Player Matchup

Nemesis
Nemesis
Ceifador 25
Nemesis
Level 8
God Stats
13W - 11L
1,391 SR
Queue Stats
201W - 146L
1,411 Elo+
Party 1
Horus
Horus
ColossalKitten
Horus
Level 39
God Stats
32W - 22L
1,605 SR
Queue Stats
130W - 136L
1,439 Elo+
Solo
Nox
Nox
Fx Cozianha
Nox
Level 89
God Stats
2W - 4L
1,742 SR
Queue Stats
389W - 335L
1,433 Elo+
Party 1
Sol
Sol
Nagaata
Sol
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
120W - 109L
1,421 Elo+
Party 1
Amaterasu
Amaterasu
lllllllllll6275
Amaterasu
Level 96
God Stats
127W - 94L
1,602 SR
Queue Stats
629W - 557L
1,472 Elo+
Party 1
Team Averages
Level 60
1,568 SR
1,435 Elo+

VS

Team Averages
Level 47
1,491 SR
1,461 Elo+
Mulan
Mulan
EyeQDontMiss
Mulan
Level 15
God Stats
0W - 2L
1,300 SR
Queue Stats
567W - 570L
1,341 Elo+
Party 3
Kukulkan
Kukulkan
Fiel pro
Kukulkan
Level 26
God Stats
25W - 13L
1,618 SR
Queue Stats
38W - 30L
1,584 Elo+
Party 2
King Arthur
King Arthur
ScorpionTag2057
King Arthur
Level 98
God Stats
1W - 5L
1,583 SR
Queue Stats
199W - 206L
1,539 Elo+
Party 2
Hou Yi
Hou Yi
Xopty
Hou Yi
Level 36
God Stats
5W - 7L
1,351 SR
Queue Stats
412W - 487L
1,433 Elo+
Party 3
Ares
Ares
quick scooper88
Ares
Level 62
God Stats
3W - 5L
1,602 SR
Queue Stats
522W - 566L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ceifador 25
Nemesis
16
5 / 2 / 8
9,895
550
11,148
16,158
6,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 5 / 11
8,980
499
5,439
18,822
15,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
14 / 3 / 4
11,427
635
15,031
7,877
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
14
5 / 2 / 8
9,218
512
18,511
12,263
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
lllllllllll6275
Amaterasu
15
0 / 3 / 0
9,313
517
8,685
18,851
14,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,849
492
9,577
13,383
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Fiel pro
Kukulkan
15
3 / 9 / 2
9,136
508
8,747
12,672
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ScorpionTag2057
King Arthur
16
4 / 2 / 1
9,402
522
15,833
18,302
11,743
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Xopty
Hou Yi
13
4 / 7 / 3
8,722
485
8,310
15,048
5,378
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 6 / 5
7,764
431
8,944
17,673
11,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
27
Kills
15
15
Deaths
27
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ceifador 25
Nemesis
5
2
8
4.5
W
3
5
11
1.7
L
2
3
3
1.17
L
Kukulkan
Fiel pro
Kukulkan
3
9
2
0.44
W
14
3
4
5.33
W
Sol
5
2
8
4.5
L
King Arthur
ScorpionTag2057
King Arthur
4
2
1
2.25
L
Hou Yi
Xopty
Hou Yi
4
7
3
0.79
W
Amaterasu
lllllllllll6275
Amaterasu
0
3
0
0
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,814
Damage
51,411
73,971
Taken
77,078
45,133
Mitigated
39,864
29,237
Healing
19,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ceifador 25
Nemesis
11,148
6,341
0
2,630
16,158
6,698
27
3,497
12,537
0
71,335
W
5,439
2,687
2,395
8,838
18,822
15,925
510
6,693
11,955
0
16,201
L
9,577
2,571
0
3,788
13,383
6,106
0
4,204
8,952
0
48,378
L
Kukulkan
Fiel pro
Kukulkan
8,747
789
0
433
12,672
5,542
112
5,788
6,586
43,529
0
W
15,031
1,067
0
794
7,877
3,649
242
3,046
4,639
63,015
0
W
Sol
18,511
4,623
0
5,705
12,263
4,161
1,936
3,392
8,839
68,585
0
L
King Arthur
ScorpionTag2057
King Arthur
15,833
2,832
0
6,309
18,302
11,743
477
3,059
14,691
0
67,569
L
Hou Yi
Xopty
Hou Yi
8,310
4,216
0
5,234
15,048
5,378
0
9,087
5,856
0
39,968
W
Amaterasu
lllllllllll6275
Amaterasu
8,685
4,689
0
8,875
18,851
14,700
1,104
521
18,310
156
61,187
L
8,944
471
0
3,984
17,673
11,095
0
10,832
6,741
20,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,833
Gold Earned
43,873
474
Minions Killed
361
0
Camps Cleared
0
1,738,928
Distance Traveled
1,619,754
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,895
550
108
6
0
391,507
4
W
Horus
8,980
499
13
1
0
365,413
9
L
Mulan
8,849
492
83
5
0
340,350
2
L
Kukulkan
9,136
508
91
5
0
297,218
0
W
Nox
11,427
635
120
7
0
333,909
3
W
Sol
9,218
512
107
6
0
312,397
0
L
King Arthur
9,402
522
103
6
0
357,455
0
L
Hou Yi
8,722
485
70
4
0
283,304
2
W
Amaterasu
9,313
517
126
7
0
335,702
2
L
Ares
7,764
431
14
1
0
341,427
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role