Player Matchup

Amaterasu
Amaterasu
ExeMika_
Amaterasu
Level 53
God Stats
2W - 1L
1,764 SR
Queue Stats
51W - 72L
1,455 Elo+
Party 2
Pele
Pele
Grundzaa_D69
Pele
Level 25
God Stats
21W - 19L
1,510 SR
Queue Stats
170W - 210L
1,401 Elo+
Party 3
Skadi
Skadi
SKYLARBEL01
Skadi
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 12L
1,494 Elo+
Party 2
Yemoja
Yemoja
petrm98
Yemoja
Level 18
God Stats
32W - 42L
1,644 SR
Queue Stats
76W - 93L
1,500 Elo+
Party 3
Ra
Ra
tounyrs
Ra
Level 46
God Stats
5W - 8L
1,515 SR
Queue Stats
22W - 39L
1,436 Elo+
Party 3
Team Averages
Level 29
1,587 SR
1,457 Elo+

VS

Team Averages
Level 18
1,399 SR
1,392 Elo+
Da Ji
Da Ji
AIIeX9
Da Ji
Level 10
God Stats
2W - 3L
1,495 SR
Queue Stats
9W - 9L
1,688 Elo+
Party 1
Zhong Kui
Zhong Kui
Andregogo_
Zhong Kui
Level 28
God Stats
3W - 3L
1,328 SR
Queue Stats
16W - 12L
1,322 Elo+
Solo
Neith
Neith
NegAtiF23
Neith
Level 16
God Stats
5W - 15L
1,289 SR
Queue Stats
105W - 146L
1,293 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheElement176
Ah Muzen Cab
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 38L
1,328 Elo+
Solo
Merlin
Merlin
irbyn
Merlin
Level 23
God Stats
8W - 10L
1,386 SR
Queue Stats
21W - 19L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ExeMika_
Amaterasu
20
7 / 10 / 6
16,162
475
21,306
47,854
53,427
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 7 / 7
14,055
413
14,174
32,637
17,704
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
0 / 13 / 1
11,380
335
4,789
27,750
17,212
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
petrm98
Yemoja
20
2 / 6 / 5
14,057
413
14,522
31,605
16,918
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 10 / 3
16,091
473
19,477
22,922
9,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AIIeX9
Da Ji
20
12 / 1 / 13
17,718
521
26,648
26,802
12,541
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Andregogo_
Zhong Kui
20
16 / 4 / 5
17,492
514
42,471
30,425
20,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
NegAtiF23
Neith
19
0 / 9 / 3
13,832
407
14,826
19,276
8,431
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
TheElement176
Ah Muzen Cab
20
11 / 3 / 7
17,066
502
24,332
20,429
9,021
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
irbyn
Merlin
20
7 / 1 / 18
16,383
482
22,093
17,081
6,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
18
Kills
46
46
Deaths
18
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AIIeX9
Da Ji
12
1
13
18.5
W
Zhong Kui
Andregogo_
Zhong Kui
16
4
5
4.63
L
Amaterasu
ExeMika_
Amaterasu
7
10
6
1
L
4
7
7
1.07
W
Neith
NegAtiF23
Neith
0
9
3
0.17
L
0
13
1
0.04
W
Ah Muzen Cab
TheElement176
Ah Muzen Cab
11
3
7
4.83
W
Merlin
irbyn
Merlin
7
1
18
16
L
Yemoja
petrm98
Yemoja
2
6
5
0.75
L
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,268
Damage
130,370
162,768
Taken
114,013
115,043
Mitigated
57,745
45,643
Healing
39,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AIIeX9
Da Ji
26,648
8,505
0
8,229
26,802
12,541
5,804
6,600
20,077
0
128,907
W
Zhong Kui
Andregogo_
Zhong Kui
42,471
5,927
243
16,037
30,425
20,975
5,619
11,271
19,029
106,563
0
L
Amaterasu
ExeMika_
Amaterasu
21,306
9,764
53
17,480
47,854
53,427
579
15,159
32,615
0
77,926
L
14,174
4,642
0
10,102
32,637
17,704
462
11,980
20,657
0
98,756
W
Neith
NegAtiF23
Neith
14,826
8,456
0
673
19,276
8,431
1,285
2,305
16,621
0
80,934
L
4,789
2,702
0
1,424
27,750
17,212
341
10,643
17,107
0
53,839
W
Ah Muzen Cab
TheElement176
Ah Muzen Cab
24,332
18,968
0
9,900
20,429
9,021
1,330
6,742
13,563
0
117,663
W
Merlin
irbyn
Merlin
22,093
1,026
259
3,979
17,081
6,777
2,064
7,081
10,000
90,849
0
L
Yemoja
petrm98
Yemoja
14,522
2,246
1,413
7,589
31,605
16,918
265
19,352
11,933
76,380
0
L
19,477
1,980
2,028
5,554
22,922
9,782
2,349
7,430
15,460
125,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,745
Gold Earned
82,491
649
Minions Killed
736
0
Camps Cleared
0
2,566,469
Distance Traveled
2,810,321
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
17,718
521
150
4
0
627,582
0
W
Zhong Kui
17,492
514
160
5
0
581,142
0
L
Amaterasu
16,162
475
114
3
0
547,121
5
L
Pele
14,055
413
143
4
0
591,878
4
W
Neith
13,832
407
118
3
0
474,181
0
L
Skadi
11,380
335
80
2
0
443,382
2
W
Ah Muzen Cab
17,066
502
171
5
0
541,024
4
W
Merlin
16,383
482
137
4
0
586,392
0
L
Yemoja
14,057
413
115
3
0
490,357
0
L
Ra
16,091
473
197
6
0
493,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role