Player Matchup

Xbalanque
Xbalanque
BoostFlik
Xbalanque
Level 29
God Stats
30W - 42L
1,439 SR
Queue Stats
176W - 183L
1,483 Elo+
Solo
Nemesis
Nemesis
NeNeBaby
Nemesis
Level 14
God Stats
2W - 0L
1,722 SR
Queue Stats
69W - 27L
1,737 Elo+
Party 1
Cerberus
Cerberus
Th3Drift
Cerberus
Level 27
God Stats
7W - 3L
1,877 SR
Queue Stats
137W - 121L
1,638 Elo+
Party 1
Ymir
Ymir
thermawar
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,889 Elo+
Solo
Zeus
Zeus
xJuaniinx
Zeus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,587 Elo+
Solo
Team Averages
Level 21
1,608 SR
1,667 Elo+

VS

Team Averages
Level 16
1,677 SR
1,540 Elo+
Sun Wukong
Sun Wukong
HanStyle
Sun Wukong
Level 14
God Stats
8W - 2L
1,821 SR
Queue Stats
27W - 12L
1,652 Elo+
Solo
Horus
Horus
RaidenTameemon
Horus
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 44L
1,544 Elo+
Solo
Discordia
Discordia
SirKalvo
Discordia
Level 27
God Stats
2W - 1L
1,608 SR
Queue Stats
15W - 12L
1,543 Elo+
Solo
Aphrodite
Aphrodite
SirKatschIVEsq
Aphrodite
Level 6
God Stats
2W - 1L
1,825 SR
Queue Stats
5W - 4L
1,491 Elo+
Party 2
Skadi
Skadi
thatswackk
Skadi
Level 8
God Stats
2W - 1L
1,632 SR
Queue Stats
6W - 5L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BoostFlik
Xbalanque
16
3 / 2 / 5
10,400
520
12,132
12,490
4,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
NeNeBaby
Nemesis
20
15 / 0 / 2
14,372
719
12,319
15,536
8,925
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Th3Drift
Cerberus
15
1 / 2 / 7
9,801
490
3,107
14,331
9,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
15
1 / 4 / 5
9,665
483
4,074
10,738
6,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
16
4 / 2 / 5
10,684
534
15,906
8,315
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HanStyle
Sun Wukong
19
3 / 5 / 1
11,688
584
5,625
14,570
11,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 8 / 1
8,301
415
4,975
16,284
7,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
SirKalvo
Discordia
14
5 / 6 / 1
9,691
485
14,472
13,104
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
SirKatschIVEsq
Aphrodite
13
0 / 2 / 3
9,084
454
3,735
9,841
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
13
0 / 3 / 1
8,634
432
5,913
10,676
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
24
Kills
8
10
Deaths
24
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BoostFlik
Xbalanque
3
2
5
2.75
L
Sun Wukong
HanStyle
Sun Wukong
3
5
1
0.7
W
Nemesis
NeNeBaby
Nemesis
15
0
2
16
L
0
8
1
0.06
L
Discordia
SirKalvo
Discordia
5
6
1
0.92
L
Aphrodite
SirKatschIVEsq
Aphrodite
0
2
3
0.75
W
Cerberus
Th3Drift
Cerberus
1
2
7
2.25
L
Skadi
0
3
1
0.17
W
Ymir
1
4
5
0.88
W
Zeus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,538
Damage
34,720
61,410
Taken
64,475
32,537
Mitigated
33,564
22,915
Healing
16,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BoostFlik
Xbalanque
12,132
4,864
0
5,673
12,490
4,736
1,098
5,015
7,379
0
68,264
L
Sun Wukong
HanStyle
Sun Wukong
5,625
1,852
0
3,598
14,570
11,017
822
3,215
11,085
0
83,920
W
Nemesis
NeNeBaby
Nemesis
12,319
8,503
0
8,504
15,536
8,925
3,427
3,154
12,284
0
142,997
L
4,975
2,772
925
2,597
16,284
7,912
0
4,633
11,515
0
49,526
L
Discordia
SirKalvo
Discordia
14,472
1,309
125
2,193
13,104
3,982
654
7,557
5,205
54,088
0
L
Aphrodite
SirKatschIVEsq
Aphrodite
3,735
236
3,091
3,574
9,841
6,371
270
3,717
6,006
33,668
0
W
Cerberus
Th3Drift
Cerberus
3,107
39
0
4,654
14,331
9,849
490
6,486
7,459
37,337
0
L
Skadi
5,913
2,652
0
0
10,676
4,282
807
3,252
7,336
0
44,375
W
Ymir
4,074
714
0
1,139
10,738
6,226
0
1,049
9,629
36,779
922
W
Zeus
15,906
1,115
0
2,945
8,315
2,801
144
4,753
3,232
59,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,922
Gold Earned
47,398
630
Minions Killed
488
0
Camps Cleared
0
1,850,150
Distance Traveled
1,815,066
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,400
520
128
6
0
320,912
7
L
Sun Wukong
11,688
584
173
9
0
374,432
2
W
Nemesis
14,372
719
220
11
0
484,174
7
L
Horus
8,301
415
69
3
0
351,507
3
L
Discordia
9,691
485
106
5
0
338,144
5
L
Aphrodite
9,084
454
59
3
0
403,298
2
W
Cerberus
9,801
490
84
4
0
407,853
0
L
Skadi
8,634
432
81
4
0
347,685
2
W
Ymir
9,665
483
84
4
0
364,833
5
W
Zeus
10,684
534
114
6
0
272,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role