Player Matchup

Pele
Pele
Cozy_AF
Pele
Level 26
God Stats
3W - 5L
1,303 SR
Queue Stats
54W - 57L
1,333 Elo+
Solo
Neith
Neith
Lemon MKT
Neith
Level 15
God Stats
18W - 16L
1,802 SR
Queue Stats
36W - 40L
1,483 Elo+
Party 1
Hades
Hades
Oblivion MKT
Hades
Level 12
God Stats
3W - 4L
1,589 SR
Queue Stats
14W - 13L
1,592 Elo+
Party 1
Khepri
Khepri
Seeker kk
Khepri
Level 27
God Stats
9W - 12L
1,431 SR
Queue Stats
134W - 161L
1,273 Elo+
Solo
Bellona
Bellona
slipknotdix
Bellona
Level 30
God Stats
13W - 17L
1,402 SR
Queue Stats
157W - 166L
1,309 Elo+
Solo
Team Averages
Level 22
1,506 SR
1,398 Elo+

VS

Team Averages
Level 24
1,389 SR
1,330 Elo+
Sol
Sol
HoodRich GOD
Sol
Level 10
God Stats
0W - 3L
1,215 SR
Queue Stats
5W - 9L
1,341 Elo+
Solo
Bellona
Bellona
Megtheegg
Bellona
Level 29
God Stats
4W - 10L
1,308 SR
Queue Stats
310W - 307L
1,440 Elo+
Solo
Izanami
Izanami
Shinji_978
Izanami
Level 28
God Stats
0W - 1L
1,356 SR
Queue Stats
14W - 21L
1,290 Elo+
Solo
Ganesha
Ganesha
TP_AlphaFoxy
Ganesha
Level 26
God Stats
2W - 2L
1,714 SR
Queue Stats
209W - 288L
1,244 Elo+
Solo
Thor
Thor
Titanio1ZX
Thor
Level 26
God Stats
8W - 13L
1,352 SR
Queue Stats
98W - 96L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cozy_AF
Pele
18
7 / 3 / 2
11,356
541
6,323
14,687
6,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Lemon MKT
Neith
17
7 / 1 / 4
11,090
528
14,255
11,243
4,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
12 / 4 / 3
12,596
600
17,334
17,689
8,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Seeker kk
Khepri
14
2 / 3 / 4
9,750
464
5,279
14,691
10,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
slipknotdix
Bellona
17
3 / 3 / 4
10,615
505
11,218
12,047
11,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 11 / 1
8,874
423
7,062
15,905
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Megtheegg
Bellona
16
0 / 3 / 3
9,526
454
5,476
13,490
9,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Shinji_978
Izanami
14
3 / 5 / 0
8,954
426
8,468
12,349
4,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
TP_AlphaFoxy
Ganesha
14
2 / 6 / 2
9,482
452
8,502
18,542
15,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 6 / 2
10,436
497
10,305
16,738
6,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
31
Kills
11
14
Deaths
31
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
Cozy_AF
Pele
7
3
2
2.67
L
3
11
1
0.32
W
Neith
Lemon MKT
Neith
7
1
4
9
L
Bellona
Megtheegg
Bellona
0
3
3
0.5
W
12
4
3
3.38
W
Khepri
Seeker kk
Khepri
2
3
4
1.33
L
Izanami
Shinji_978
Izanami
3
5
0
0.6
L
Ganesha
TP_AlphaFoxy
Ganesha
2
6
2
0.5
L
3
6
2
0.67
W
Bellona
slipknotdix
Bellona
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,409
Damage
39,813
70,357
Taken
77,024
41,750
Mitigated
41,249
23,203
Healing
12,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Cozy_AF
Pele
6,323
1,988
0
4,930
14,687
6,685
1,113
1,091
13,596
0
90,689
L
7,062
1,615
0
1,668
15,905
5,241
90
11,752
4,153
36,774
1,922
W
Neith
Lemon MKT
Neith
14,255
7,866
0
4,770
11,243
4,274
2,917
915
10,328
0
67,043
L
Bellona
Megtheegg
Bellona
5,476
940
0
2,535
13,490
9,025
316
585
12,905
0
50,154
W
17,334
2,210
57
9,140
17,689
8,514
1,793
8,186
9,503
71,818
0
W
Khepri
Seeker kk
Khepri
5,279
338
0
2,680
14,691
10,419
49
2,103
12,588
29,814
0
L
Izanami
Shinji_978
Izanami
8,468
5,808
369
2,086
12,349
4,381
1,369
1,682
10,667
0
49,704
L
Ganesha
TP_AlphaFoxy
Ganesha
8,502
1,108
0
1,701
18,542
15,618
449
5,351
13,191
35,349
0
L
10,305
2,827
0
4,061
16,738
6,984
748
3,324
13,414
0
76,937
W
Bellona
slipknotdix
Bellona
11,218
4,605
0
1,626
12,047
11,858
342
2,998
9,049
125
52,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,407
Gold Earned
47,272
492
Minions Killed
414
0
Camps Cleared
0
1,862,769
Distance Traveled
1,915,584
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,356
541
121
6
0
359,674
0
L
Sol
8,874
423
57
3
0
361,441
0
W
Neith
11,090
528
115
5
0
394,209
0
L
Bellona
9,526
454
104
5
0
411,327
2
W
Hades
12,596
600
99
5
0
354,810
3
W
Khepri
9,750
464
50
2
0
386,851
2
L
Izanami
8,954
426
108
5
0
364,776
1
L
Ganesha
9,482
452
16
1
0
396,491
2
L
Thor
10,436
497
129
6
0
381,549
4
W
Bellona
10,615
505
107
5
0
367,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role