Player Matchup

Tiamat
Tiamat
Bounty_Vidok
Tiamat
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 140L
1,548 Elo+
Solo
Chernobog
Chernobog
EheyFhey
Chernobog
Level 18
God Stats
3W - 2L
1,406 SR
Queue Stats
33W - 34L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
QuerNano
Cthulhu
Level 22
God Stats
6W - 3L
1,540 SR
Queue Stats
35W - 35L
1,419 Elo+
Party 2
Amaterasu
Amaterasu
Reledu
Amaterasu
Level 16
God Stats
3W - 2L
1,447 SR
Queue Stats
17W - 24L
1,357 Elo+
Party 2
Nemesis
Nemesis
TuntherDarknes
Nemesis
Level 18
God Stats
5W - 4L
1,514 SR
Queue Stats
24W - 29L
1,368 Elo+
Party 2
Team Averages
Level 20
1,481 SR
1,424 Elo+

VS

Team Averages
Level 14
1,610 SR
1,371 Elo+
Odin
Odin
KanieKruegs
Odin
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
120W - 138L
1,511 Elo+
Solo
Neith
Neith
SlaaaXx
Neith
Level 11
God Stats
2W - 4L
1,578 SR
Queue Stats
33W - 40L
1,461 Elo+
Solo
Ra
Ra
ii_alyassi
Ra
Level 13
God Stats
2W - 6L
1,757 SR
Queue Stats
78W - 108L
1,268 Elo+
Party 1
Tiamat
Tiamat
saeed36631
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 116L
1,268 Elo+
Party 1
Fenrir
Fenrir
xDreamxr
Fenrir
Level 4
God Stats
2W - 1L
1,714 SR
Queue Stats
4W - 8L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
14 / 4 / 7
13,840
577
23,589
16,213
13,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
EheyFhey
Chernobog
17
5 / 2 / 14
11,492
479
16,273
14,584
7,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
QuerNano
Cthulhu
17
6 / 1 / 16
12,892
537
14,643
20,695
32,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
Reledu
Amaterasu
17
1 / 4 / 21
11,893
496
7,363
18,697
20,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
7 / 1 / 12
13,242
552
7,779
17,236
8,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 3
12,427
518
15,374
18,608
16,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
SlaaaXx
Neith
15
1 / 3 / 5
9,197
383
8,125
13,319
4,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 10 / 2
9,633
401
12,928
16,520
7,561
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
saeed36631
Tiamat
14
0 / 9 / 3
8,935
372
6,742
21,619
14,937
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
xDreamxr
Fenrir
14
1 / 8 / 4
9,359
390
6,071
20,079
9,739
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
28
33
Kills
11
12
Deaths
33
70
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
14
4
7
4.38
W
Chernobog
EheyFhey
Chernobog
5
2
14
6
L
6
3
3
2.5
W
Cthulhu
QuerNano
Cthulhu
6
1
16
14
W
Amaterasu
Reledu
Amaterasu
1
4
21
2.88
L
Neith
SlaaaXx
Neith
1
3
5
1.17
W
7
1
12
13
L
3
10
2
0.4
L
Tiamat
saeed36631
Tiamat
0
9
3
0.17
L
Fenrir
xDreamxr
Fenrir
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,647
Damage
49,240
87,425
Taken
90,145
83,490
Mitigated
53,160
20,025
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
23,589
3,331
0
4,926
16,213
13,326
1,735
5,792
10,361
88,638
0
W
Chernobog
EheyFhey
Chernobog
16,273
11,456
0
2,390
14,584
7,703
3,669
3,838
10,746
0
64,641
L
15,374
1,139
0
2,390
18,608
16,731
50
6,334
11,974
0
67,462
W
Cthulhu
QuerNano
Cthulhu
14,643
386
3,904
2,878
20,695
32,877
234
4,128
16,417
46,517
0
W
Amaterasu
Reledu
Amaterasu
7,363
3,208
0
3,609
18,697
20,601
2,214
3,990
14,241
0
42,695
L
Neith
SlaaaXx
Neith
8,125
3,086
1,004
5,876
13,319
4,192
0
6,932
6,387
0
37,100
W
7,779
4,936
0
2,318
17,236
8,983
2,038
1,922
15,264
0
133,097
L
12,928
2,011
1,134
2,251
16,520
7,561
23
8,820
7,673
38,390
0
L
Tiamat
saeed36631
Tiamat
6,742
1,648
122
3,279
21,619
14,937
0
11,348
10,246
48,400
0
L
Fenrir
xDreamxr
Fenrir
6,071
2,081
0
2,707
20,079
9,739
0
4,798
15,181
0
42,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,359
Gold Earned
49,551
512
Minions Killed
392
0
Camps Cleared
0
2,147,481
Distance Traveled
1,792,783
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,840
577
127
5
0
407,517
1
W
Chernobog
11,492
479
104
4
0
410,019
2
L
Odin
12,427
518
118
5
0
388,958
1
W
Cthulhu
12,892
537
52
2
0
428,295
1
W
Amaterasu
11,893
496
83
3
0
462,711
2
L
Neith
9,197
383
63
3
0
416,204
8
W
Nemesis
13,242
552
146
6
0
438,939
1
L
Ra
9,633
401
57
2
0
322,883
2
L
Tiamat
8,935
372
93
4
0
300,671
1
L
Fenrir
9,359
390
61
3
0
364,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role