Player Matchup

Amaterasu
Amaterasu
Cyberkinetic
Amaterasu
Level 26
God Stats
17W - 17L
1,606 SR
Queue Stats
39W - 44L
1,508 Elo+
Party 1
Hun Batz
Hun Batz
Exochaos
Hun Batz
Level 126
God Stats
1W - 0L
1,333 SR
Queue Stats
149W - 121L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
Meeporin
Zhong Kui
Level 27
God Stats
7W - 6L
1,522 SR
Queue Stats
98W - 86L
1,510 Elo+
Party 1
Aphrodite
Aphrodite
Noir06
Aphrodite
Level 18
God Stats
10W - 1L
1,500 SR
Queue Stats
36W - 27L
1,545 Elo+
Party 1
Artemis
Artemis
erbinito
Artemis
Level 12
God Stats
1W - 2L
1,456 SR
Queue Stats
7W - 11L
1,438 Elo+
Party 1
Team Averages
Level 42
1,483 SR
1,505 Elo+

VS

Team Averages
Level 14
1,507 SR
1,620 Elo+
Xing Tian
Xing Tian
Angi_555
Xing Tian
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
Big Ol Bessy405
Chronos
Level 5
God Stats
0W - 3L
1,714 SR
Queue Stats
23W - 19L
1,911 Elo+
Solo
Tiamat
Tiamat
BigApe764863
Tiamat
Level 17
God Stats
2W - 6L
1,398 SR
Queue Stats
101W - 81L
1,581 Elo+
Solo
Bellona
Bellona
Heliosdragon22
Bellona
Level 10
God Stats
12W - 13L
1,743 SR
Queue Stats
23W - 28L
1,629 Elo+
Solo
Hun Batz
Hun Batz
duedo
Hun Batz
Level 28
God Stats
1W - 1L
1,181 SR
Queue Stats
72W - 71L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cyberkinetic
Amaterasu
11
1 / 0 / 1
5,865
587
2,470
7,329
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Exochaos
Hun Batz
9
7 / 2 / 6
6,301
630
5,832
5,666
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Meeporin
Zhong Kui
10
8 / 0 / 5
6,198
620
5,798
6,616
4,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Noir06
Aphrodite
8
1 / 0 / 5
4,995
500
1,932
2,896
976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
erbinito
Artemis
8
3 / 3 / 0
5,080
508
3,856
5,868
1,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Angi_555
Xing Tian
4
0 / 7 / 0
4,065
407
887
7,324
3,043
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
4 / 2 / 1
6,165
617
5,472
6,825
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
6
1 / 6 / 0
4,412
441
3,392
5,676
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 0
4,978
498
4,181
5,568
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
duedo
Hun Batz
6
0 / 3 / 0
4,304
430
1,922
6,164
1,628
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
20
Kills
5
5
Deaths
21
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Angi_555
Xing Tian
0
7
0
0
L
4
2
1
2.25
L
Tiamat
1
6
0
0.17
W
Amaterasu
Cyberkinetic
Amaterasu
1
0
1
1.5
W
Hun Batz
Exochaos
Hun Batz
7
2
6
5
L
0
3
0
0
W
Zhong Kui
Meeporin
Zhong Kui
8
0
5
10.5
W
Aphrodite
Noir06
Aphrodite
1
0
5
3.5
L
Hun Batz
duedo
Hun Batz
0
3
0
0
W
Artemis
erbinito
Artemis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,888
Damage
15,854
28,375
Taken
31,557
12,661
Mitigated
12,879
12,079
Healing
5,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Angi_555
Xing Tian
887
158
0
264
7,324
3,043
24
2,934
4,390
3,547
0
L
5,472
1,528
0
1,725
6,825
1,791
82
947
5,878
29,092
0
L
Tiamat
3,392
507
0
662
5,676
2,836
75
1,826
3,850
13,854
0
W
Amaterasu
Cyberkinetic
Amaterasu
2,470
1,071
0
3,387
7,329
3,644
988
146
7,183
0
29,429
W
Hun Batz
Exochaos
Hun Batz
5,832
1,312
0
1,179
5,666
1,629
0
2,485
3,037
0
24,092
L
4,181
1,422
0
1,818
5,568
3,581
0
1,168
4,400
0
23,242
W
Zhong Kui
Meeporin
Zhong Kui
5,798
886
0
3,027
6,616
4,521
552
2,444
3,844
22,410
0
W
Aphrodite
Noir06
Aphrodite
1,932
417
1,645
2,126
2,896
976
270
921
1,945
14,643
0
L
Hun Batz
duedo
Hun Batz
1,922
662
0
1,383
6,164
1,628
0
855
5,309
0
15,158
W
Artemis
erbinito
Artemis
3,856
1,788
0
715
5,868
1,891
0
3,249
2,615
0
20,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,439
Gold Earned
23,924
220
Minions Killed
156
0
Camps Cleared
0
899,118
Distance Traveled
836,049
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,065
407
4
0
0
157,689
0
L
Chronos
6,165
617
44
4
0
164,547
1
L
Tiamat
4,412
441
23
2
0
166,569
1
W
Amaterasu
5,865
587
68
7
0
180,635
3
W
Hun Batz
6,301
630
46
5
0
218,525
1
L
Bellona
4,978
498
52
5
0
190,959
0
W
Zhong Kui
6,198
620
34
3
0
182,146
1
W
Aphrodite
4,995
500
34
3
0
182,670
1
L
Hun Batz
4,304
430
33
3
0
156,285
1
W
Artemis
5,080
508
38
4
0
135,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role