Player Matchup

Heimdallr
Heimdallr
Kaos_Nebbdyr
Heimdallr
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 83L
1,607 Elo+
Party 1
Chaac
Chaac
Kaos_SkinkeHitle
Chaac
Level 16
God Stats
11W - 10L
1,547 SR
Queue Stats
30W - 32L
1,472 Elo+
Party 1
Awilix
Awilix
Roasted-_-Hippo
Awilix
Level 29
God Stats
6W - 5L
1,456 SR
Queue Stats
119W - 87L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
abdikongen
Cthulhu
Level 12
God Stats
9W - 5L
1,688 SR
Queue Stats
22W - 17L
1,400 Elo+
Party 1
Tiamat
Tiamat
nachooue
Tiamat
Level 5
God Stats
11W - 10L
1,500 SR
Queue Stats
523W - 519L
1,452 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,501 Elo+

VS

Team Averages
Level 17
1,585 SR
1,493 Elo+
Medusa
Medusa
 
Medusa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Gold_Predator-2a
Nu Wa
Level 16
God Stats
13W - 17L
1,474 SR
Queue Stats
100W - 112L
1,493 Elo+
Solo
Bacchus
Bacchus
ILoveIuvh
Bacchus
Level 14
God Stats
1W - 1L
1,736 SR
Queue Stats
18W - 23L
1,486 Elo+
Solo
Cernunnos
Cernunnos
QuothOfTheRavenx
Cernunnos
Level 29
God Stats
6W - 12L
1,500 SR
Queue Stats
1,005W - 1,015L
1,454 Elo+
Party 2
Cerberus
Cerberus
ranitaangelesmer
Cerberus
Level 3
God Stats
1W - 1L
1,713 SR
Queue Stats
4W - 7L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kaos_Nebbdyr
Heimdallr
19
4 / 2 / 5
12,086
576
9,436
12,344
5,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 1 / 9
10,046
478
5,451
10,770
8,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 1 / 5
11,862
565
3,313
15,141
7,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
abdikongen
Cthulhu
14
4 / 3 / 11
9,675
461
4,526
14,336
11,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
nachooue
Tiamat
19
11 / 2 / 6
12,560
598
24,699
15,048
13,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 4 / 2
9,603
457
6,487
14,002
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 8 / 2
9,375
446
12,886
14,078
5,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ILoveIuvh
Bacchus
11
1 / 4 / 5
8,195
390
6,238
11,445
9,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
14
1 / 5 / 4
8,986
428
7,693
17,585
6,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 2 / 0
6,391
304
1,539
4,709
1,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
22
Kills
9
9
Deaths
23
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
2
1
L
4
8
2
0.63
L
Bacchus
ILoveIuvh
Bacchus
1
4
5
0.88
W
Heimdallr
Kaos_Nebbdyr
Heimdallr
4
2
5
3.25
W
0
1
9
4.5
L
Cernunnos
1
5
4
0.6
W
3
1
5
5.5
W
Cthulhu
abdikongen
Cthulhu
4
3
11
3.17
W
Tiamat
nachooue
Tiamat
11
2
6
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,425
Damage
34,843
67,639
Taken
61,819
46,148
Mitigated
28,101
20,812
Healing
13,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,487
1,779
705
6,337
14,002
4,950
441
5,250
8,602
0
48,438
L
12,886
1,960
0
1,583
14,078
5,084
826
8,806
5,247
54,325
0
L
Bacchus
ILoveIuvh
Bacchus
6,238
780
0
2,742
11,445
9,937
71
3,334
8,065
19,404
0
W
Heimdallr
Kaos_Nebbdyr
Heimdallr
9,436
2,438
0
4,813
12,344
5,605
8,896
2,641
9,703
0
79,095
W
5,451
1,124
0
4,210
10,770
8,156
1,500
4,587
6,183
0
34,001
L
Cernunnos
7,693
3,738
0
734
17,585
6,552
147
9,884
7,576
0
54,964
W
3,313
1,425
0
500
15,141
7,387
160
2,812
12,329
0
104,375
W
Cthulhu
abdikongen
Cthulhu
4,526
496
351
2,226
14,336
11,194
66
6,082
8,254
14,704
0
W
Tiamat
nachooue
Tiamat
24,699
1,260
298
8,414
15,048
13,806
1,813
4,709
10,339
85,518
0
L
1,539
245
47
959
4,709
1,578
0
1,580
3,101
9,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,229
Gold Earned
42,550
528
Minions Killed
341
0
Camps Cleared
0
2,087,204
Distance Traveled
1,458,243
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,603
457
91
4
0
365,903
2
L
Nu Wa
9,375
446
96
5
0
301,975
1
L
Bacchus
8,195
390
40
2
0
261,233
1
W
Heimdallr
12,086
576
166
8
0
377,172
2
W
Chaac
10,046
478
60
3
0
417,530
1
L
Cernunnos
8,986
428
93
4
0
394,927
0
W
Awilix
11,862
565
151
7
0
459,315
0
W
Cthulhu
9,675
461
24
1
0
431,386
6
W
Tiamat
12,560
598
127
6
0
401,801
0
L
Cerberus
6,391
304
21
1
0
134,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role