Player Matchup

Neith
Neith
Platinum V
Hooded Raw
Neith
Platinum V
Level 140
God Stats
7W - 6L
1,733 SR
Queue Stats
319W - 293L
1,699 MMR
Party 1
Geb
Geb
Diamond V
Loruxy
Geb
Diamond V
Level 110
God Stats
5W - 3L
1,660 SR
Queue Stats
489W - 433L
2,018 MMR
Party 1
Scylla
Scylla
Platinum II
l Imperius l
Scylla
Platinum II
Level 155
God Stats
187W - 129L
1,703 SR
Queue Stats
651W - 504L
1,783 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,699 SR
1,833 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,752 SR
1,782 MMR
Thoth
Thoth
Gold I
Bragify
Thoth
Gold I
Level 129
God Stats
10W - 10L
1,914 SR
Queue Stats
60W - 57L
1,700 MMR
Solo
Achilles
Achilles
Gold I
Fokau
Achilles
Gold I
Level 124
God Stats
63W - 31L
1,799 SR
Queue Stats
88W - 58L
1,818 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
Kempachi010
Kumbhakarna
Platinum II
Level 133
God Stats
2W - 2L
1,542 SR
Queue Stats
114W - 133L
1,828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 7 / 1
11,181
588
9,832
14,404
4,997
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
Loruxy
Geb
15
0 / 4 / 2
11,679
615
12,267
15,778
13,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
14
1 / 3 / 0
10,983
578
13,897
9,281
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Cu ChulainnCthulhuGuan YuAphroditeAthena

VS

Bans
DanzaburouYmirSobekAresChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bragify
Thoth
17
6 / 1 / 7
12,729
670
15,148
11,968
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Fokau
Achilles
16
6 / 1 / 5
12,347
650
13,190
16,094
18,146
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
Kempachi010
Kumbhakarna
16
2 / 0 / 10
13,146
692
3,540
20,208
25,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
14
14
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thoth
Bragify
Thoth
6
1
7
9.5
W
Achilles
Fokau
Achilles
6
1
5
8.5
L
Neith
1
7
1
0.21
W
Kumbhakarna
Kempachi010
Kumbhakarna
2
0
10
7
L
Geb
Loruxy
Geb
0
4
2
0.25
L
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,996
Damage
31,878
39,463
Taken
48,270
22,136
Mitigated
48,602
8,127
Healing
18,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Bragify
Thoth
15,148
414
0
5,487
11,968
4,713
685
7,586
4,132
81,834
0
W
Achilles
Fokau
Achilles
13,190
3,518
0
6,582
16,094
18,146
1,234
7,914
7,779
0
59,991
L
Neith
9,832
3,821
0
3,321
14,404
4,997
1,965
7,131
6,901
0
48,640
W
Kumbhakarna
Kempachi010
Kumbhakarna
3,540
317
0
6,116
20,208
25,743
143
9,678
10,057
14,290
0
L
Geb
Loruxy
Geb
12,267
1,487
0
2,646
15,778
13,991
200
5,551
9,793
37,799
0
L
Scylla
13,897
768
0
2,160
9,281
3,148
0
4,970
4,017
54,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,843
Gold Earned
38,222
202
Minions Killed
226
0
Camps Cleared
0
962,377
Distance Traveled
1,071,604
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,729
670
130
7
0
329,529
1
W
Achilles
12,347
650
79
4
0
379,068
5
L
Neith
11,181
588
74
4
0
295,438
4
W
Kumbhakarna
13,146
692
17
1
0
363,007
5
L
Geb
11,679
615
50
3
0
343,078
0
L
Scylla
10,983
578
78
4
0
323,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role