Player Matchup

Hades
Hades
MORSITA_98977
Hades
Level 99
God Stats
16W - 8L
1,650 SR
Queue Stats
440W - 407L
1,365 Elo+
Party 1
Ravana
Ravana
Meat-Girl1171
Ravana
Level 69
God Stats
4W - 3L
1,333 SR
Queue Stats
608W - 638L
1,418 Elo+
Party 1
Tiamat
Tiamat
Osayanrhion
Tiamat
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 102L
1,360 Elo+
Solo
Anubis
Anubis
Ossa_Magi_Rex
Anubis
Level 96
God Stats
5W - 5L
1,206 SR
Queue Stats
539W - 527L
1,429 Elo+
Party 2
Chiron
Chiron
Xexbium
Chiron
Level 65
God Stats
6W - 1L
1,500 SR
Queue Stats
92W - 100L
1,344 Elo+
Party 2
Team Averages
Level 79
1,438 SR
1,383 Elo+

VS

Team Averages
Level 61
1,484 SR
1,433 Elo+
Nemesis
Nemesis
AshakaBoys
Nemesis
Level 89
God Stats
5W - 10L
1,445 SR
Queue Stats
209W - 172L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
Kanye_Tatsumi
Baron Samedi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 163L
1,388 Elo+
Party 3
Ares
Ares
PoKeR-_-FaCe_021
Ares
Level 45
God Stats
11W - 11L
1,572 SR
Queue Stats
216W - 257L
1,365 Elo+
Party 4
Anubis
Anubis
Von_lord
Anubis
Level 43
God Stats
40W - 35L
1,549 SR
Queue Stats
266W - 287L
1,468 Elo+
Party 4
Horus
Horus
beefalo4
Horus
Level 57
God Stats
10W - 16L
1,354 SR
Queue Stats
242W - 230L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 7
10,631
625
14,630
17,814
9,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 1 / 5
10,243
603
7,871
8,778
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
13
3 / 3 / 10
9,163
539
4,780
9,495
12,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 0 / 5
10,000
588
11,664
8,701
5,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chiron
Xexbium
Chiron
16
6 / 2 / 3
10,148
597
12,914
14,203
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AshakaBoys
Nemesis
11
1 / 5 / 2
7,262
427
6,705
15,000
5,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Kanye_Tatsumi
Baron Samedi
11
2 / 8 / 3
7,157
421
8,936
11,686
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 4
7,189
423
2,549
14,939
12,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Von_lord
Anubis
13
2 / 6 / 0
8,258
486
6,612
11,507
4,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
beefalo4
Horus
14
2 / 4 / 1
8,278
487
5,206
16,433
9,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
28
Kills
8
10
Deaths
28
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AshakaBoys
Nemesis
1
5
2
0.4
L
Baron Samedi
Kanye_Tatsumi
Baron Samedi
2
8
3
0.44
W
8
4
7
2.88
W
7
1
5
9.5
W
Tiamat
3
3
10
2.67
W
4
0
5
6.5
L
1
5
4
0.6
L
Anubis
Von_lord
Anubis
2
6
0
0.33
W
Chiron
Xexbium
Chiron
6
2
3
3.75
L
Horus
beefalo4
Horus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,859
Damage
30,008
58,991
Taken
69,565
35,601
Mitigated
35,781
28,383
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AshakaBoys
Nemesis
6,705
3,517
0
2,757
15,000
5,088
0
5,929
9,071
0
40,464
L
Baron Samedi
Kanye_Tatsumi
Baron Samedi
8,936
1,635
431
3,176
11,686
4,215
56
7,668
4,018
36,420
0
W
14,630
1,472
435
8,794
17,814
9,632
2,733
7,202
10,106
63,487
0
W
7,871
2,356
0
3,700
8,778
3,433
1,118
2,027
6,597
0
65,282
W
Tiamat
4,780
692
0
2,382
9,495
12,902
500
1,799
7,592
19,920
0
W
11,664
995
0
4,524
8,701
5,096
1,363
1,533
7,154
55,328
0
L
2,549
13
0
848
14,939
12,147
0
6,562
8,377
18,557
0
L
Anubis
Von_lord
Anubis
6,612
35
0
2,947
11,507
4,406
82
2,386
9,121
43,870
0
W
Chiron
Xexbium
Chiron
12,914
5,115
814
7,734
14,203
4,538
2,593
4,758
9,445
0
72,328
L
Horus
beefalo4
Horus
5,206
1,889
126
4,223
16,433
9,925
0
8,529
7,904
0
38,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,185
Gold Earned
38,144
472
Minions Killed
298
0
Camps Cleared
0
1,531,545
Distance Traveled
1,314,665
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,262
427
76
4
0
258,690
1
L
Baron Samedi
7,157
421
60
4
0
236,433
3
W
Hades
10,631
625
115
7
0
271,407
1
W
Ravana
10,243
603
104
6
0
351,100
3
W
Tiamat
9,163
539
31
2
0
315,833
0
W
Anubis
10,000
588
106
6
0
291,297
4
L
Ares
7,189
423
21
1
0
278,987
0
L
Anubis
8,258
486
75
4
0
257,489
0
W
Chiron
10,148
597
116
7
0
301,908
0
L
Horus
8,278
487
66
4
0
283,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role