
496W - 413L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
Quantumfiz6332
Heimdallr
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Towersteps
Zhong Kui
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 50L
1,637 Elo+
Solo
Team Averages
Level 23
1,452 SR
1,546 Elo+

VS

Team Averages
Level 17
1,567 SR
1,508 Elo+
Kuzenbo
Kuzenbo
ChostitoRat
Kuzenbo
Level 8
God Stats
2W - 3L
1,703 SR
Queue Stats
37W - 38L
1,378 Elo+
Solo
Anhur
Anhur
Mo Swoom
Anhur
Level 29
God Stats
0W - 2L
1,387 SR
Queue Stats
65W - 75L
1,565 Elo+
Solo
Anubis
Anubis
RT_TriCkyZ
Anubis
Level 16
God Stats
4W - 3L
1,743 SR
Queue Stats
27W - 34L
1,454 Elo+
Solo
Bellona
Bellona
Spidergentlemann
Bellona
Level 22
God Stats
44W - 36L
1,501 SR
Queue Stats
129W - 123L
1,468 Elo+
Solo
Tiamat
Tiamat
WayTooZen
Tiamat
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 11L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D20 Phantoms
Thanatos
7
1 / 1 / 0
4,736
474
1,036
4,205
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 2 / 2
5,401
540
3,321
3,428
852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
8
2 / 0 / 1
5,182
518
2,360
5,011
2,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Quantumfiz6332
Heimdallr
1
0 / 0 / 0
1,908
191
0
0
0
Zhong Kui
Towersteps
Zhong Kui
8
2 / 1 / 2
5,433
543
5,836
6,188
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChostitoRat
Kuzenbo
9
0 / 2 / 2
5,540
554
2,599
7,439
4,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Anhur
Mo Swoom
Anhur
10
3 / 0 / 0
5,892
589
2,783
5,055
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
RT_TriCkyZ
Anubis
8
0 / 3 / 1
5,115
512
1,485
4,505
1,776
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 1 / 0
6,398
640
214
3,988
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
WayTooZen
Tiamat
7
1 / 1 / 0
4,882
488
1,930
3,868
1,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
4
4
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ChostitoRat
Kuzenbo
0
2
2
0.5
W
Thanatos
D20 Phantoms
Thanatos
1
1
0
1
W
2
2
2
1.5
W
Ymir
2
0
1
2.5
L
Anhur
Mo Swoom
Anhur
3
0
0
3
W
Heimdallr
Quantumfiz6332
Heimdallr
0
0
0
0
L
Anubis
RT_TriCkyZ
Anubis
0
3
1
0.17
L
0
1
0
0
W
Zhong Kui
Towersteps
Zhong Kui
2
1
2
3
L
Tiamat
WayTooZen
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,553
Damage
9,011
18,832
Taken
24,855
7,459
Mitigated
12,172
9,108
Healing
7,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ChostitoRat
Kuzenbo
2,599
1,105
0
2,069
7,439
4,585
461
4,178
3,055
14,875
0
W
Thanatos
D20 Phantoms
Thanatos
1,036
191
0
3,653
4,205
1,192
0
1,309
2,896
0
17,365
W
3,321
242
0
0
3,428
852
0
742
2,686
22,640
0
W
Ymir
2,360
1,051
0
2,280
5,011
2,420
0
2,268
2,743
17,553
0
L
Anhur
Mo Swoom
Anhur
2,783
1,193
0
2,206
5,055
1,479
984
2,312
2,577
0
27,909
W
Heimdallr
Quantumfiz6332
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
RT_TriCkyZ
Anubis
1,485
116
0
774
4,505
1,776
0
2,842
1,589
14,770
0
L
214
0
0
315
3,988
2,395
1,606
317
3,591
0
38,921
W
Zhong Kui
Towersteps
Zhong Kui
5,836
514
0
3,175
6,188
2,995
0
1,695
4,493
24,743
0
L
Tiamat
WayTooZen
Tiamat
1,930
457
0
2,062
3,868
1,937
0
1,322
2,526
14,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,660
Gold Earned
27,827
160
Minions Killed
250
0
Camps Cleared
0
779,239
Distance Traveled
855,644
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,540
554
31
3
0
195,268
2
W
Thanatos
4,736
474
42
4
0
205,212
0
W
Merlin
5,401
540
40
4
0
195,936
0
W
Ymir
5,182
518
26
3
0
201,114
2
L
Anhur
5,892
589
55
6
0
169,479
2
W
Heimdallr
1,908
191
0
0
0
0
0
L
Anubis
5,115
512
29
3
0
158,461
2
L
Bellona
6,398
640
105
11
0
185,690
0
W
Zhong Kui
5,433
543
52
5
0
176,977
0
L
Tiamat
4,882
488
30
3
0
146,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role