Player Matchup

Anubis
Anubis
A8bas313
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Adri19789
Apollo
Level 17
God Stats
4W - 3L
1,572 SR
Queue Stats
263W - 261L
1,567 Elo+
Party 2
Janus
Janus
Angel-Ramos_27
Janus
Level 27
God Stats
6W - 6L
1,661 SR
Queue Stats
45W - 45L
1,585 Elo+
Solo
Kuzenbo
Kuzenbo
Klaas_917
Kuzenbo
Level 14
God Stats
3W - 2L
1,700 SR
Queue Stats
14W - 11L
1,563 Elo+
Party 2
Bakasura
Bakasura
SorryYouEasy
Bakasura
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,508 Elo+
Party 2
Team Averages
Level 26
1,586 SR
1,545 Elo+

VS

Team Averages
Level 32
1,723 SR
1,686 Elo+
Ymir
Ymir
CoreUptedRae
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 18L
1,750 Elo+
Party 1
Neith
Neith
Effortx24
Neith
Level 10
God Stats
11W - 2L
1,909 SR
Queue Stats
11W - 2L
1,750 Elo+
Party 1
Jormungandr
Jormungandr
SuperiorDuck
Jormungandr
Level 52
God Stats
8W - 2L
1,783 SR
Queue Stats
11W - 2L
1,750 Elo+
Party 1
Tiamat
Tiamat
desimoni4
Tiamat
Level 6
God Stats
4W - 0L
1,728 SR
Queue Stats
21W - 18L
1,433 Elo+
Solo
Ah Puch
Ah Puch
evancool15
Ah Puch
Level 87
God Stats
5W - 1L
1,695 SR
Queue Stats
8W - 1L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A8bas313
Anubis
10
0 / 4 / 0
5,762
412
2,509
6,830
3,106
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Adri19789
Apollo
9
0 / 4 / 0
5,449
389
2,081
8,430
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 1
7,663
547
6,253
6,495
2,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Klaas_917
Kuzenbo
10
0 / 2 / 0
5,602
400
2,429
7,258
4,794
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
SorryYouEasy
Bakasura
10
2 / 3 / 1
6,358
454
6,237
11,333
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
6,987
499
5,493
7,374
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Effortx24
Neith
13
3 / 0 / 7
7,481
534
6,716
5,374
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SuperiorDuck
Jormungandr
12
4 / 0 / 6
7,887
563
6,964
6,450
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
desimoni4
Tiamat
15
4 / 2 / 0
8,634
617
7,948
9,364
7,366
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
evancool15
Ah Puch
12
1 / 1 / 2
7,312
522
5,061
7,506
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
16
16
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
A8bas313
Anubis
0
4
0
0
L
Apollo
Adri19789
Apollo
0
4
0
0
L
2
3
1
0.83
W
4
1
4
6
W
Neith
Effortx24
Neith
3
0
7
6.5
L
Kuzenbo
Klaas_917
Kuzenbo
0
2
0
0
L
Bakasura
SorryYouEasy
Bakasura
2
3
1
0.83
W
Jormungandr
SuperiorDuck
Jormungandr
4
0
6
7
W
Tiamat
desimoni4
Tiamat
4
2
0
2
W
Ah Puch
evancool15
Ah Puch
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,509
Damage
32,182
40,346
Taken
36,068
16,485
Mitigated
17,904
4,663
Healing
16,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
A8bas313
Anubis
2,509
598
0
859
6,830
3,106
208
5,746
1,084
26,713
0
L
Apollo
Adri19789
Apollo
2,081
1,027
0
1,561
8,430
2,551
90
2,878
5,552
0
26,292
L
6,253
473
0
534
6,495
2,239
0
4,661
1,562
46,888
0
W
5,493
1,701
0
969
7,374
3,264
0
2,566
4,595
26,964
2,250
W
Neith
Effortx24
Neith
6,716
2,963
0
3,655
5,374
1,608
541
1,034
4,265
0
45,415
L
Kuzenbo
Klaas_917
Kuzenbo
2,429
685
0
0
7,258
4,794
58
3,731
3,527
15,052
0
L
Bakasura
SorryYouEasy
Bakasura
6,237
4,714
0
1,709
11,333
3,795
0
7,810
3,363
0
23,795
W
Jormungandr
SuperiorDuck
Jormungandr
6,964
1,694
0
3,169
6,450
3,359
357
1,345
5,025
30,675
0
W
Tiamat
desimoni4
Tiamat
7,948
1,256
0
5,170
9,364
7,366
1,457
3,366
5,906
51,831
0
W
Ah Puch
evancool15
Ah Puch
5,061
214
99
3,399
7,506
2,307
952
2,880
4,571
42,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,834
Gold Earned
38,301
285
Minions Killed
377
0
Camps Cleared
0
1,302,172
Distance Traveled
1,290,574
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,762
412
56
4
0
206,429
0
L
Apollo
5,449
389
49
4
0
246,815
0
L
Janus
7,663
547
98
7
0
287,752
1
W
Ymir
6,987
499
46
3
0
251,618
3
W
Neith
7,481
534
91
7
0
267,007
6
L
Kuzenbo
5,602
400
34
2
0
245,746
0
L
Bakasura
6,358
454
48
3
0
315,430
0
W
Jormungandr
7,887
563
34
2
0
245,660
1
W
Tiamat
8,634
617
113
8
0
253,571
2
W
Ah Puch
7,312
522
93
7
0
272,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role