Player Matchup

Zeus
Zeus
DuhManManson
Zeus
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
224W - 170L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
SolidViper008
Heimdallr
Level 100
God Stats
1W - 2L
1,227 SR
Queue Stats
299W - 225L
1,579 Elo+
Party 1
Ao Kuang
Ao Kuang
XxBAMA SNIPERxX
Ao Kuang
Level 14
God Stats
7W - 4L
1,592 SR
Queue Stats
20W - 15L
1,534 Elo+
Party 1
Team Averages
Level 59
1,440 SR
1,532 Elo+

VS

Team Averages
Level 51
1,585 SR
1,546 Elo+
Chaac
Chaac
BDDJinShuz
Chaac
Level 13
God Stats
6W - 3L
1,660 SR
Queue Stats
6W - 3L
1,604 Elo+
Party 2
Artio
Artio
SourMiIk
Artio
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sur Affliction
Ah Muzen Cab
Level 77
God Stats
51W - 30L
1,595 SR
Queue Stats
662W - 722L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 1
12,232
680
15,004
11,177
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
SolidViper008
Heimdallr
13
1 / 7 / 3
10,089
561
10,090
16,628
6,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
12
0 / 8 / 3
9,537
530
4,476
15,404
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
10 / 0 / 8
12,835
713
11,039
10,250
6,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artio
SourMiIk
Artio
17
5 / 2 / 17
12,727
707
7,454
21,880
19,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Sur Affliction
Ah Muzen Cab
17
9 / 3 / 8
12,974
721
17,990
15,916
6,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
24
24
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
10
0
8
14
L
4
9
1
0.5
L
Heimdallr
SolidViper008
Heimdallr
1
7
3
0.36
W
Artio
SourMiIk
Artio
5
2
17
6.75
W
Ah Muzen Cab
Sur Affliction
Ah Muzen Cab
9
3
8
4.33
L
Ao Kuang
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,570
Damage
36,483
43,209
Taken
48,046
14,538
Mitigated
32,486
5,196
Healing
28,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
11,039
1,304
487
5,088
10,250
6,962
991
5,396
4,854
15
47,405
L
15,004
1,642
267
537
11,177
3,301
0
2,692
8,360
48,732
0
L
Heimdallr
SolidViper008
Heimdallr
10,090
2,087
501
1,175
16,628
6,482
0
2,321
14,157
0
42,817
W
Artio
SourMiIk
Artio
7,454
961
586
11,801
21,880
19,314
944
8,217
13,663
35,137
0
W
Ah Muzen Cab
Sur Affliction
Ah Muzen Cab
17,990
10,208
1,026
9,868
15,916
6,210
1,586
6,256
9,660
0
94,852
L
Ao Kuang
4,476
1,618
0
2,716
15,404
4,755
0
2,092
13,162
20,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,858
Gold Earned
38,536
165
Minions Killed
213
0
Camps Cleared
0
851,726
Distance Traveled
928,919
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,835
713
40
2
0
291,123
5
L
Zeus
12,232
680
63
4
0
257,753
4
L
Heimdallr
10,089
561
74
4
0
281,597
4
W
Artio
12,727
707
46
3
0
323,989
5
W
Ah Muzen Cab
12,974
721
127
7
0
313,807
0
L
Ao Kuang
9,537
530
28
2
0
312,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role