Player Matchup

Skadi
Skadi
Attevvvv
Skadi
Level 128
God Stats
1W - 1L
1,173 SR
Queue Stats
27W - 22L
1,530 Elo+
Party 1
Fenrir
Fenrir
K1PP3R7UCK
Fenrir
Level 103
God Stats
2W - 4L
1,499 SR
Queue Stats
262W - 275L
1,505 Elo+
Solo
Sol
Sol
LassiiV
Sol
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,507 Elo+
Party 1
Neith
Neith
Sytech
Neith
Level 147
God Stats
3W - 2L
1,720 SR
Queue Stats
349W - 356L
1,492 Elo+
Solo
Sobek
Sobek
UselessGoddess
Sobek
Level 84
God Stats
12W - 7L
1,683 SR
Queue Stats
305W - 313L
1,484 Elo+
Solo
Team Averages
Level 116
1,515 SR
1,504 Elo+

VS

Team Averages
Level 73
1,468 SR
1,562 Elo+
Cupid
Cupid
Amuson
Cupid
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 139L
1,488 Elo+
Solo
Hades
Hades
NkoziReborn
Hades
Level 63
God Stats
7W - 5L
1,579 SR
Queue Stats
305W - 311L
1,550 Elo+
Solo
Hachiman
Hachiman
SwedishMrLarson
Hachiman
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,657 Elo+
Party 2
Zeus
Zeus
Toxirino
Zeus
Level 113
God Stats
0W - 1L
1,260 SR
Queue Stats
27W - 31L
1,463 Elo+
Solo
Nemesis
Nemesis
xLBullen
Nemesis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Attevvvv
Skadi
18
7 / 7 / 9
11,995
857
20,244
16,660
7,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
K1PP3R7UCK
Fenrir
14
2 / 10 / 10
9,663
690
4,242
17,934
18,958
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
20
6 / 1 / 12
11,682
834
15,265
15,052
7,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
Sytech
Neith
17
3 / 5 / 13
10,596
757
14,183
11,598
5,651
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
2 / 5 / 13
10,311
737
5,600
17,506
21,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Amuson
Cupid
17
6 / 4 / 14
10,459
747
12,073
11,766
5,801
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 5 / 17
10,204
729
7,818
23,960
25,313
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
17
7 / 3 / 15
10,471
748
13,671
8,827
3,871
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Zeus
18
9 / 4 / 18
11,219
801
25,147
11,372
5,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
xLBullen
Nemesis
16
3 / 4 / 16
9,716
694
10,254
12,109
5,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
108
20
Kills
28
28
Deaths
20
57
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cupid
Amuson
Cupid
6
4
14
3.25
W
Skadi
Attevvvv
Skadi
7
7
9
1.64
W
Fenrir
K1PP3R7UCK
Fenrir
2
10
10
0.7
W
Sol
6
1
12
12
L
3
5
17
2.3
L
Hachiman
7
3
15
4.83
W
Neith
Sytech
Neith
3
5
13
1.9
L
Zeus
9
4
18
4.5
W
2
5
13
1.7
L
Nemesis
xLBullen
Nemesis
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,534
Damage
68,963
78,750
Taken
68,034
61,047
Mitigated
45,874
25,835
Healing
30,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Amuson
Cupid
12,073
6,299
5,396
2,783
11,766
5,801
1,041
3,091
8,675
0
28,013
W
Skadi
Attevvvv
Skadi
20,244
9,329
2,138
4,290
16,660
7,359
1,235
7,479
9,181
0
41,720
W
Fenrir
K1PP3R7UCK
Fenrir
4,242
972
249
1,358
17,934
18,958
78
6,003
11,931
0
5,608
W
Sol
15,265
2,959
1,762
7,949
15,052
7,704
1,598
7,379
7,673
38,194
0
L
7,818
218
2,262
8,821
23,960
25,313
0
7,296
16,664
16,834
0
L
Hachiman
13,671
8,589
1,230
884
8,827
3,871
464
3,428
5,399
0
22,720
W
Neith
Sytech
Neith
14,183
7,776
80
2,657
11,598
5,651
1,806
6,204
5,394
0
28,412
L
Zeus
25,147
1,657
1,974
2,109
11,372
5,108
542
2,656
8,716
44,171
0
W
5,600
112
1,644
3,708
17,506
21,375
428
5,900
11,606
14,476
0
L
Nemesis
xLBullen
Nemesis
10,254
2,561
2,322
2,372
12,109
5,781
1,014
4,394
7,715
0
14,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,247
Gold Earned
52,069
136
Minions Killed
133
0
Camps Cleared
0
1,173,608
Distance Traveled
1,236,944
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,459
747
54
4
0
258,552
0
W
Skadi
11,995
857
31
2
0
229,054
1
W
Fenrir
9,663
690
3
0
0
210,503
0
W
Sol
11,682
834
55
4
0
257,191
5
L
Hades
10,204
729
10
1
0
207,848
0
L
Hachiman
10,471
748
27
2
0
256,700
0
W
Neith
10,596
757
23
2
0
222,134
0
L
Zeus
11,219
801
31
2
0
220,530
0
W
Sobek
10,311
737
24
2
0
254,726
0
L
Nemesis
9,716
694
11
1
0
293,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role