Player Matchup

Medusa
Medusa
Born by Pain
Medusa
Level 27
God Stats
32W - 21L
1,625 SR
Queue Stats
126W - 157L
1,381 Elo+
Solo
King Arthur
King Arthur
sciaccaman89
King Arthur
Level 99
God Stats
48W - 73L
1,453 SR
Queue Stats
372W - 514L
1,267 Elo+
Solo
Hera
Hera
xWASTERx
Hera
Level 130
God Stats
4W - 2L
1,534 SR
Queue Stats
87W - 106L
1,308 Elo+
Solo
Team Averages
Level 85
1,537 SR
1,319 Elo+

VS

Team Averages
Level 67
1,530 SR
1,274 Elo+
Medusa
Medusa
GVGKewlLink
Medusa
Level 154
God Stats
12W - 6L
1,666 SR
Queue Stats
484W - 570L
1,352 Elo+
Party 1
Ao Kuang
Ao Kuang
gpetrescu1
Ao Kuang
Level 28
God Stats
3W - 5L
1,433 SR
Queue Stats
40W - 42L
1,374 Elo+
Party 1
Jormungandr
Jormungandr
lafayettelion86
Jormungandr
Level 18
God Stats
1W - 2L
1,491 SR
Queue Stats
102W - 168L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
13 / 5 / 8
12,051
861
17,093
15,672
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
sciaccaman89
King Arthur
13
2 / 1 / 15
10,117
723
6,250
8,294
5,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Hera
15
9 / 3 / 11
11,384
813
13,296
7,485
2,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 10 / 2
9,803
700
9,396
14,951
4,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
gpetrescu1
Ao Kuang
13
4 / 6 / 4
10,382
742
8,230
11,847
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
lafayettelion86
Jormungandr
10
2 / 8 / 2
8,332
595
5,293
14,798
11,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
24
Kills
9
9
Deaths
24
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
13
5
8
3.4
L
Medusa
3
10
2
0.4
L
Ao Kuang
gpetrescu1
Ao Kuang
4
6
4
1
L
Jormungandr
lafayettelion86
Jormungandr
2
8
2
0.38
W
King Arthur
sciaccaman89
King Arthur
2
1
15
9.5
W
Hera
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,639
Damage
22,919
31,451
Taken
41,596
12,946
Mitigated
19,870
10,295
Healing
4,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
17,093
9,452
0
6,717
15,672
5,186
1,623
6,242
9,255
0
57,053
L
Medusa
9,396
4,333
323
969
14,951
4,174
0
5,477
9,474
0
33,086
L
Ao Kuang
gpetrescu1
Ao Kuang
8,230
2,946
294
1,409
11,847
4,668
0
2,516
9,331
23,564
2,846
L
Jormungandr
lafayettelion86
Jormungandr
5,293
1,511
0
1,059
14,798
11,028
0
5,439
9,359
21,901
0
W
King Arthur
sciaccaman89
King Arthur
6,250
854
190
1,943
8,294
5,209
0
3,641
4,530
0
34,220
W
Hera
13,296
5,248
241
1,204
7,485
2,551
773
3,364
3,971
50,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,552
Gold Earned
28,517
187
Minions Killed
105
0
Camps Cleared
0
723,622
Distance Traveled
555,501
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,051
861
63
5
0
215,222
3
L
Medusa
9,803
700
45
3
0
180,780
0
L
Ao Kuang
10,382
742
29
2
0
233,362
2
L
Jormungandr
8,332
595
31
2
0
141,359
8
W
King Arthur
10,117
723
42
3
0
283,296
2
W
Hera
11,384
813
82
6
0
225,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role