Player Matchup

Chaac
Chaac
KingBranch
Chaac
Level 10
God Stats
1W - 2L
1,354 SR
Queue Stats
9W - 7L
1,620 Elo+
Solo
Kali
Kali
PlaidTowelie428
Kali
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,569 Elo+
Solo
Xing Tian
Xing Tian
TFFBros
Xing Tian
Level 23
God Stats
1W - 6L
1,537 SR
Queue Stats
170W - 148L
1,533 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TwoChainzz777
Ah Muzen Cab
Level 26
God Stats
5W - 5L
1,673 SR
Queue Stats
68W - 60L
1,455 Elo+
Party 1
Janus
Janus
Velincityz
Janus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,505 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,536 Elo+

VS

Team Averages
Level 17
1,371 SR
1,591 Elo+
Guan Yu
Guan Yu
HumidSevenTino
Guan Yu
Level 24
God Stats
2W - 3L
1,322 SR
Queue Stats
113W - 66L
1,675 Elo+
Solo
Thanatos
Thanatos
IWantYourSkull00
Thanatos
Level 29
God Stats
2W - 12L
1,079 SR
Queue Stats
110W - 156L
1,292 Elo+
Solo
Cerberus
Cerberus
KyleFungi
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,782 Elo+
Party 2
Neith
Neith
MrBryanChapman
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,627 Elo+
Party 2
Discordia
Discordia
mxzl_y
Discordia
Level 23
God Stats
22W - 32L
1,453 SR
Queue Stats
174W - 189L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 2 / 0
4,894
489
3,459
6,043
2,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
5,208
521
986
6,266
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
TFFBros
Xing Tian
7
1 / 4 / 0
4,752
475
2,356
9,760
2,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ah Muzen Cab
TwoChainzz777
Ah Muzen Cab
6
0 / 5 / 1
4,186
419
3,316
7,257
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
8
0 / 4 / 0
4,622
462
1,483
5,984
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,167
617
3,266
5,530
4,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 0 / 1
6,409
641
2,422
4,706
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
KyleFungi
Cerberus
10
3 / 1 / 7
6,380
638
4,634
6,923
3,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
8 / 1 / 3
7,168
717
10,567
5,900
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
mxzl_y
Discordia
10
1 / 1 / 2
5,979
598
4,776
3,971
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
17
17
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
5
0
1
5.5
L
Chaac
0
2
0
0
W
Cerberus
KyleFungi
Cerberus
3
1
7
6.5
W
8
1
3
9.5
L
1
2
0
0.5
L
Xing Tian
TFFBros
Xing Tian
1
4
0
0.25
L
Ah Muzen Cab
TwoChainzz777
Ah Muzen Cab
0
5
1
0.1
L
Janus
0
4
0
0
W
Discordia
mxzl_y
Discordia
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,600
Damage
25,665
35,310
Taken
27,030
10,792
Mitigated
12,932
8,291
Healing
13,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,266
682
0
2,901
5,530
4,257
287
0
5,130
0
33,022
W
2,422
766
0
3,849
4,706
1,928
26
0
4,706
0
26,078
L
Chaac
3,459
868
0
2,556
6,043
2,961
0
0
6,043
0
18,310
W
Cerberus
KyleFungi
Cerberus
4,634
407
441
2,661
6,923
3,903
0
1,745
5,178
20,444
0
W
10,567
5,004
0
1,558
5,900
1,841
1,091
1,298
4,602
0
43,111
L
986
258
0
1,911
6,266
2,053
0
2,046
4,026
0
26,693
L
Xing Tian
TFFBros
Xing Tian
2,356
183
0
932
9,760
2,890
0
2,876
6,884
10,565
0
L
Ah Muzen Cab
TwoChainzz777
Ah Muzen Cab
3,316
1,707
0
2,067
7,257
1,472
0
740
6,517
0
14,843
L
Janus
1,483
114
0
825
5,984
1,416
0
3,128
2,430
18,939
0
W
Discordia
mxzl_y
Discordia
4,776
190
0
2,065
3,971
1,003
16
796
3,175
30,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,662
Gold Earned
32,103
174
Minions Killed
307
0
Camps Cleared
0
935,771
Distance Traveled
963,510
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,167
617
70
7
0
212,929
2
W
Thanatos
6,409
641
58
6
0
215,288
0
L
Chaac
4,894
489
40
4
0
176,373
0
W
Cerberus
6,380
638
27
3
0
177,397
2
W
Neith
7,168
717
95
10
0
171,322
3
L
Kali
5,208
521
58
6
0
183,918
0
L
Xing Tian
4,752
475
12
1
0
190,482
2
L
Ah Muzen Cab
4,186
419
22
2
0
187,788
0
L
Janus
4,622
462
42
4
0
197,210
2
W
Discordia
5,979
598
57
6
0
186,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role